PROFILE
косинус
TROPHY ROAD
III
Highest: 47,544
WINS
RANKED
GOLD I
CURRENT
1,981
DIAMOND III
HIGHEST
4,226
CHAMPIONSHIP CHALLENGE
✕ Not qualified
MARTIAN FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 312 h
3v3: 4,117 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 818 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 1,115 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,803,863 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,803,863 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 987,159 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 616,263 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,488,566 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 239 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 18 Best: DIAMOND III
- Trophy pushing 18 Average of their best 20: 785 trophies · 47,544 total trophies · 0 of 7 classes mastered
Current formNormal68% wins in 25 battles
-
2,018
Season 50 · in progress
Gold II
косинус’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked14 / 80
- Trophy pushing4 / 20
Ranked
18 × 80 % = 14.4 pointsBest: DIAMOND III
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 17% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
18 × 20 % = 3.6 pointsAverage of their best 20: 785 trophies · 47,544 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 906,644 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 31% |
| Ranked | Top 37% |
| Best ranked rank | Top 45% |
| Prestige | Top 67% |
| Fame | Top 31% |
| Experience | Top 33% |
| 3v3 victories | Top 32% |
| Showdown victories | Top 28% |
| Brawlers at power 11 | Top 41% |
| Collection | Top 25% |
| Best streak | Top 55% |
BRAWLERS
107 / 108 Collected
2 SHELLY
582
11
POCO
676
11
4 BULL
571
9
2 COLT
563
11
BROCK
557
11
1 EL PRIMO
521
9
2 NITA
479
11
1 ROSA
452
7
1 BARLEY
446
9
RICO
1,005
11
4 DYNAMIKE
579
9
JACKY
534
9
JESSIE
527
9
1 DARRYL
489
9
PENNY
470
8
1 TICK
429
11
CARL
414
7
8-BIT
297
7
1 GUS
257
9
BELLE
1,000
11
GALE
793
11
BO
781
11
LARRY & LAWRIE
713
9
EDGAR
656
11
BERRY
646
11
2 EMZ
597
11
BEA
586
9
MEEPLE
502
11
1 SHADE
499
9
FRANK
496
9
1 STU
492
9
3 GRIFF
471
8
BIBI
459
9
ANGELO
452
9
SAM
451
9
1 PIPER
446
9
4 PAM
425
11
COLETTE
424
9
NANI
392
9
1 MAISIE
357
7
4 LOLA
350
7
MANDY
340
9
2 GROM
325
8
2 ASH
295
8
5 PEARL
293
9
1 TRUNK
250
7
BONNIE
228
8
HANK
222
7
BOLT
39
1
MORTIS
1,100
11
BUZZ
1,045
11
12 WENDY
557
11
FANG
551
11
7 NAJIA
520
9
1 BYRON
510
9
DOUG
504
9
LUMI
437
9
3 LILY
435
9
2 CLANCY
428
9
FINX
420
9
MELODIE
412
9
4 LOU
380
9
1 TARA
366
9
6 OTIS
356
7
1 STARR NOVA
346
9
WILLOW
345
9
1 MAX
342
7
MICO
336
7
11 R-T
331
6
GRAY
324
9
GLOWY
324
9
SQUEAK
322
8
MR. P
317
7
CHARLIE
275
6
MOE
264
9
CHUCK
260
7
SPROUT
259
8
EVE
258
9
2 ALLI
252
10
2 RUFFS
250
8
2 GENE
243
7
1 MINA
242
9
3 GIGI
242
5
1 COSMO
242
9
DAMIAN
238
9
OLLIE
229
6
BUSTER
222
2
8 JUJU
123
1
1 JAE-YONG
69
2
2 ZIGGY
23
1
1 JANET
18
1
2 CROW
1,003
11
CHESTER
1,000
11
2 KIT
715
11
LEON
639
11
SPIKE
617
9
PIERCE
540
11
3 KENJI
452
9
1 CORDELIUS
450
9
AMBER
442
9
MEG
433
11
2 SURGE
420
7
2 NORI
414
9
1 SANDY
345
8
DRACO
253
8
1 SIRIUS
846
11
KAZE
430
10
Account value
What everything they own would cost in gems
≈ 171,748
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS107 owned
8103042142
32,534
-
Power levels182,320 power points · 385,820 coins
56,814
-
GADGETS155 owned
15,500
-
STAR POWERS116 owned
23,200
-
Hypercharges61 owned
30,500
-
GEARS39 owned
3,900
-
Buffies31 owned
9,300
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1181 missing
217,860
445,035
-
GADGETS59 missing
59,000
-
STAR POWERS98 missing
196,000
-
Hypercharges46 missing
230,000
-
GEARS620 missing
631,000
-
Buffies68 missing
136,000
68,000
-
Total
353,860
1,629,035
≈ 198,290
-
Brawlers to level 1182 missing
221,600
452,800
-
GADGETS61 missing
61,000
-
STAR POWERS100 missing
200,000
-
Hypercharges47 missing
235,000
-
GEARS626 missing
637,000
-
Buffies68 missing
136,000
68,000
-
Total
357,600
1,653,800
≈ 201,140
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 25 battles in this period
-
синус
#2LUL0J0C8
Battles together25Wins together68%Their most played brawler
DracoLast together8h 46m ago
Who they play with most: 25 battles in this period
-
синус
#2LUL0J0C8
Battles together25Wins together68%Their most played brawler
DracoLast together8h 46m ago
Who they play with most: 25 battles in this period
-
синус
#2LUL0J0C8
Battles together25Wins together68%Their most played brawler
DracoLast together8h 46m ago
Who they play with most in their last 25 battles
-
синус
#2LUL0J0C8
Battles together25Wins together68%Their most played brawler
DracoLast together8h 46m ago
BATTLE LOG
- All brawlers
Bo 13
Sirius 8
Chester 3
Kit 1
- All results
- Victory
- Defeat
- Draw
-
683
LVL11
синус
831
LVL11
косинус
-
686
LVL11
синус
834
LVL11
косинус
-
690
LVL11
синус
838
LVL11
косинус
-
674
LVL11
синус
822
LVL11
косинус
-
814
LVL11
косинус
666
LVL11
синус
-
669
LVL11
синус
817
LVL11
косинус
-
667
LVL11
синус
815
LVL11
косинус
-
652
LVL11
синус
799
LVL11
косинус
-
994
LVL11
синус
706
LVL11
косинус
-
993
LVL11
синус
780
LVL11
косинус
-
782
LVL11
косинус
995
LVL11
синус
-
775
LVL11
косинус
988
LVL11
синус
-
986
LVL11
синус
773
LVL11
косинус
-
984
LVL11
синус
771
LVL11
косинус
-
975
LVL11
синус
762
LVL11
косинус
-
965
LVL11
синус
752
LVL11
косинус
-
754
LVL11
косинус
967
LVL11
синус
-
956
LVL11
синус
743
LVL11
косинус
-
939
LVL11
синус
726
LVL11
косинус
-
930
LVL11
синус
717
LVL11
косинус
-
925
LVL11
синус
712
LVL11
косинус
-
924
LVL11
синус
711
LVL11
косинус
-
1000
LVL11
косинус
927
LVL11
синус
-
932
LVL11
синус
1000
LVL11
косинус
-
931
LVL11
синус
1001
LVL11
косинус