PROFILE
raul
TROPHY ROAD
I
Highest: 25,557
WINS
RANKED
DIAMOND II
CURRENT
3,812
DIAMOND II
HIGHEST
4,796
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 198 h
3v3: 2,788 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 603 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 425 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,532,518 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,532,518 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 906,471 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 565,724 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,365,668 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 152 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 19 Best: DIAMOND II
- Trophy pushing 13 Average of their best 20: 639 trophies · 25,553 total trophies · 0 of 7 classes mastered
Current formNormal56% wins in 25 battles
-
3,812
Season 50 · in progress
Diamond II
raul’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked18 / 95
- Trophy pushing1 / 5
Ranked
19 × 95 % = 18.1 pointsBest: DIAMOND II
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 17% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
13 × 5 % = 0.7 pointsAverage of their best 20: 639 trophies · 25,553 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games. Now: 100% of their last 25 games are Ranked or tournaments, so it weighs 95 / 5.
Among the 915,904 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 63% |
| Ranked | Top 13% |
| Best ranked rank | Top 55% |
| Prestige | Top 71% |
| Fame | Top 71% |
| Experience | Top 51% |
| 3v3 victories | Top 45% |
| Showdown victories | Top 56% |
| Brawlers at power 11 | Top 74% |
| Collection | Top 71% |
| Best streak | Top 62% |
BRAWLERS
77 / 108 Collected
SHELLY
508
8
4 COLT
1,004
11
POCO
595
11
BROCK
500
9
NITA
500
8
1 BARLEY
409
8
BULL
391
8
EL PRIMO
363
8
ROSA
329
8
3 RICO
1,004
11
DYNAMIKE
723
11
JESSIE
374
8
1 TICK
372
9
8-BIT
328
8
JACKY
307
9
1 GUS
306
8
CARL
302
8
PENNY
301
7
DARRYL
300
8
1 EDGAR
508
10
3 GRIFF
505
9
BIBI
414
9
FRANK
408
8
BEA
403
9
BO
354
8
PIPER
352
9
STU
348
9
NANI
342
10
EMZ
336
8
1 GALE
318
9
1 BERRY
317
10
BONNIE
270
7
1 ASH
256
8
1 ANGELO
229
8
COLETTE
203
8
1 LOLA
200
8
15 LARRY & LAWRIE
193
7
PAM
186
8
BELLE
184
9
8 HANK
95
8
4 MAISIE
71
8
SHADE
67
9
5 SAM
63
8
6 MANDY
55
7
1 MEEPLE
13
1
GROM
0
1
PEARL
0
6
TRUNK
0
1
BOLT
0
1
BUZZ
605
11
2 BYRON
418
10
1 MORTIS
372
8
2 GRAY
371
9
CLANCY
361
9
1 SQUEAK
350
10
CHARLIE
333
9
TARA
329
8
EVE
300
9
WILLOW
285
9
1 GENE
245
10
MICO
240
8
1 SPROUT
229
9
MAX
228
8
3 ALLI
26
4
2 LOU
24
4
GLOWY
0
1
SURGE
1,130
11
5 SPIKE
1,006
11
2 CROW
1,000
11
1 AMBER
510
9
1 MEG
510
9
1 KENJI
340
10
1 CHESTER
327
11
4 DRACO
186
8
4 CORDELIUS
121
11
7 LEON
101
9
NORI
0
1
Account value
What everything they own would cost in gems
≈ 87,652
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS77 owned
810301711
19,714
-
Power levels107,510 power points · 228,865 coins
33,638
-
GADGETS68 owned
6,800
-
STAR POWERS41 owned
8,200
-
Hypercharges28 owned
14,000
-
GEARS19 owned
2,000
-
Buffies11 owned
3,300
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1167 missing
180,470
369,040
-
GADGETS86 missing
86,000
-
STAR POWERS113 missing
226,000
-
Hypercharges49 missing
245,000
-
GEARS458 missing
466,500
-
Buffies82 missing
164,000
82,000
-
Total
344,470
1,474,540
≈ 181,901
-
Brawlers to level 1198 missing
296,410
609,755
-
GADGETS148 missing
148,000
-
STAR POWERS175 missing
350,000
-
Hypercharges80 missing
400,000
-
GEARS646 missing
656,000
-
Buffies88 missing
176,000
88,000
-
Total
472,410
2,251,755
≈ 272,417
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
No teammate played with them more than once in this period.
Who they play with most: 25 battles in this period
-
Mendoza🇳🇮
#208P9CR0C
Battles together2Wins together100%Their most played brawler
NitaLast together1d 3h ago -
Davids🇳🇮
#CUGYRCYG
Battles together2Wins together100%Their most played brawler
GriffLast together1d 3h ago -
KAOS671TX
#R02CYP29J
Battles together2Wins together50%Their most played brawler
BrockLast together1d 4h ago
Who they play with most: 25 battles in this period
-
Mendoza🇳🇮
#208P9CR0C
Battles together2Wins together100%Their most played brawler
NitaLast together1d 3h ago -
Davids🇳🇮
#CUGYRCYG
Battles together2Wins together100%Their most played brawler
GriffLast together1d 3h ago -
KAOS671TX
#R02CYP29J
Battles together2Wins together50%Their most played brawler
BrockLast together1d 4h ago
Who they play with most in their last 25 battles
-
Mendoza🇳🇮
#208P9CR0C
Battles together2Wins together100%Their most played brawler
NitaLast together1d 3h ago -
Davids🇳🇮
#CUGYRCYG
Battles together2Wins together100%Their most played brawler
GriffLast together1d 3h ago -
KAOS671TX
#R02CYP29J
Battles together2Wins together50%Their most played brawler
BrockLast together1d 4h ago
BATTLE LOG
- All brawlers
Byron 8
Rico 4
Dynamike 2
Squeak 2
Surge 2
Cordelius 2
Chester 2
Sirius 1
Pearl 1
Spike 1
- All modes
Knockout 8
Brawl Ball 4
Heist 4
Bounty 3
Gem Grab 3
Hot Zone 3
- All results
- Victory
- Defeat
- Draw
-
RANKED
VS1m 27s
- RANKED
-
RANKED
VS1m 50s
-
RANKED
VS1m 16s
-
RANKED
VS2m 50s
-
RANKED
VS1m 12s
- RANKED
-
RANKED
VS2m 55s
-
RANKED
VS1m 32s
-
RANKED
VS2m 30s
- RANKED
-
RANKED
VS1m 50s
-
RANKED
VS1m 43s
-
RANKED
VS2m 55s
-
RANKED
VS1m 26s
-
RANKED
VS2m 1s
-
RANKED
VS1m 22s
-
RANKED
VS1m 30s
-
RANKED
VS1m 58s
-
RANKED
VS1m 52s
-
RANKED
VS2m 4s
- RANKED
-
RANKED
VS1m 58s
-
RANKED
VS1m 3s
-
RANKED
VS1m 7s