PROFILE
Black-Ghost
TROPHY ROAD
I
Highest: 61,298
WINS
RANKED
SILVER II
CURRENT
1,050
MYTHIC I
HIGHEST
5,135
CHAMPIONSHIP CHALLENGE
✕ Not qualified
MARTIAN FAME II
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 342 h
3v3: 2,450 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 1,536 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 2,526 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,423,055 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,423,055 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 875,952 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.5 % | 546,971 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,319,747 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 255 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 22 Best: MYTHIC I
- Trophy pushing 25 Average of their best 20: 1,132 trophies · 61,296 total trophies · 0 of 7 classes mastered
Current formNormal72% wins in 25 battles
-
1,050
Season 50 · in progress
Silver II
Black-Ghost’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked17 / 80
- Trophy pushing5 / 20
Ranked
22 × 80 % = 17.6 pointsBest: MYTHIC I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 16% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
25 × 20 % = 5.0 pointsAverage of their best 20: 1,132 trophies · 61,296 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 893,615 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 19% |
| Ranked | Top 68% |
| Best ranked rank | Top 34% |
| Prestige | Top 16% |
| Fame | Top 31% |
| Experience | Top 22% |
| 3v3 victories | Top 50% |
| Showdown victories | Top 5.9% |
| Brawlers at power 11 | Top 18% |
| Collection | Top 31% |
| Best streak | Top 11% |
BRAWLERS
108 / 108 Collected
5 SHELLY
623
7
COLT
1,060
11
BARLEY
1,047
11
1 BULL
1,029
11
15 BROCK
1,001
11
1 POCO
676
11
EL PRIMO
593
7
2 NITA
521
7
ROSA
500
7
5 RICO
1,113
11
DARRYL
1,083
11
PENNY
1,047
11
2 CARL
1,023
11
16 8-BIT
1,013
11
GUS
1,003
11
4 TICK
1,001
11
JESSIE
726
11
JACKY
500
6
1 DYNAMIKE
480
7
2 BO
1,146
11
2 GRIFF
1,084
11
6 GROM
1,032
11
2 EDGAR
1,029
11
1 ASH
1,029
11
2 STU
1,021
11
EMZ
1,020
11
1 NANI
1,009
10
PAM
1,002
11
2 BIBI
775
11
2 LARRY & LAWRIE
746
11
5 GALE
680
9
1 FRANK
656
9
SAM
615
11
4 BEA
613
9
5 PIPER
592
7
COLETTE
492
10
1 BERRY
387
7
BONNIE
349
8
BELLE
320
7
PEARL
304
7
5 MANDY
283
6
HANK
253
7
1 SHADE
240
6
MEEPLE
231
4
LOLA
195
3
ANGELO
70
5
1 MAISIE
55
4
1 BOLT
11
1
TRUNK
0
1
2 MR. P
1,455
11
8 CLANCY
1,131
11
3 BUZZ
1,067
11
BUSTER
1,042
11
GENE
1,041
11
1 MORTIS
1,033
11
3 BYRON
1,027
11
7 SQUEAK
1,023
11
2 GRAY
1,017
11
6 OTIS
1,003
11
TARA
746
10
3 MAX
665
8
7 FANG
651
11
MICO
564
7
4 ALLI
548
11
SPROUT
440
7
1 DOUG
409
8
WILLOW
403
7
5 MOE
358
11
LOU
357
8
1 LUMI
348
8
3 R-T
344
7
1 CHUCK
283
1
JUJU
189
4
3 CHARLIE
134
4
LILY
126
4
JANET
120
5
4 MELODIE
41
5
2 WENDY
22
11
2 EVE
20
1
1 GLOWY
12
5
1 JAE-YONG
11
1
1 COSMO
11
9
1 ZIGGY
10
8
