PROFILE
Kaleby
TROPHY ROAD
II
Highest: 35,461
WINS
RANKED
GOLD III
CURRENT
2,811
DIAMOND II
HIGHEST
5,002
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 225 h
3v3: 2,571 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 285 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 1,614 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,803,863 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,803,863 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 987,159 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 616,263 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,488,566 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 171 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 16 Best: DIAMOND II
- Trophy pushing 18 Average of their best 20: 776 trophies · 35,461 total trophies · 0 of 7 classes mastered
Current formIn form80% wins in 25 battles
-
2,859
Season 50 · in progress
Gold III
Kaleby’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked13 / 80
- Trophy pushing4 / 20
Ranked
16 × 80 % = 12.8 pointsBest: DIAMOND II
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 17% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
18 × 20 % = 3.6 pointsAverage of their best 20: 776 trophies · 35,461 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 906,644 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 47% |
| Ranked | Top 23% |
| Best ranked rank | Top 54% |
| Prestige | Top 67% |
| Fame | Top 70% |
| Experience | Top 43% |
| 3v3 victories | Top 47% |
| Showdown victories | Top 29% |
| Brawlers at power 11 | Top 50% |
| Collection | Top 44% |
| Best streak | Top 82% |
BRAWLERS
91 / 108 Collected
7 SHELLY
448
11
2 POCO
686
11
1 EL PRIMO
433
7
COLT
408
6
4 NITA
396
7
2 BARLEY
373
8
1 BROCK
313
7
4 BULL
281
8
ROSA
266
6
8-BIT
618
11
PENNY
568
11
DYNAMIKE
528
9
1 GUS
507
8
4 RICO
398
7
1 JESSIE
386
7
1 CARL
373
7
1 DARRYL
369
7
2 JACKY
362
7
2 TICK
315
6
8 PIPER
2,001
11
BIBI
1,325
11
6 MAISIE
1,080
11
NANI
1,035
11
2 COLETTE
832
11
1 EMZ
686
9
1 EDGAR
640
11
2 FRANK
626
11
2 GRIFF
566
11
MANDY
451
7
1 BERRY
443
11
BONNIE
438
7
GROM
406
6
4 PEARL
402
11
6 PAM
393
6
1 STU
350
9
2 LOLA
349
7
BO
336
7
BELLE
328
6
1 GALE
320
7
3 ANGELO
281
5
SHADE
261
1
1 LARRY & LAWRIE
228
5
MEEPLE
210
1
2 SAM
200
4
1 BEA
196
4
3 ASH
191
4
2 HANK
190
4
TRUNK
145
1
2 BOLT
24
1
3 BUZZ
646
9
1 SQUEAK
565
11
MR. P
552
7
1 TARA
519
9
LILY
459
7
6 GLOWY
455
11
GENE
393
7
WILLOW
376
7
2 EVE
352
9
MORTIS
339
8
1 OTIS
336
6
3 DOUG
336
11
SPROUT
333
7
4 R-T
332
7
3 CHARLIE
316
11
1 MINA
311
8
1 MOE
298
9
CLANCY
267
7
4 GRAY
248
6
1 JUJU
230
1
OLLIE
224
7
2 CHUCK
198
7
2 FINX
198
5
9 LOU
135
1
9 MICO
127
8
6 JAE-YONG
78
1
3 NAJIA
39
1
2 MAX
25
1
2 DAMIAN
25
1
1 ALLI
12
1
ZIGGY
0
1
2 LEON
1,007
11
SURGE
500
9
4 CHESTER
369
9
DRACO
356
9
12 SANDY
342
7
MEG
315
9
1 CORDELIUS
247
1
AMBER
206
1
4 PIERCE
49
2
5 KAZE
331
11
4 SIRIUS
54
11
Account value
What everything they own would cost in gems
≈ 122,396
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS91 owned
810303192
25,200
-
Power levels114,610 power points · 237,845 coins
35,246
-
GADGETS94 owned
9,400
-
STAR POWERS64 owned
12,800
-
Hypercharges51 owned
25,500
-
GEARS55 owned
5,550
-
Buffies29 owned
8,700
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1170 missing
225,730
468,770
-
GADGETS88 missing
88,000
-
STAR POWERS118 missing
236,000
-
Hypercharges40 missing
200,000
-
GEARS508 missing
518,500
-
Buffies64 missing
128,000
64,000
-
Total
353,730
1,575,270
≈ 192,900
-
Brawlers to level 1187 missing
289,310
600,775
-
GADGETS122 missing
122,000
-
STAR POWERS152 missing
304,000
-
Hypercharges57 missing
285,000
-
GEARS610 missing
620,500
-
Buffies70 missing
140,000
70,000
-
Total
429,310
2,002,275
≈ 243,159
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 21 | 90% | — | |
| 4 | 25% | 0% |
Teammates
No teammate played with them more than once in this period.
Who they play with most: 17 battles in this period
-
Wow🔥❤️🔥💯
#2QJ0R2VCL2
Battles together9Wins together89%Their most played brawler
NaniLast together5d 12h ago
Who they play with most: 25 battles in this period
-
Wow🔥❤️🔥💯
#2QJ0R2VCL2
Battles together9Wins together89%Their most played brawler
NaniLast together5d 12h ago
Who they play with most in their last 25 battles
-
Wow🔥❤️🔥💯
#2QJ0R2VCL2
Battles together9Wins together89%Their most played brawler
NaniLast together5d 12h ago
BATTLE LOG
- All brawlers
Shelly 7
Glowy 6
Squeak 4
Otis 3
Mandy 2
Sirius 1
Edgar 1
Berry 1
- All match types
Trophies 21
Ranked 4
- All modes
Trio Showdown 11
Duo Showdown 9
Knockout 2
Mega Showdown 1
Gem Grab 1
Brawl Ball 1
- All results
- Victory
- Defeat
- Draw
-
309
LVL6
Kaleby
368
LVL9
Brawler
352
LVL11
Brawler
370
LVL11
Brawler
335
LVL8
Brawler
321
LVL11
Brawler
306
LVL10
Brawler
378
LVL11
Brawler
367
LVL11
sss
364
LVL11
ROSA EXUBERANTE
331
LVL11
Brawler
391
LVL10
dsc.gg/talemod
368
LVL9
Brawler
384
LVL11
Brawler
419
LVL10
sigma
374
LVL9
Brawler
369
LVL9
Brawler
247
LVL11
walid
413
LVL11
Brawler
266
LVL11
Brawler
-
RANKED
VS2m 13s
-
RANKED
VS1m 22s
-
RANKED
VS1m 1s
- RANKED