PROFILE
DaRk_DoNcKeYjR
TROPHY ROAD
III
Highest: 76,230
WINS
RANKED
MYTHIC I
CURRENT
4,597
MYTHIC II
HIGHEST
6,082
CHAMPIONSHIP CHALLENGE
✕ Not qualified
SOLAR FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.7 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 905 h
3v3: 15,404 wins ÷ 64.7% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 766 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 1,725 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.7 % | 3,486,344 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 3,486,344 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.9 % | 1,177,326 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 744,774 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,785,442 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 703 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 30 Best: MYTHIC II
- Trophy pushing 36 Average of their best 20: 1,422 trophies · 76,228 total trophies · 0 of 7 classes mastered
Current formNormal56% wins in 25 battles
-
4,597
Season 50 · in progress
Mythic I
DaRk_DoNcKeYjR’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked24 / 80
- Trophy pushing7 / 20
Ranked
30 × 80 % = 24.0 pointsBest: MYTHIC II
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 18% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
36 × 20 % = 7.2 pointsAverage of their best 20: 1,422 trophies · 76,228 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 926,429 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 8.9% |
| Ranked | Top 7.4% |
| Best ranked rank | Top 21% |
| Prestige | Top 13% |
| Fame | Top 15% |
| Experience | Top 5.1% |
| 3v3 victories | Top 3.7% |
| Showdown victories | Top 18% |
| Brawlers at power 11 | Top 7.5% |
| Collection | Top 22% |
| Best streak | Top 42% |
BRAWLERS
108 / 108 Collected
SHELLY
930
11
BROCK
1,645
11
COLT
1,185
11
NITA
1,021
11
EL PRIMO
1,015
11
4 BULL
1,008
11
BARLEY
766
11
ROSA
649
11
POCO
622
11
DYNAMIKE
2,040
11
2 TICK
1,350
11
RICO
1,330
11
JESSIE
1,294
11
8-BIT
1,182
11
JACKY
1,071
11
CARL
1,031
11
1 DARRYL
765
9
PENNY
666
11
5 GUS
307
6
15 PIPER
2,035
11
1 BIBI
1,322
11
MAISIE
1,292
11
MANDY
1,241
11
COLETTE
1,239
11
1 FRANK
1,237
11
STU
1,206
11
GRIFF
1,176
11
1 GALE
1,043
11
2 EMZ
1,004
11
2 NANI
1,002
11
2 BEA
914
11
1 HANK
858
11
1 BO
835
11
4 EDGAR
761
11
2 ANGELO
688
11
BERRY
679
11
PEARL
629
9
LARRY & LAWRIE
616
9
PAM
595
9
3 GROM
539
11
SHADE
519
11
BELLE
398
11
SAM
388
7
2 MEEPLE
312
8
1 ASH
267
6
BONNIE
219
1
1 LOLA
214
5
5 BOLT
181
11
TRUNK
0
1
4 MORTIS
2,005
11
5 MICO
1,470
11
GRAY
1,374
11
LOU
1,205
11
FANG
1,076
11
2 MELODIE
1,037
11
4 SPROUT
1,025
11
BUSTER
1,017
11
1 TARA
1,014
11
EVE
1,010
11
1 BYRON
889
11
CHUCK
872
11
5 BUZZ
794
11
LILY
782
11
1 GENE
700
11
1 RUFFS
698
7
1 CLANCY
631
11
MAX
556
8
MR. P
506
11
MOE
498
11
SQUEAK
469
8
2 DOUG
456
11
NAJIA
416
11
2 WILLOW
415
7
9 JANET
341
8
CHARLIE
313
7
OTIS
232
7
LUMI
222
8
R-T
194
1
FINX
131
1
5 OLLIE
125
1
JUJU
118
1
5 GLOWY
60
1
1 DAMIAN
17
1
1 GIGI
10
1
JAE-YONG
9
1
ZIGGY
5
1
STARR NOVA
5
1
ALLI
0
1
MINA
0
1
WENDY
0
1
COSMO
0
2
VINCE
0
1
CROW
1,278
11
2 SURGE
1,200
11
8 SPIKE
1,172
11
1 LEON
1,170
11
3 KENJI
1,010
11
SANDY
871
11
KIT
798
11
CHESTER
615
11
7 MEG
518
9
PIERCE
461
11
2 CORDELIUS
459
7
AMBER
370
7
1 DRACO
256
5
NORI
0
1
4 KAZE
46
1
2 SIRIUS
21
1
Account value
What everything they own would cost in gems
≈ 207,527
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels266,570 power points · 553,865 coins
82,044
-
GADGETS159 owned
15,900
-
STAR POWERS130 owned
26,000
-
Hypercharges79 owned
39,500
-
GEARS31 owned
3,400
-
Buffies26 owned
7,800
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1141 missing
137,350
284,755
-
GADGETS57 missing
57,000
-
STAR POWERS86 missing
172,000
-
Hypercharges29 missing
145,000
-
GEARS634 missing
642,000
-
Buffies73 missing
146,000
73,000
-
Total
283,350
1,373,755
≈ 165,711
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 25 battles in this period
-
dougmain(;
#PGLULRRY2
Battles together2Wins together50%Their most played brawler
FrankLast together49m 30s ago -
LG|JORDANMADE
#GQ89PLCGL
Battles together2Wins together50%Their most played brawler
8-bitLast together49m 30s ago -
ZETA|Adam
#GUCLJG0UJ
Battles together2Wins together50%Their most played brawler
BullLast together55m 51s ago
Who they play with most: 25 battles in this period
-
dougmain(;
#PGLULRRY2
Battles together2Wins together50%Their most played brawler
FrankLast together49m 30s ago -
LG|JORDANMADE
#GQ89PLCGL
Battles together2Wins together50%Their most played brawler
8-bitLast together49m 30s ago -
ZETA|Adam
#GUCLJG0UJ
Battles together2Wins together50%Their most played brawler
BullLast together55m 51s ago
Who they play with most: 25 battles in this period
-
dougmain(;
#PGLULRRY2
Battles together2Wins together50%Their most played brawler
FrankLast together49m 30s ago -
LG|JORDANMADE
#GQ89PLCGL
Battles together2Wins together50%Their most played brawler
8-bitLast together49m 30s ago -
ZETA|Adam
#GUCLJG0UJ
Battles together2Wins together50%Their most played brawler
BullLast together55m 51s ago
Who they play with most in their last 25 battles
-
dougmain(;
#PGLULRRY2
Battles together2Wins together50%Their most played brawler
FrankLast together49m 30s ago -
LG|JORDANMADE
#GQ89PLCGL
Battles together2Wins together50%Their most played brawler
8-bitLast together49m 30s ago -
ZETA|Adam
#GUCLJG0UJ
Battles together2Wins together50%Their most played brawler
BullLast together55m 51s ago
BATTLE LOG
- All brawlers
Belle 6
Jacky 4
Chester 4
Carl 3
Surge 2
Shade 2
Clancy 2
Nita 1
Colt 1
- All modes
Loaded Showdown 18
Brawl Ball 7
- All results
- Victory
- Defeat
- Draw
-
VS1m 11s
-
VS24s
-
VS2m 30s
-
VS28s
-
VS48s
-
VS48s
-
VS1m 29s