RUFFS
0
2
OLLIE
0
1
FINX
0
1
MINA
0
1
GIGI
0
1
NAJIA
0
1
DAMIAN
0
1
STARR NOVA
0
1
VINCE
0
1
3 SPIKE
1,373
11
6 KIT
1,142
11
16 LEON
1,134
11
7 CROW
1,119
11
7 SURGE
1,071
11
2 CHESTER
1,035
11
4 KENJI
1,012
11
6 MEG
1,001
11
1 PIERCE
643
11
8 SANDY
235
7
4 AMBER
58
4
1 CORDELIUS
11
1
DRACO
0
1
NORI
0
1
SIRIUS
533
11
KAZE
0
1
Account value
What everything they own would cost in gems
≈ 178,340
GEMS
Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels207,340 power points · 430,230 coins
63,757
-
GADGETS132 owned
13,200
-
STAR POWERS109 owned
21,800
-
Hypercharges65 owned
32,500
-
GEARS38 owned
4,000
-
Buffies34 owned
10,200
Brawlers at the gem price of their rarity; everything else at the game’s exchange rate (10 coins or 10 power points per gem). Skins do not count: the API only shows the one each brawler is wearing.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1160 missing
196,580
408,390
-
GADGETS84 missing
84,000
-
STAR POWERS107 missing
214,000
-
Hypercharges43 missing
215,000
-
GEARS627 missing
636,000
-
Buffies65 missing
130,000
65,000
-
Total
326,580
1,622,390
≈ 194,897
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 25 battles in this period
-
Mia.007
#GCC90LY2J
Battles together25Wins together72%Their most played brawler
GaleLast together7h 53m ago
Who they play with most: 25 battles in this period
-
Mia.007
#GCC90LY2J
Battles together25Wins together72%Their most played brawler
GaleLast together7h 53m ago
Who they play with most: 25 battles in this period
-
Mia.007
#GCC90LY2J
Battles together25Wins together72%Their most played brawler
GaleLast together7h 53m ago
Who they play with most in their last 25 battles
-
Mia.007
#GCC90LY2J
Battles together25Wins together72%Their most played brawler
GaleLast together7h 53m ago
BATTLE LOG
- All brawlers
Alli 13
Colt 4
Barley 3
Colette 2
Darryl 2
Bea 1
- All results
- Victory
- Defeat
- Draw
-
811
LVL9
Mia.007
494
LVL10
Black-Ghost
-
801
LVL9
Mia.007
483
LVL10
Black-Ghost
-
806
LVL9
Mia.007
1066
LVL11
Black-Ghost
-
1060
LVL11
Black-Ghost
800
LVL9
Mia.007
-
785
LVL9
Mia.007
1045
LVL11
Black-Ghost
-
789
LVL8
Mia.007
1050
LVL11
Black-Ghost
-
784
LVL8
Mia.007
605
LVL9
Black-Ghost
-
1089
LVL11
Black-Ghost
789
LVL8
Mia.007
-
779
LVL8
Mia.007
1076
LVL11
Black-Ghost
-
784
LVL8
Mia.007
1053
LVL11
Black-Ghost
-
769
LVL8
Mia.007
1041
LVL11
Black-Ghost
-
760
LVL8
Mia.007
1035
LVL11
Black-Ghost
-
547
LVL11
Black-Ghost
759
LVL8
Mia.007
-
529
LVL11
Black-Ghost
741
LVL8
Mia.007
-
724
LVL8
Mia.007
512
LVL11
Black-Ghost
-
510
LVL11
Black-Ghost
722
LVL8
Mia.007
-
706
LVL8
Mia.007
494
LVL11
Black-Ghost
-
691
LVL8
Mia.007
479
LVL11
Black-Ghost
-
480
LVL11
Black-Ghost
694
LVL8
Mia.007
-
686
LVL8
Mia.007
472
LVL11
Black-Ghost
-
691
LVL8
Mia.007
475
LVL11
Black-Ghost
-
677
LVL8
Mia.007
458
LVL11
Black-Ghost
-
657
LVL8
Mia.007
435
LVL11
Black-Ghost
-
656
LVL8
Mia.007
433
LVL11
Black-Ghost
-
644
LVL8
Mia.007
418
LVL11
Black-Ghost