PROFILE
RZN|Tyrant
TROPHY ROAD
IV
Highest: 150,391
WINS
RANKED
MASTERS III
CURRENT
10,815
PRO
HIGHEST
11,592
CHAMPIONSHIP CHALLENGE
✕ Not qualified
ALIEN FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 3,958 h
3v3: 69,012 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 7,255 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 857 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,423,055 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,423,055 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 875,952 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.5 % | 546,971 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,319,747 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 3,080 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 99 Best: PRO
- Trophy pushing 62 Average of their best 20: 2,026 trophies · 150,391 total trophies · 3 of 7 classes mastered
-
10,815
Season 50 · in progress
Masters III
-
11,315
Season 49
Pro
RZN|Tyrant’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked79 / 80
- Trophy pushing12 / 20
Ranked
99 × 80 % = 79.2 pointsBest: PRO
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 15% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
62 × 20 % = 12.4 pointsAverage of their best 20: 2,026 trophies · 150,391 total trophies · 3 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 868,930 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 0.15% |
| Ranked | Top 0.01% |
| Best ranked rank | Top 0.01% |
| Prestige | Top 1.4% |
| Fame | Top 0.76% |
| Experience | Top 0.01% |
| 3v3 victories | Top 0.01% |
| Showdown victories | Top 0.61% |
| Brawlers at power 11 | Top 2.2% |
| Collection | Top 0.24% |
| Best streak | Top 0.8% |
BRAWLERS
107 / 108 Collected
10 SHELLY
1,630
11
15 BULL
1,957
11
10 NITA
1,617
11
5 EL PRIMO
1,392
11
30 BROCK
1,353
11
20 COLT
1,352
11
5 ROSA
850
11
5 BARLEY
846
11
5 POCO
641
11
5 GUS
1,557
11
10 RICO
1,533
11
5 8-BIT
1,503
11
5 DARRYL
1,404
11
10 PENNY
1,364
11
15 JESSIE
1,275
11
5 CARL
1,093
11
10 DYNAMIKE
1,089
11
5 JACKY
1,077
11
10 TICK
609
11
10 SHADE
2,182
11
5 FRANK
2,110
11
5 EDGAR
2,096
11
5 ANGELO
1,868
11
5 GRIFF
1,811
11
5 COLETTE
1,809
11
10 BIBI
1,788
11
10 GALE
1,736
11
5 EMZ
1,605
11
10 TRUNK
1,538
11
5 MEEPLE
1,481
11
10 PEARL
1,463
11
10 PAM
1,442
11
5 MAISIE
1,403
11
10 STU
1,398
11
5 ASH
1,388
11
5 BEA
1,341
11
5 BO
1,334
11
10 MANDY
1,333
11
10 BELLE
1,322
11
15 PIPER
1,230
11
10 NANI
1,194
11
5 HANK
1,189
11
10 LOLA
1,182
11
5 LARRY & LAWRIE
1,122
11
10 BONNIE
1,067
11
10 GROM
1,040
11
15 SAM
1,035
11
10 BERRY
1,001
11
5 BOLT
25
11
5 MORTIS
2,155
11
10 LUMI
2,103
11
5 MINA
2,071
11
5 CHARLIE
2,069
11
5 FINX
2,050
11
5 OTIS
1,991
11
5 BYRON
1,856
11
5 FANG
1,795
11
5 MOE
1,775
11
5 LILY
1,770
11
5 R-T
1,638
11
10 GLOWY
1,621
11
5 ALLI
1,601
11
5 OLLIE
1,570
11
5 STARR NOVA
1,558
11
5 DAMIAN
1,522
11
5 BUZZ
1,493
11
10 WILLOW
1,464
11
5 SQUEAK
1,450
11
5 TARA
1,437
11
5 JAE-YONG
1,406
11
20 LOU
1,391
11
15 JANET
1,378
11
15 MAX
1,366
11
5 EVE
1,352
11
