PROFILE
Rzm64ツ ᴷⁱˡˡᵧₒᵤ
TROPHY ROAD
III
Highest: 47,478
WINS
RANKED
SILVER II
CURRENT
1,089
MYTHIC I
HIGHEST
4,832
CHAMPIONSHIP CHALLENGE
✕ Not qualified
MARTIAN FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 407 h
3v3: 5,394 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 1,332 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 1,091 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,423,055 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,423,055 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 875,952 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.5 % | 546,971 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,319,747 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 311 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 22 Best: MYTHIC I
- Trophy pushing 29 Average of their best 20: 1,279 trophies · 47,466 total trophies · 1 of 7 classes mastered
Current formOut of form36% wins in 25 battles
-
1,089
Season 50 · in progress
Silver II
Rzm64ツ ᴷⁱˡˡᵧₒᵤ’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked17 / 80
- Trophy pushing6 / 20
Ranked
22 × 80 % = 17.6 pointsBest: MYTHIC I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 15% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
29 × 20 % = 5.8 pointsAverage of their best 20: 1,279 trophies · 47,466 total trophies · 1 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 893,615 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 33% |
| Ranked | Top 67% |
| Best ranked rank | Top 34% |
| Prestige | Top 22% |
| Fame | Top 32% |
| Experience | Top 26% |
| 3v3 victories | Top 26% |
| Showdown victories | Top 20% |
| Brawlers at power 11 | Top 20% |
| Collection | Top 28% |
| Best streak | Top 16% |
BRAWLERS
108 / 108 Collected
3 SHELLY
311
11
COLT
1,106
11
BULL
1,000
11
POCO
796
11
BROCK
434
11
1 ROSA
277
6
BARLEY
220
4
EL PRIMO
172
4
1 NITA
125
5
DYNAMIKE
1,071
11
RICO
1,015
11
3 JESSIE
432
11
2 CARL
394
11
1 8-BIT
356
11
5 JACKY
262
6
DARRYL
252
7
TICK
172
4
GUS
160
4
1 PENNY
122
4
PIPER
1,274
11
1 BIBI
1,097
11
NANI
1,064
11
MAISIE
1,056
11
EDGAR
1,040
11
2 FRANK
1,026
11
1 GRIFF
1,016
11
MANDY
1,014
11
3 EMZ
1,005
11
STU
504
11
SHADE
483
11
ANGELO
480
11
3 LOLA
262
5
BEA
259
6
BO
182
2
GROM
153
4
2 LARRY & LAWRIE
150
5
BELLE
148
5
BONNIE
125
7
GALE
124
5
8 TRUNK
124
5
HANK
122
6
SAM
120
1
4 BERRY
120
8
6 PAM
78
7
ASH
21
4
1 MEEPLE
21
1
1 PEARL
20
1
2 COLETTE
19
1
BOLT
0
1
STARR NOVA
2,503
11
1 LILY
2,009
11
1 DAMIAN
1,400
11
MICO
1,215
11
MORTIS
1,168
11
FANG
1,126
11
2 BUZZ
1,047
11
MAX
1,020
11
WILLOW
527
11
3 BYRON
440
11
1 ALLI
333
9
4 LUMI
262
9
7 DOUG
255
7
LOU
251
6
TARA
159
3
2 SQUEAK
140
8
3 BUSTER
139
7
1 JANET
121
1
JAE-YONG
119
4
3 FINX
109
9
SPROUT
99
11
6 GENE
67
1
3 RUFFS
66
8
3 JUJU
27
1
2 MR. P
21
5
2 MOE
17
1
1 GRAY
13
7
1 NAJIA
13
1
1 ZIGGY
12
7
1 COSMO
10
5
1 MINA
9
9
1 EVE
8
7
OTIS
0
7
R-T
0
1
CHUCK
0
1
CHARLIE
0
1
MELODIE
0
1
CLANCY
0
1
OLLIE
0
1
GIGI
0
1
GLOWY
0
1
WENDY
0
2
VINCE
0
1
KIT
1,363
11
SURGE
1,225
11
KENJI
1,189
11
SANDY
1,162
11
CROW
1,079
11
LEON
1,071
11
1 CORDELIUS
1,013
11
CHESTER
1,002
11
SPIKE
630
11
DRACO
405
11
1 MEG
377
11
7 AMBER
104
6
2 PIERCE
40
6
1 NORI
10
1
1 KAZE
185
11
7 SIRIUS
122
7
Account value
What everything they own would cost in gems
≈ 180,097
GEMS
Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels186,220 power points · 384,920 coins
57,114
-
GADGETS114 owned
11,400
-
STAR POWERS87 owned
17,400
-
Hypercharges87 owned
43,500
-
GEARS67 owned
6,700
-
Buffies37 owned
11,100
Brawlers at the gem price of their rarity; everything else at the game’s exchange rate (10 coins or 10 power points per gem). Skins do not count: the API only shows the one each brawler is wearing.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1163 missing
217,700
453,700
-
GADGETS102 missing
102,000
-
STAR POWERS129 missing
258,000
-
Hypercharges21 missing
105,000
-
GEARS598 missing
609,000
-
Buffies62 missing
124,000
62,000
-
Total
341,700
1,589,700
≈ 193,140
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 23 battles in this period
-
Binoush
#2UC2G8P0LY
Battles together22Wins together27%Their most played brawler
MandyLast together13h ago -
Fr|Yahnorob
#8CCG9JC0V
Battles together4Wins together0%Their most played brawler
MortisLast together18h 31m ago
Who they play with most: 25 battles in this period
-
Binoush
#2UC2G8P0LY
Battles together24Wins together33%Their most played brawler
MandyLast together13h ago -
Fr|Yahnorob
#8CCG9JC0V
Battles together4Wins together0%Their most played brawler
MortisLast together18h 31m ago -
ZETA/Kira_du03
#PY28QVJ8U
Battles together2Wins together100%Their most played brawler
SurgeLast together1d 4h ago
Who they play with most: 25 battles in this period
-
Binoush
#2UC2G8P0LY
Battles together24Wins together33%Their most played brawler
MandyLast together13h ago -
Fr|Yahnorob
#8CCG9JC0V
Battles together4Wins together0%Their most played brawler
MortisLast together18h 31m ago -
ZETA/Kira_du03
#PY28QVJ8U
Battles together2Wins together100%Their most played brawler
SurgeLast together1d 4h ago
Who they play with most in their last 25 battles
-
Binoush
#2UC2G8P0LY
Battles together24Wins together33%Their most played brawler
MandyLast together13h ago -
Fr|Yahnorob
#8CCG9JC0V
Battles together4Wins together0%Their most played brawler
MortisLast together18h 31m ago -
ZETA/Kira_du03
#PY28QVJ8U
Battles together2Wins together100%Their most played brawler
SurgeLast together1d 4h ago
BATTLE LOG
- All brawlers
Nani 5
Kit 5
Stu 4
Mico 3
Mandy 2
Maisie 2
Jessie 2
8-bit 1
Surge 1
- All modes
Duo Showdown 18
Trio Showdown 3
Knockout 3
Solo Showdown 1
- All results
- Victory
- Defeat
- Draw
-
VS1m 14s
-
VS1m 18s
-
VS1m 23s