PROFILE
эдгар
TROPHY ROAD
II
Highest: 43,063
WINS
RANKED
GOLD I
CURRENT
1,801
DIAMOND I
HIGHEST
4,607
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 320 h
3v3: 4,507 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 541 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 1,246 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,803,863 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,803,863 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 987,159 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 616,263 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,488,566 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 246 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 13 Best: DIAMOND I
- Trophy pushing 24 Average of their best 20: 1,120 trophies · 43,055 total trophies · 0 of 7 classes mastered
Current formNormal52% wins in 25 battles
-
1,801
Season 50 · in progress
Gold I
эдгар’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked10 / 80
- Trophy pushing5 / 20
Ranked
13 × 80 % = 10.4 pointsBest: DIAMOND I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 17% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
24 × 20 % = 4.8 pointsAverage of their best 20: 1,120 trophies · 43,055 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 926,076 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 37% |
| Ranked | Top 42% |
| Best ranked rank | Top 66% |
| Prestige | Top 33% |
| Fame | Top 71% |
| Experience | Top 34% |
| 3v3 victories | Top 30% |
| Showdown victories | Top 32% |
| Brawlers at power 11 | Top 52% |
| Collection | Top 33% |
| Best streak | Top 56% |
BRAWLERS
97 / 108 Collected
SHELLY
404
9
COLT
598
11
POCO
471
9
BULL
414
9
BROCK
396
9
EL PRIMO
389
8
ROSA
359
8
4 NITA
340
11
BARLEY
303
9
RICO
2,000
11
3 JESSIE
1,007
11
3 DYNAMIKE
807
9
PENNY
419
7
CARL
402
8
DARRYL
372
7
JACKY
343
9
TICK
310
7
GUS
280
7
8-BIT
220
7
1 EDGAR
1,225
11
PIPER
1,026
11
2 EMZ
1,021
11
MANDY
1,017
11
GRIFF
1,012
11
BEA
1,005
11
STU
1,005
10
GROM
1,005
10
1 BIBI
1,001
10
1 NANI
512
8
BO
500
7
GALE
498
9
LARRY & LAWRIE
486
7
ANGELO
442
8
1 COLETTE
306
10
BELLE
306
8
PAM
299
9
1 SAM
296
10
FRANK
256
8
SHADE
248
8
TRUNK
234
7
1 MAISIE
221
8
BONNIE
212
7
HANK
207
9
12 BOLT
187
8
LOLA
169
4
PEARL
149
4
ASH
141
4
MEEPLE
125
9
1 BERRY
118
4
LILY
1,084
11
GIGI
1,063
11
MORTIS
1,034
11
FANG
1,026
11
MAX
1,009
11
BYRON
1,000
9
MR. P
494
7
LOU
356
9
TARA
347
9
BUZZ
322
8
2 GRAY
316
8
OTIS
277
8
LUMI
254
7
MICO
245
7
1 SPROUT
244
8
SQUEAK
229
7
DOUG
223
11
MELODIE
220
8
1 OLLIE
214
8
JANET
198
6
WILLOW
158
7
1 R-T
140
7
3 CHARLIE
138
8
3 DAMIAN
111
7
8 FINX
106
10
7 JAE-YONG
91
1
1 COSMO
82
8
6 STARR NOVA
75
7
NAJIA
42
8
GLOWY
33
9
1 ZIGGY
10
7
1 RUFFS
7
1
GENE
0
1
EVE
0
1
ALLI
0
5
2 NORI
1,621
11
SPIKE
1,012
10
6 LEON
619
10
3 KIT
440
10
MEG
434
11
AMBER
377
11
2 SURGE
315
10
CHESTER
298
8
SANDY
288
9
1 CROW
209
9
DRACO
0
1
5 KAZE
1,006
11
SIRIUS
225
10
Account value
What everything they own would cost in gems
≈ 146,778
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS97 owned
8103035112
27,994
-
Power levels151,520 power points · 319,315 coins
47,084
-
GADGETS152 owned
15,200
-
STAR POWERS78 owned
15,600
-
Hypercharges52 owned
26,000
-
GEARS38 owned
3,800
-
Buffies37 owned
11,100
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1177 missing
211,260
433,890
-
GADGETS42 missing
42,000
-
STAR POWERS116 missing
232,000
-
Hypercharges45 missing
225,000
-
GEARS561 missing
572,000
-
Buffies59 missing
118,000
59,000
-
Total
329,260
1,563,890
≈ 189,315
-
Brawlers to level 1188 missing
252,400
519,305
-
GADGETS64 missing
64,000
-
STAR POWERS138 missing
276,000
-
Hypercharges56 missing
280,000
-
GEARS627 missing
638,000
-
Buffies62 missing
124,000
62,000
-
Total
376,400
1,839,305
≈ 221,571
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 19 | 47% | 17% | |
| 6 | 67% | 33% |
Teammates
Who they play with most: 25 battles in this period
-
dattyy
#2VR29G08UL
Battles together19Wins together47%Their most played brawler
ColetteLast together10h 24m ago -
подсос
#GUQYQY8Q9
Battles together17Wins together47%Their most played brawler
MeepleLast together10h 24m ago
Who they play with most: 25 battles in this period
-
dattyy
#2VR29G08UL
Battles together19Wins together47%Their most played brawler
ColetteLast together10h 24m ago -
подсос
#GUQYQY8Q9
Battles together17Wins together47%Their most played brawler
MeepleLast together10h 24m ago
Who they play with most: 25 battles in this period
-
dattyy
#2VR29G08UL
Battles together19Wins together47%Their most played brawler
ColetteLast together10h 24m ago -
подсос
#GUQYQY8Q9
Battles together17Wins together47%Their most played brawler
MeepleLast together10h 24m ago
Who they play with most in their last 25 battles
-
dattyy
#2VR29G08UL
Battles together19Wins together47%Their most played brawler
ColetteLast together10h 24m ago -
подсос
#GUQYQY8Q9
Battles together17Wins together47%Their most played brawler
MeepleLast together10h 24m ago
BATTLE LOG
- All brawlers
Piper 10
Rico 6
Kit 6
Jessie 1
Edgar 1
Lily 1
- All match types
Trophies 19
Challenges 6
- All modes
Knockout 16
Brawl Ball 2
Treasure Hunt 2
Soul Collector 2
Safe Blast 1
Gem Grab 1
Mega Duo Showdown 1
- All results
- Victory
- Defeat
- Draw
-
VS1m 50s
-
VS48s
-
VS39s
-
VS2m 12s
-
VS2m 18s
-
VS1m 39s
-
VS1m 42s
-
VS2m 25s
-
VS2m 16s
-
VS1m 42s
-
VS1m 22s
-
VS46s
-
VS50s
-
VS1m 55s
-
VS49s
-
VS1m 3s
-
VS45s
-
SPECIAL CHALLENGE
VS2m 30s
-
SPECIAL CHALLENGE
VS52s
-
SPECIAL CHALLENGE
VS1m 53s
-
SPECIAL CHALLENGE
VS46s
- SPECIAL CHALLENGE
-
SPECIAL CHALLENGE
VS1m 6s
-
VS50s
-
526
LVL9
dattyy
396
LVL10
эдгар