PROFILE
(◍•ᴗ•◍)
TROPHY ROAD
I
Highest: 61,654
WINS
RANKED
SILVER I
CURRENT
750
MYTHIC II
HIGHEST
6,851
CHAMPIONSHIP CHALLENGE
✕ Not qualified
SOLAR FAME III
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 338 h
3v3: 3,370 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 2,003 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 882 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,532,518 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,532,518 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 906,471 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 565,724 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,365,668 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 255 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 31 Best: MYTHIC II
- Trophy pushing 37 Average of their best 20: 1,352 trophies · 61,654 total trophies · 1 of 7 classes mastered
Current formNormal72% wins in 25 battles
(◍•ᴗ•◍)’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked25 / 80
- Trophy pushing7 / 20
Ranked
31 × 80 % = 24.8 pointsBest: MYTHIC II
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. They have not played Ranked this season, so only their all-time best counts.
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
37 × 20 % = 7.4 pointsAverage of their best 20: 1,352 trophies · 61,654 total trophies · 1 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 929,145 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 19% |
| Ranked | Top 85% |
| Best ranked rank | Top 22% |
| Prestige | Top 20% |
| Fame | Top 9.7% |
| Experience | Top 25% |
| 3v3 victories | Top 40% |
| Showdown victories | Top 14% |
| Brawlers at power 11 | Top 22% |
| Collection | Top 11% |
| Best streak | Top 20% |
BRAWLERS
107 / 108 Collected
6 SHELLY
2,003
11
3 BULL
2,022
11
4 EL PRIMO
1,281
11
2 POCO
1,048
11
1 NITA
1,013
11
COLT
1,011
11
4 BARLEY
575
11
3 BROCK
486
9
2 ROSA
317
4
1 DYNAMIKE
1,071
11
4 RICO
1,041
11
3 GUS
521
11
DARRYL
506
6
5 JESSIE
483
7
1 CARL
461
7
5 8-BIT
408
11
1 TICK
337
9
4 PENNY
333
5
2 JACKY
323
7
2 NANI
2,006
11
1 BIBI
1,129
11
4 EDGAR
1,111
11
3 FRANK
1,057
11
1 PIPER
1,020
11
5 SHADE
1,006
11
3 BO
708
10
1 STU
658
11
2 GALE
620
9
3 HANK
534
11
2 PAM
503
5
4 MANDY
484
9
8 EMZ
461
10
MEEPLE
458
11
BELLE
449
6
7 BOLT
422
11
GROM
399
9
2 ASH
394
9
2 LARRY & LAWRIE
394
9
6 PEARL
393
7
2 BERRY
380
8
1 GRIFF
378
5
6 COLETTE
372
11
1 BEA
352
5
5 BONNIE
298
7
1 MAISIE
298
7
3 SAM
261
7
ANGELO
235
4
LOLA
232
4
2 TRUNK
134
2
7 WENDY
2,018
11
MORTIS
2,000
11
MICO
1,048
11
2 BYRON
1,032
11
11 BUZZ
1,017
11
20 DOUG
1,008
11
2 TARA
1,007
11
5 LILY
1,004
11
4 MR. P
611
11
3 GENE
587
9
1 MAX
554
11
1 SQUEAK
386
7
1 CHARLIE
386
8
2 LOU
359
9
FANG
359
6
3 R-T
352
7
