PROFILE
Manu
TROPHY ROAD
II
Highest: 85,724
WINS
RANKED
SILVER I
CURRENT
750
MYTHIC I
HIGHEST
4,986
CHAMPIONSHIP CHALLENGE
✕ Not qualified
METEORIC FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 786 h
3v3: 11,525 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 891 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 3,138 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,423,055 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,423,055 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 875,952 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.5 % | 546,971 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,319,747 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 605 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 25 Best: MYTHIC I
- Trophy pushing 41 Average of their best 20: 1,585 trophies · 85,724 total trophies · 2 of 7 classes mastered
Current formNormal56% wins in 25 battles
Manu’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked20 / 80
- Trophy pushing8 / 20
Ranked
25 × 80 % = 20.0 pointsBest: MYTHIC I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. They have not played Ranked this season, so only their all-time best counts.
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
41 × 20 % = 8.2 pointsAverage of their best 20: 1,585 trophies · 85,724 total trophies · 2 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 893,615 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 6.6% |
| Ranked | Top 86% |
| Best ranked rank | Top 34% |
| Prestige | Top 6.7% |
| Fame | Top 6.4% |
| Experience | Top 5.9% |
| 3v3 victories | Top 7.9% |
| Showdown victories | Top 6.1% |
| Brawlers at power 11 | Top 6.3% |
| Collection | Top 8.1% |
| Best streak | Top 23% |
BRAWLERS
108 / 108 Collected
1 SHELLY
703
9
COLT
1,423
11
BROCK
1,035
11
6 NITA
1,003
11
1 BULL
777
11
POCO
750
11
2 BARLEY
549
9
2 EL PRIMO
534
9
1 ROSA
521
7
TICK
1,824
11
1 RICO
1,408
11
JESSIE
1,233
11
GUS
1,174
11
2 DYNAMIKE
1,055
11
JACKY
1,020
11
DARRYL
1,016
11
1 PENNY
1,000
11
1 8-BIT
656
11
1 CARL
534
5
COLETTE
2,235
11
3 GRIFF
2,037
11
PAM
1,841
11
1 GALE
1,596
11
5 BO
1,387
11
4 EMZ
1,229
11
1 BIBI
1,224
11
1 STU
1,073
11
BEA
1,061
11
2 MANDY
1,021
11
GROM
1,001
11
6 PIPER
1,000
11
EDGAR
1,000
11
2 ANGELO
1,000
11
2 SHADE
1,000
11
MEEPLE
772
11
FRANK
524
9
NANI
519
4
1 BERRY
500
11
1 BELLE
494
9
LOLA
458
11
BONNIE
172
4
6 LARRY & LAWRIE
168
4
1 HANK
162
4
2 SAM
161
1
1 MAISIE
158
1
2 PEARL
114
1
2 TRUNK
81
1
1 ASH
80
1
BOLT
0
1
WILLOW
2,000
11
CLANCY
2,000
11
NAJIA
2,000
11
FANG
1,641
11
5 LOU
1,242
11
1 JUJU
1,176
11
2 TARA
1,147
11
2 CHARLIE
1,136
11
2 BYRON
1,102
11
WENDY
1,069
11
1 MORTIS
1,050
11
4 MR. P
1,041
11
2 R-T
1,021
11
MICO
1,010
11
GRAY
1,002
11
SQUEAK
1,001
11
1 SPROUT
757
11
1 GENE
725
9
LUMI
614
11
1 MAX
515
7
2 BUZZ
515
9
1 OTIS
480
8
1 RUFFS
450
9
ZIGGY
