PROFILE
Toja
TROPHY ROAD
I
Highest: 31,530
WINS
RANKED
SILVER I
CURRENT
750
DIAMOND III
HIGHEST
4,073
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 162 h
3v3: 1,789 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 928 wins ÷ 40 % of matches that are a win × 85 s per match (with the wait)
Duo Showdown: 384 wins ÷ 52 % of matches that are a win × 85 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,450,232 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,450,232 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 883,907 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.5 % | 551,694 matches (last 30 days) |
| Length of a Showdown match | 60 s | 1,331,627 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 122 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 20 Best: DIAMOND III
- Trophy pushing 12 Average of their best 20: 536 trophies · 31,530 total trophies · 0 of 7 classes mastered
Current formNormal64% wins in 25 battles
Toja’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked16 / 80
- Trophy pushing2 / 20
Ranked
20 × 80 % = 16.0 pointsBest: DIAMOND III
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. They have not played Ranked this season, so only their all-time best counts.
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
12 × 20 % = 2.4 pointsAverage of their best 20: 536 trophies · 31,530 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 915,792 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 55% |
| Ranked | Top 86% |
| Best ranked rank | Top 46% |
| Prestige | Top 80% |
| Fame | Top 71% |
| Experience | Top 53% |
| 3v3 victories | Top 60% |
| Showdown victories | Top 46% |
| Brawlers at power 11 | Top 61% |
| Collection | Top 55% |
| Best streak | Top 39% |
BRAWLERS
105 / 108 Collected
1 SHELLY
508
10
2 COLT
627
11
NITA
517
11
1 EL PRIMO
506
11
1 POCO
412
11
1 BARLEY
332
7
5 BULL
328
7
1 ROSA
295
9
2 BROCK
290
7
4 DARRYL
435
9
1 RICO
325
7
1 8-BIT
321
7
JESSIE
306
11
JACKY
304
9
2 CARL
260
7
1 TICK
254
7
PENNY
252
10
1 DYNAMIKE
251
7
4 GUS
153
7
2 EDGAR
1,118
11
2 FRANK
450
11
1 NANI
439
11
BO
422
7
3 BONNIE
384
9
3 EMZ
369
7
1 GRIFF
363
7
4 BIBI
353
11
2 SHADE
326
7
1 MAISIE
322
8
1 LOLA
298
8
1 BERRY
297
6
1 MANDY
292
5
6 GROM
287
9
4 ASH
286
11
4 TRUNK
286
7
1 PAM
277
6
BELLE
277
7
1 PIPER
275
7
9 HANK
268
8
1 GALE
260
8
1 STU
257
5
1 ANGELO
253
6
2 BEA
252
8
1 COLETTE
251
8
2 SAM
251
7
1 PEARL
251
7
4 MEEPLE
201
7
5 LARRY & LAWRIE
115
4
6 BOLT
106
8
4 MAX
1,012
11
1 MELODIE
1,000
11
1 FANG
417
7
1 BUZZ
388
9
LILY
376
5
2 BYRON
310
11
4 SQUEAK
308
6
1 MORTIS
307
6
EVE
301
7
1 JAE-YONG
287
7
STARR NOVA
271
4
2 ALLI
270
5
2 MR. P
260
5
OTIS
260
8
3 GRAY
259
9
LOU
258
4
4 LUMI
256
7
13 GIGI
256
4
1 DAMIAN
256
6
1 JANET
254
8
14 WILLOW
254
9
1 CHUCK
254
5
1 NAJIA
254
6
1 GENE
253
5
3 GLOWY
253
6
15 DOUG
252
5
1 TARA
251
7
1 CHARLIE
250
4
3 MICO
250
8
1 FINX
250
5
3 BUSTER
196
4
1 CLANCY
175
4
4 RUFFS
153
5
7 JUJU
149
7
R-T
128
4
8 MOE
127
7
7 SPROUT
125
4
8 ZIGGY
122
4
7 OLLIE
116
7
7 MINA
112
4
7 WENDY
112
7
2 COSMO
88
8
2 VINCE
68
5
KIT
520
9
8 AMBER
389
11
2 KENJI
388
7
2 LEON
353
11
1 CORDELIUS
312
4
1 CROW
269
7
3 SURGE
264
11
3 SPIKE
253
6
2 MEG
247
7
1 NORI
163
7
6 CHESTER
84
3
6 KAZE
308
5
1 SIRIUS
220
4
Account value
What everything they own would cost in gems
≈ 121,092
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS105 owned
