PROFILE
Lvx| San
TROPHY ROAD
I
Highest: 90,817
WINS
RANKED
SILVER II
CURRENT
1,065
LEGENDARY I
HIGHEST
6,074
CHAMPIONSHIP CHALLENGE
✕ Not qualified
SOLAR FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 763 h
3v3: 12,858 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 552 wins ÷ 40 % of matches that are a win × 85 s per match (with the wait)
Duo Showdown: 1,866 wins ÷ 52 % of matches that are a win × 85 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,450,232 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,450,232 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 883,907 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.5 % | 551,694 matches (last 30 days) |
| Length of a Showdown match | 60 s | 1,331,627 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 590 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 46 Best: LEGENDARY I
- Trophy pushing 39 Average of their best 20: 1,532 trophies · 90,815 total trophies · 0 of 7 classes mastered
Current formNormal52% wins in 25 battles
-
1,086
Season 50 · in progress
Silver II
Lvx| San’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked37 / 80
- Trophy pushing8 / 20
Ranked
46 × 80 % = 36.8 pointsBest: LEGENDARY I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 16% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
39 × 20 % = 7.8 pointsAverage of their best 20: 1,532 trophies · 90,815 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 911,379 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 5.2% |
| Ranked | Top 67% |
| Best ranked rank | Top 8.4% |
| Prestige | Top 4.9% |
| Fame | Top 16% |
| Experience | Top 8.7% |
| 3v3 victories | Top 6.2% |
| Showdown victories | Top 20% |
| Brawlers at power 11 | Top 5.8% |
| Collection | Top 15% |
| Best streak | Top 16% |
BRAWLERS
108 / 108 Collected
1 SHELLY
1,424
11
EL PRIMO
2,023
11
BROCK
1,346
11
COLT
1,266
11
4 BULL
1,196
11
NITA
1,183
11
ROSA
1,178
11
POCO
1,145
11
2 BARLEY
1,023
11
DYNAMIKE
1,351
11
6 8-BIT
1,011
11
5 JESSIE
1,005
11
1 DARRYL
1,005
11
1 GUS
1,000
11
PENNY
831
11
CARL
665
11
2 JACKY
665
11
RICO
519
11
1 TICK
483
11
EMZ
2,123
11
GRIFF
1,776
11
FRANK
1,731
11
BIBI
1,345
11
1 BO
1,318
11
SHADE
1,305
11
LARRY & LAWRIE
1,199
11
4 MEEPLE
1,168
11
2 NANI
1,125
11
3 HANK
1,110
11
3 MANDY
1,094
11
TRUNK
1,070
11
3 PIPER
1,053
11
COLETTE
1,031
11
4 PEARL
1,025
11
EDGAR
1,023
11
BONNIE
1,014
11
1 GALE
1,010
11
5 BELLE
1,007
11
ANGELO
1,004
11
1 PAM
1,001
11
4 ASH
1,001
11
1 BEA
755
11
1 MAISIE
679
11
1 GROM
395
11
STU
347
11
3 LOLA
314
11
SAM
300
6
14 BERRY
234
4
2 BOLT
49
1
2 GRAY
1,511
11
WILLOW
1,314
11
LOU
1,145
11
MICO
1,078
11
4 OTIS
1,073
11
ALLI
1,054
11
SQUEAK
1,027
11
MAX
1,024
11
R-T
1,022
11
LUMI
1,018
11
OLLIE
1,012
11
4 SPROUT
1,010
11
2 BUZZ
1,008
11
MORTIS
1,005
11
4 GENE
1,002
11
1 TARA
1,001
11
4 BYRON
1,001
11
RUFFS
1,000
10
2 MR. P
461
11
EVE
430
11
16 JAE-YONG
265
1
1 BUSTER
257
4
14 STARR NOVA
256
1
11 CHUCK
248
1
1 JANET
234
1
NAJIA
233
1