448
11
1 JAE-YONG
403
11
BUSTER
326
11
STARR NOVA
310
11
CHUCK
292
11
GIGI
290
11
GLOWY
252
11
JANET
241
5
3 COSMO
167
11
9 DOUG
140
1
3 LILY
137
1
9 OLLIE
113
1
8 EVE
107
1
5 FINX
88
1
5 MOE
74
1
1 ALLI
74
1
6 MINA
67
1
3 MELODIE
62
1
5 DAMIAN
60
1
VINCE
0
9
1 KENJI
1,251
11
LEON
1,044
11
3 SPIKE
1,033
11
SURGE
1,027
11
AMBER
1,023
11
2 CROW
1,014
11
3 CORDELIUS
1,008
11
2 KIT
1,002
11
SANDY
1,000
11
CHESTER
1,000
11
DRACO
853
11
MEG
585
11
NORI
398
11
PIERCE
396
11
SIRIUS
1,451
11
8 KAZE
1,011
11
Account value
What everything they own would cost in gems
≈ 252,834
GEMS
Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels292,110 power points · 607,400 coins
89,951
-
GADGETS170 owned
17,000
-
STAR POWERS164 owned
32,800
-
Hypercharges98 owned
49,000
-
GEARS97 owned
10,200
-
Buffies70 owned
21,000
Brawlers at the gem price of their rarity; everything else at the game’s exchange rate (10 coins or 10 power points per gem). Skins do not count: the API only shows the one each brawler is wearing.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1134 missing
111,810
231,220
-
GADGETS46 missing
46,000
-
STAR POWERS52 missing
104,000
-
Hypercharges10 missing
50,000
-
GEARS568 missing
574,000
-
Buffies29 missing
58,000
29,000
-
Total
169,810
1,034,220
≈ 120,403
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 25 battles in this period
-
JL
#9YUVCQRRJ
Battles together25Wins together56%Their most played brawler
BullLast together4h 33m ago
Who they play with most: 25 battles in this period
-
JL
#9YUVCQRRJ
Battles together25Wins together56%Their most played brawler
BullLast together4h 33m ago
Who they play with most: 25 battles in this period
-
JL
#9YUVCQRRJ
Battles together25Wins together56%Their most played brawler
BullLast together4h 33m ago
Who they play with most in their last 25 battles
-
JL
#9YUVCQRRJ
Battles together25Wins together56%Their most played brawler
BullLast together4h 33m ago
BATTLE LOG
- All brawlers
Griff 6
Mortis 6
Mr. P 6
Gray 3
Gale 2
Brock 1
Mico 1
- All results
- Victory
- Defeat
- Draw
-
2022
LVL11
JL
2029
LVL11
Manu
-
2031
LVL11
Manu
2024
LVL11
JL
-
2012
LVL11
JL
2019
LVL11
Manu
-
2000
LVL11
JL
2007
LVL11
Manu
-
2008
LVL11
JL
2016
LVL11
Manu
-
2008
LVL11
Manu
2000
LVL11
JL
-
1039
LVL11
Manu
1111
LVL11
JL
-
1139
LVL11
JL
1013
LVL11
Manu
-
1787
LVL11
JL
1005
LVL11
Manu
-
1782
LVL11
JL
1000
LVL11
Manu
-
1790
LVL11
JL
1000
LVL11
Manu
-
1049
LVL11
Manu
2048
LVL11
JL
-
1041
LVL11
Manu
2042
LVL11
JL
-
2054
LVL11
JL
1047
LVL11
Manu
-
1316
LVL11
JL
1053
LVL11
Manu
-
1047
LVL11
Manu
1310
LVL11
JL
-
1305
LVL11
JL
1042
LVL11
Manu
-
1779
LVL11
JL
1030
LVL11
Manu
-
1769
LVL11
JL
1020
LVL11
Manu
-
1772
LVL11
JL
1022
LVL11
Manu
-
1766
LVL11
JL
1016
LVL11
Manu
-
1756
LVL11
JL
1006
LVL11
Manu
-
1010
LVL11
Manu
1762
LVL11
JL
-
1747
LVL11
JL
1581
LVL11
Manu
-
1750
LVL11
JL
1584
LVL11
Manu