5 GRAY
1,333
11
10 MELODIE
1,322
11
10 JUJU
1,307
11
5 BUSTER
1,281
11
1 MICO
1,270
11
5 GENE
1,151
11
15 RUFFS
1,069
11
5 SPROUT
1,040
11
10 CLANCY
955
11
5 NAJIA
952
11
10 WENDY
938
11
5 MR. P
668
11
5 DOUG
562
11
15 CHUCK
332
11
10 GIGI
280
11
5 ZIGGY
48
11
COSMO
0
3
5 PIERCE
2,152
11
5 CHESTER
2,050
11
5 SPIKE
2,040
11
5 KIT
2,040
11
10 KENJI
1,948
11
5 CORDELIUS
1,836
11
10 CROW
1,825
11
5 NORI
1,544
11
5 MEG
1,519
11
5 SURGE
1,500
11
5 LEON
1,377
11
20 AMBER
1,288
11
5 DRACO
1,263
11
20 SANDY
1,182
11
5 KAZE
2,097
11
20 SIRIUS
1,665
11
Account value
What everything they own would cost in gems
≈ 335,948
GEMS
Invested in brawlers:
How recommendations work
-
BRAWLERS107 owned
8103042142
32,534
-
Power levels396,490 power points · 823,145 coins
121,964
-
GADGETS212 owned
21,200
-
STAR POWERS212 owned
42,400
-
Hypercharges106 owned
53,000
-
GEARS346 owned
35,150
-
Buffies99 owned
29,700
Brawlers at the gem price of their rarity; everything else at the game’s exchange rate (10 coins or 10 power points per gem). Skins do not count: the API only shows the one each brawler is wearing.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 111 missing
3,690
7,710
-
GADGETS2 missing
2,000
-
STAR POWERS2 missing
4,000
-
Hypercharges1 missing
5,000
-
GEARS313 missing
318,500
-
BuffiesAll done!
-
Total
3,690
337,210
≈ 34,090
-
Brawlers to level 112 missing
7,430
15,475
-
GADGETS4 missing
4,000
-
STAR POWERS4 missing
8,000
-
Hypercharges2 missing
10,000
-
GEARS319 missing
324,500
-
BuffiesAll done!
-
Total
7,430
361,975
≈ 36,941
What money can’t buy
Progress
ExampleStatistics
ExampleTeammates
No battles in this period.
Who they play with most: 25 battles in this period
-
tacos ✦ ݁˖
#GCJCRVQ8
Battles together25Wins together28%Their most played brawler
Larry & LawrieLast together3d 13h ago -
chino xo
#VJUQ0Y
Battles together25Wins together28%Their most played brawler
CarlLast together3d 13h ago
Who they play with most: 25 battles in this period
-
tacos ✦ ݁˖
#GCJCRVQ8
Battles together25Wins together28%Their most played brawler
Larry & LawrieLast together3d 13h ago -
chino xo
#VJUQ0Y
Battles together25Wins together28%Their most played brawler
CarlLast together3d 13h ago
Who they play with most in their last 25 battles
-
tacos ✦ ݁˖
#GCJCRVQ8
Battles together25Wins together28%Their most played brawler
Larry & LawrieLast together3d 13h ago -
chino xo
#VJUQ0Y
Battles together25Wins together28%Their most played brawler
CarlLast together3d 13h ago
BATTLE LOG
- All brawlers
Chester 5
Amber 5
Angelo 5
Gale 4
Mr. P 4
Griff 2
- All modes
Brawl Ball 7
Bounty 5
Heist 5
Hot Zone 4
Gem Grab 4
- All results
- Victory
- Defeat
- Draw
-
FRIENDLY
VS2m 31s
- FRIENDLY
- FRIENDLY
-
FRIENDLY
VS1m 20s
-
FRIENDLY
VS59s
-
FRIENDLY
VS18s
- FRIENDLY
-
FRIENDLY
VS1m 42s
- FRIENDLY
-
FRIENDLY
VS2m 16s
- FRIENDLY
-
FRIENDLY
VS1m 57s
- FRIENDLY
- FRIENDLY
-
FRIENDLY
VS2m
- FRIENDLY
-
FRIENDLY
VS2m 30s
- FRIENDLY
-
FRIENDLY
VS2m 30s
- FRIENDLY
- FRIENDLY
-
FRIENDLY
VS2m 22s
- FRIENDLY
-
FRIENDLY
VS1m 19s
- FRIENDLY