MELODIE
232
1
MOE
228
1
5 FANG
227
7
JUJU
225
1
14 ZIGGY
225
1
LILY
224
1
DAMIAN
224
1
14 GIGI
223
1
3 CLANCY
216
1
DOUG
213
1
MINA
213
7
CHARLIE
211
1
FINX
205
1
GLOWY
204
1
9 WENDY
178
5
4 COSMO
120
1
VINCE
76
1
1 KIT
2,040
11
SPIKE
1,643
11
1 CORDELIUS
1,626
11
1 CROW
1,522
11
3 LEON
1,248
11
SURGE
1,234
11
2 KENJI
1,225
11
MEG
1,199
11
CHESTER
1,179
11
AMBER
1,027
11
SANDY
631
11
10 NORI
250
1
DRACO
210
1
PIERCE
206
1
SIRIUS
275
1
KAZE
242
7
Account value
What everything they own would cost in gems
≈ 227,794
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels288,790 power points · 599,315 coins
88,811
-
GADGETS160 owned
16,000
-
STAR POWERS154 owned
30,800
-
Hypercharges79 owned
39,500
-
GEARS72 owned
7,200
-
Buffies42 owned
12,600
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1132 missing
115,130
239,305
-
GADGETS56 missing
56,000
-
STAR POWERS62 missing
124,000
-
Hypercharges29 missing
145,000
-
GEARS593 missing
604,000
-
Buffies57 missing
114,000
57,000
-
Total
229,130
1,225,305
≈ 145,444
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 17 battles in this period
-
tadger22
#PG8JL98VU
Battles together2Wins together0%Their most played brawler
SurgeLast together13h 14m ago -
卩乇尺尺ㄖᗪ乇ㄥ爪卂ㄥ666
#RCGR8UJC
Battles together2Wins together100%Their most played brawler
ChesterLast together15h 5m ago
Who they play with most: 25 battles in this period
-
tadger22
#PG8JL98VU
Battles together2Wins together0%Their most played brawler
SurgeLast together13h 14m ago -
卩乇尺尺ㄖᗪ乇ㄥ爪卂ㄥ666
#RCGR8UJC
Battles together2Wins together100%Their most played brawler
ChesterLast together15h 5m ago -
tim cheese🥀🥀
#JQRR8QPPG
Battles together2Wins together100%Their most played brawler
MaxLast together1d 18h ago
Who they play with most: 25 battles in this period
-
tadger22
#PG8JL98VU
Battles together2Wins together0%Their most played brawler
SurgeLast together13h 14m ago -
卩乇尺尺ㄖᗪ乇ㄥ爪卂ㄥ666
#RCGR8UJC
Battles together2Wins together100%Their most played brawler
ChesterLast together15h 5m ago -
tim cheese🥀🥀
#JQRR8QPPG
Battles together2Wins together100%Their most played brawler
MaxLast together1d 18h ago
Who they play with most in their last 25 battles
-
tadger22
#PG8JL98VU
Battles together2Wins together0%Their most played brawler
SurgeLast together13h 14m ago -
卩乇尺尺ㄖᗪ乇ㄥ爪卂ㄥ666
#RCGR8UJC
Battles together2Wins together100%Their most played brawler
ChesterLast together15h 5m ago -
tim cheese🥀🥀
#JQRR8QPPG
Battles together2Wins together100%Their most played brawler
MaxLast together1d 18h ago
BATTLE LOG
- All brawlers
Bea 8
Griff 5
Emz 4
Vince 2
Maisie 2
Carl 2
Pearl 1
Penny 1
- All modes
Knockout 10
Basket Brawl 8
Brawl Ball 6
Mega Duo Showdown 1
- All results
- Victory
- Defeat
- Draw
-
VS53s
-
VS1m 23s
-
769
LVL11
emonoel02
1012
LVL11
Lvx| San
-
VS2m 30s
-
VS2m 44s
-
VS2m 30s
-
VS2m 5s
-
VS1m 19s
-
VS2m 30s
-
VS1m 5s
-
VS2m 4s
-
VS1m 55s
-
VS1m 34s
-
VS36s
-
VS55s
-
VS1m 43s
-
VS2m 30s
-
VS1m 21s
-
VS54s
-
VS24s
-
VS1m 45s
-
VS48s
-
VS44s
-
VS1m 38s