1 SPROUT
333
9
2 EVE
326
7
7 GIGI
325
9
3 WILLOW
322
7
2 CHUCK
319
6
MELODIE
307
6
JANET
289
9
1 RUFFS
269
5
GRAY
246
6
1 JAE-YONG
242
6
BUSTER
240
6
2 OTIS
235
7
15 FINX
218
10
2 ALLI
212
7
3 MOE
187
7
6 OLLIE
166
7
10 GLOWY
165
1
4 JUJU
158
7
2 ZIGGY
122
5
10 LUMI
112
5
7 MINA
112
6
7 DAMIAN
112
5
8 CLANCY
111
7
7 STARR NOVA
111
6
7 NAJIA
99
4
COSMO
0
1
3 KIT
2,007
11
2 CROW
1,064
11
LEON
1,050
11
1 SPIKE
1,005
11
16 MEG
748
11
SURGE
648
11
3 CHESTER
573
11
3 CORDELIUS
571
11
5 PIERCE
567
11
28 KENJI
504
11
6 AMBER
460
7
4 SANDY
353
11
4 DRACO
157
7
6 NORI
52
7
6 SIRIUS
296
9
9 KAZE
147
8
Account value
What everything they own would cost in gems
≈ 213,941
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS107 owned
8103042142
32,534
-
Power levels203,990 power points · 423,580 coins
62,757
-
GADGETS164 owned
16,400
-
STAR POWERS117 owned
23,400
-
Hypercharges88 owned
44,000
-
GEARS96 owned
9,650
-
Buffies84 owned
25,200
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1164 missing
196,190
407,275
-
GADGETS50 missing
50,000
-
STAR POWERS97 missing
194,000
-
Hypercharges19 missing
95,000
-
GEARS563 missing
573,500
-
Buffies15 missing
30,000
15,000
-
Total
226,190
1,334,775
≈ 156,097
-
Brawlers to level 1165 missing
199,930
415,040
-
GADGETS52 missing
52,000
-
STAR POWERS99 missing
198,000
-
Hypercharges20 missing
100,000
-
GEARS569 missing
579,500
-
Buffies15 missing
30,000
15,000
-
Total
229,930
1,359,540
≈ 158,947
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 8 | 75% | — | |
| 17 | 71% | — |
BATTLE LOG
- All brawlers
Mico 8
El Primo 8
Rico 5
Nori 2
Surge 1
Leon 1
- All match types
Challenges 17
Trophies 8
- All modes
Mega Duo Showdown 17
Solo Showdown 8
- All results
- Victory
- Defeat
- Draw
-
SPECIAL CHALLENGE
803
LVL11
PDG SUPERCELL
802
LVL11
(◍•ᴗ•◍)
-
SPECIAL CHALLENGE
703
LVL11
elemento
702
LVL11
(◍•ᴗ•◍)
-
SPECIAL CHALLENGE
703
LVL11
(◍•ᴗ•◍)
702
LVL11
Aziz
-
SPECIAL CHALLENGE
702
LVL11
龘靐齉齾龗Matte龖鱻麤爩籲
702
LVL11
(◍•ᴗ•◍)
-
SPECIAL CHALLENGE
703
LVL11
(◍•ᴗ•◍)
703
LVL11
Legend 188
-
SPECIAL CHALLENGE
702
LVL11
(◍•ᴗ•◍)
702
LVL11
CR7 3MEK🦾🇵🇹
-
SPECIAL CHALLENGE
703
LVL11
Brawler
703
LVL11
(◍•ᴗ•◍)
-
SPECIAL CHALLENGE
603
LVL11
(◍•ᴗ•◍)
602
LVL11
Hazza
-
SPECIAL CHALLENGE
501
LVL11
BIG|Slexx 🥥
503
LVL11
(◍•ᴗ•◍)
-
SPECIAL CHALLENGE
403
LVL11
🔥ITA|𝒱ℯ𝓍ℰ𝓈❦
403
LVL11
(◍•ᴗ•◍)
-
SPECIAL CHALLENGE
300
LVL11
Арсений король
303
LVL11
(◍•ᴗ•◍)
-
SPECIAL CHALLENGE
302
LVL11
(◍•ᴗ•◍)
302
LVL11
tootsie|•ダシュル♡
-
SPECIAL CHALLENGE
301
LVL11
(◍•ᴗ•◍)
303
LVL11
mySnake.Solid
-
SPECIAL CHALLENGE
300
LVL11
(◍•ᴗ•◍)
300
LVL11
жадина
-
SPECIAL CHALLENGE
202
LVL11
крутой11
200
LVL11
(◍•ᴗ•◍)
-
SPECIAL CHALLENGE
101
LVL11
mvest
100
LVL11
(◍•ᴗ•◍)
-
SPECIAL CHALLENGE
0
LVL11
(◍•ᴗ•◍)
0
LVL11
twój stary to