8103043112
30,786
-
Power levels109,530 power points · 225,525 coins
33,506
-
GADGETS95 owned
9,500
-
STAR POWERS54 owned
10,800
-
Hypercharges51 owned
25,500
-
GEARS14 owned
1,400
-
Buffies32 owned
9,600
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1189 missing
283,170
589,800
-
GADGETS115 missing
115,000
-
STAR POWERS156 missing
312,000
-
Hypercharges54 missing
270,000
-
GEARS632 missing
642,000
-
Buffies67 missing
134,000
67,000
-
Total
417,170
1,995,800
≈ 241,297
-
Brawlers to level 1192 missing
294,390
613,095
-
GADGETS121 missing
121,000
-
STAR POWERS162 missing
324,000
-
Hypercharges57 missing
285,000
-
GEARS651 missing
662,000
-
Buffies67 missing
134,000
67,000
-
Total
428,390
2,072,095
≈ 250,049
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 24 | 63% | — | |
| 1 | 100% | — |
Teammates
Who they play with most: 25 battles in this period
-
Derin♡🐬
#2L2U28VYQV
Battles together9Wins together67%Their most played brawler
SpikeLast together4h 22m ago -
TTK|ianvex
#2Y9CU0LJQ2
Battles together3Wins together67%Their most played brawler
ColtLast together7h 51m ago -
SK|Neiko😼
#2GG0JCUY8
Battles together2Wins together0%Their most played brawler
TickLast together4h 41m ago
Who they play with most: 25 battles in this period
-
Derin♡🐬
#2L2U28VYQV
Battles together9Wins together67%Their most played brawler
SpikeLast together4h 22m ago -
TTK|ianvex
#2Y9CU0LJQ2
Battles together3Wins together67%Their most played brawler
ColtLast together7h 51m ago -
SK|Neiko😼
#2GG0JCUY8
Battles together2Wins together0%Their most played brawler
TickLast together4h 41m ago
Who they play with most: 25 battles in this period
-
Derin♡🐬
#2L2U28VYQV
Battles together9Wins together67%Their most played brawler
SpikeLast together4h 22m ago -
TTK|ianvex
#2Y9CU0LJQ2
Battles together3Wins together67%Their most played brawler
ColtLast together7h 51m ago -
SK|Neiko😼
#2GG0JCUY8
Battles together2Wins together0%Their most played brawler
TickLast together4h 41m ago
Who they play with most in their last 25 battles
-
Derin♡🐬
#2L2U28VYQV
Battles together9Wins together67%Their most played brawler
SpikeLast together4h 22m ago -
TTK|ianvex
#2Y9CU0LJQ2
Battles together3Wins together67%Their most played brawler
ColtLast together7h 51m ago -
SK|Neiko😼
#2GG0JCUY8
Battles together2Wins together0%Their most played brawler
TickLast together4h 41m ago
BATTLE LOG
- All brawlers
Colt 18
Lou 4
Edgar 3
- All match types
Trophies 24
Challenges 1
- All modes
Mega Duo Showdown 21
Solo Showdown 4
- All results
- Victory
- Defeat
- Draw
-
SPECIAL CHALLENGE
799
LVL9
Derin♡🐬
627
LVL11
Toja
-
793
LVL9
Derin♡🐬
621
LVL11
Toja
-
778
LVL9
Derin♡🐬
606
LVL11
Toja
-
611
LVL11
Toja
783
LVL9
Derin♡🐬
-
775
LVL9
Derin♡🐬
603
LVL11
Toja
-
780
LVL9
Derin♡🐬
608
LVL11
Toja
-
785
LVL9
Derin♡🐬
613
LVL11
Toja
-
770
LVL9
Derin♡🐬
596
LVL11
Toja
-
769
LVL9
Derin♡🐬
595
LVL11
Toja
-
436
LVL7
[SGK]møbîłê
579
LVL11
Toja
-
564
LVL11
Toja
401
LVL6
floflo en t max
-
567
LVL11
Toja
1041
LVL11
SK|Neiko😼
-
571
LVL11
Toja
1047
LVL11
SK|Neiko😼
-
2030
LVL11
Юля тимошенко
569
LVL11
Toja
-
368
LVL11
🍁•𝙶ҽοŕ𝑔ҽ•🍁
554
LVL11
Toja
-
558
LVL11
Toja
938
LVL9
bollo gobierno
-
1120
LVL11
Toja
1866
LVL11
TTK|ianvex
-
1119
LVL11
Toja
1866
LVL11
TTK|ianvex
-
1103
LVL11
Toja
1850
LVL11
TTK|ianvex
-
543
LVL11
Toja
916
LVL9
mimimi:3
-
546
LVL11
Toja
1044
LVL8
דודו