PROFILE
you sucker
TROPHY ROAD
III
Highest: 36,263
WINS
RANKED
DIAMOND I
CURRENT
3,038
MYTHIC II
HIGHEST
6,845
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.7 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 365 h
3v3: 5,767 wins ÷ 64.7% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 702 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 639 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.7 % | 3,486,344 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 3,486,344 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.9 % | 1,177,326 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 744,774 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,785,442 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 282 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 28 Best: MYTHIC II
- Trophy pushing 21 Average of their best 20: 961 trophies · 36,263 total trophies · 0 of 7 classes mastered
Current formNormal76% wins in 25 battles
-
3,038
Season 50 · in progress
Diamond I
you sucker’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked24 / 87
- Trophy pushing3 / 13
Ranked
28 × 87 % = 24.4 pointsBest: MYTHIC II
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 18% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
21 × 13 % = 2.7 pointsAverage of their best 20: 961 trophies · 36,263 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games. Now: 68% of their last 25 games are Ranked or tournaments, so it weighs 87 / 13.
Among the 942,050 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 45% |
| Ranked | Top 21% |
| Best ranked rank | Top 21% |
| Prestige | Top 63% |
| Fame | Top 70% |
| Experience | Top 30% |
| 3v3 victories | Top 22% |
| Showdown victories | Top 44% |
| Brawlers at power 11 | Top 30% |
| Collection | Top 38% |
| Best streak | Top 1.1% |
BRAWLERS
95 / 108 Collected
SHELLY
629
11
5 BROCK
936
11
COLT
829
11
4 NITA
787
11
ROSA
373
8
EL PRIMO
324
9
POCO
262
7
BULL
237
6
BARLEY
170
5
2 DYNAMIKE
793
11
2 JESSIE
743
11
RICO
488
9
2 8-BIT
319
11
PENNY
301
7
TICK
264
5
CARL
259
5
JACKY
231
7
GUS
216
5
1 DARRYL
180
5
5 STU
1,009
11
FRANK
881
11
EDGAR
861
11
1 NANI
805
11
BIBI
731
11
2 MAISIE
689
10
2 SHADE
644
10
3 BEA
521
11
GRIFF
497
7
PIPER
439
9
GALE
420
10
EMZ
306
7
BONNIE
259
5
1 BO
249
5
2 BELLE
195
6
COLETTE
163
8
3 ANGELO
132
5
5 LOLA
123
8
1 SAM
115
8
4 PEARL
108
6
HANK
100
11
MANDY
96
7
2 ASH
92
6
8 MEEPLE
89
5
5 GROM
61
6
4 BERRY
53
5
3 PAM
28
5
2 LARRY & LAWRIE
24
9
TRUNK
0
1
BOLT
0
1
MORTIS
1,341
11
3 FANG
1,009
11
BYRON
1,007
11
12 CLANCY
901
11
3 TARA
806
11
DOUG
775
11
MR. P
727
11
1 BUZZ
727
11
1 MELODIE
671
9
1 MAX
659
11
LILY
648
9
11 JUJU
588
9
JANET
291
11
GENE
285
11
GRAY
270
6
4 WILLOW
127
9
10 LUMI
115
4
3 FINX
111
8
6 OTIS
77
11
SPROUT
0
1
SQUEAK
0
1
EVE
0
1
BUSTER
0
1
CHUCK
0
2
CHARLIE
0
4
JAE-YONG
0
1
ZIGGY
0
1
GLOWY
0
1
STARR NOVA
0
7
VINCE
0
1
SPIKE
2,014
11
2 LEON
1,019
11
1 KIT
777
11
1 CROW
758
11
3 CORDELIUS
733
11
SANDY
690
11
MEG
404
11
SURGE
279
11
DRACO
233
7
1 KENJI
159
10
2 CHESTER
21
10
1 AMBER
10
1
PIERCE
0
5
NORI
0
8
KAZE
0
8
SIRIUS
0
5
Account value
What everything they own would cost in gems
≈ 148,541
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS95 owned
8103030142
28,346
-
Power levels164,540 power points · 341,905 coins
50,645
-
GADGETS93 owned
9,300
-
STAR POWERS81 owned
16,200
-
Hypercharges59 owned
29,500
-
GEARS64 owned
6,750
-
Buffies26 owned
7,800
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1161 missing
190,760
395,770
-
GADGETS97 missing
97,000
-
STAR POWERS109 missing
218,000
-
Hypercharges36 missing
180,000
-
GEARS523 missing
530,500
-
Buffies70 missing
140,000
70,000
-
Total
330,760
1,491,270
≈ 182,203
-
Brawlers to level 1174 missing
239,380
496,715
-
GADGETS123 missing
123,000
-
STAR POWERS135 missing
270,000
-
Hypercharges49 missing
245,000
-
GEARS601 missing
608,500
-
Buffies73 missing
146,000
73,000
-
Total
385,380
1,816,215
≈ 220,160
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 8 | 100% | — | |
| 17 | 65% | 18% |
Teammates
Who they play with most: 25 battles in this period
-
Andi Arbeit!
#GCGVULYY9
Battles together25Wins together76%Their most played brawler
MandyLast together1h 46m ago -
🍀Psyçhø🍀
#P8PP9J08V
Battles together25Wins together76%Their most played brawler
PiperLast together1h 46m ago
Who they play with most: 25 battles in this period
-
Andi Arbeit!
#GCGVULYY9
Battles together25Wins together76%Their most played brawler
MandyLast together1h 46m ago -
🍀Psyçhø🍀
#P8PP9J08V
Battles together25Wins together76%Their most played brawler
PiperLast together1h 46m ago
Who they play with most: 25 battles in this period
-
Andi Arbeit!
#GCGVULYY9
Battles together25Wins together76%Their most played brawler
MandyLast together1h 46m ago -
🍀Psyçhø🍀
#P8PP9J08V
Battles together25Wins together76%Their most played brawler
PiperLast together1h 46m ago
Who they play with most in their last 25 battles
-
Andi Arbeit!
#GCGVULYY9
Battles together25Wins together76%Their most played brawler
MandyLast together1h 46m ago -
🍀Psyçhø🍀
#P8PP9J08V
Battles together25Wins together76%Their most played brawler
PiperLast together1h 46m ago
BATTLE LOG
- All brawlers
Brock 8
Shelly 2
Spike 1
Doug 1
Melodie 1
Mortis 1
Edgar 1
Nita 1
Sirius 1
Nani 1
Tara 1
Byron 1
Leon 1
Jessie 1
Cordelius 1
Bibi 1
Bull 1
- All match types
Ranked 17
Trophies 8
- All modes
Trio Showdown 8
Hot Zone 5
Gem Grab 4
Heist 3
Bounty 2
Knockout 2
Brawl Ball 1
- All results
- Victory
- Defeat
- Draw
-
RANKED
VS1m 38s
-
RANKED
VS1m 55s
-
RANKED
VS1m 7s
-
RANKED
VS2m 25s
-
RANKED
VS1m 30s
-
RANKED
VS1m 45s
-
RANKED
VS1m 13s
-
RANKED
VS1m 45s
-
RANKED
VS2m 3s
-
RANKED
VS1m 34s
-
RANKED
VS1m 24s
-
RANKED
VS2m
-
RANKED
VS1m 14s
-
RANKED
VS54s
-
RANKED
VS1m 28s
-
RANKED
VS1m 40s
-
RANKED
VS1m 47s