PROFILE
Ajith@24
TROPHY ROAD
II
Highest: 65,841
WINS
RANKED
MYTHIC II
CURRENT
5,012
MYTHIC III
HIGHEST
6,707
CHAMPIONSHIP CHALLENGE
✕ Not qualified
METEORIC FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 997 h
3v3: 18,202 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 177 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 1,491 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 3,096,075 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 3,096,075 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.9 % | 1,070,204 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 669,843 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,615,883 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 778 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 36 Best: MYTHIC III
- Trophy pushing 24 Average of their best 20: 1,029 trophies · 65,838 total trophies · 0 of 7 classes mastered
Current formOut of form46% wins in 24 battles
-
5,012
Season 50 · in progress
Mythic II
Ajith@24’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked29 / 80
- Trophy pushing5 / 20
Ranked
36 × 80 % = 28.8 pointsBest: MYTHIC III
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 18% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
24 × 20 % = 4.8 pointsAverage of their best 20: 1,029 trophies · 65,838 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 913,312 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 14% |
| Ranked | Top 4.6% |
| Best ranked rank | Top 14% |
| Prestige | Top 16% |
| Fame | Top 7.6% |
| Experience | Top 3.9% |
| 3v3 victories | Top 2.4% |
| Showdown victories | Top 34% |
| Brawlers at power 11 | Top 6.4% |
| Collection | Top 5.1% |
| Best streak | Top 82% |
BRAWLERS
108 / 108 Collected
1 SHELLY
528
9
BULL
1,051
11
2 ROSA
1,021
11
4 EL PRIMO
1,013
11
1 NITA
1,010
11
BROCK
1,000
11
2 BARLEY
850
11
COLT
727
11
5 POCO
596
10
TICK
1,026
11
5 DARRYL
1,014
11
5 RICO
1,012
11
1 JESSIE
1,010
11
1 PENNY
1,010
11
4 DYNAMIKE
1,006
11
JACKY
1,005
11
2 CARL
684
11
1 8-BIT
563
11
GUS
505
11
BIBI
1,137
11
1 LARRY & LAWRIE
1,018
11
2 FRANK
1,011
11
1 GROM
1,010
11
BO
1,005
11
EDGAR
1,005
11
SAM
1,005
11
2 MANDY
1,005
11
2 PIPER
1,004
11
GALE
892
11
COLETTE
809
11
PEARL
767
11
EMZ
735
11
1 GRIFF
641
11
PAM
598
11
LOLA
582
11
BONNIE
555
9
BEA
553
11
4 ASH
549
11
STU
548
9
1 NANI
511
9
BELLE
502
9
MAISIE
501
9
BERRY
351
11
2 HANK
342
9
2 ANGELO
247
9
1 SHADE
219
11
1 MEEPLE
212
11
BOLT
21
11
TRUNK
0
1
BUSTER
1,025
11
FANG
1,021
11
3 DOUG
1,012
11
3 SQUEAK
1,011
11
6 DAMIAN
1,011
11
MR. P
1,005
11
1 BUZZ
1,003
11
1 TARA
1,002
11
ZIGGY
1,001
11
WILLOW
1,000
11
CHUCK
1,000
11
1 RUFFS
897
11
EVE
723
11
1 MORTIS
715
11
1 SPROUT
684
11
3 LOU
635
11
BYRON
619
11
LILY
608
9
4 MAX
556
9
1 GRAY
528
9
1 R-T
518
11
GENE
513
9
JANET
505
9
OTIS
505
9
2 MICO
408
9
1 STARR NOVA
319
11
1 MELODIE
308
9
6 CHARLIE
213
9
1 MOE
213
9
1 ALLI
185
11
2 JUJU
163
9
3 OLLIE
149
9
2 CLANCY
116
9
1 WENDY
15
10
LUMI
0
1
FINX
0
1
JAE-YONG
0
1
MINA
0
1
GIGI
0
1
GLOWY
0
1
NAJIA
0
1
COSMO
0
1
VINCE
0
3
1 KENJI
1,015
11
1 CROW
1,010
11
4 SPIKE
1,004
11
1 CORDELIUS
1,003
11
MEG
782
11
1 AMBER
643
11
SURGE
610
11
1 LEON
538
11
1 CHESTER
509
9
SANDY
505
9
1 KIT
429
11
DRACO
232
11
PIERCE
0
1
NORI
0
1
SIRIUS
319
11
KAZE
87
11
Account value
What everything they own would cost in gems
≈ 253,482
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels302,620 power points · 632,370 coins
93,499
-
GADGETS192 owned
19,200
-
STAR POWERS186 owned
37,200
-
Hypercharges91 owned
45,500
-
GEARS149 owned
15,300
-
Buffies33 owned
9,900
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1137 missing
101,300
206,250
-
GADGETS24 missing
24,000
-
STAR POWERS30 missing
60,000
-
Hypercharges17 missing
85,000
-
GEARS516 missing
523,000
-
Buffies66 missing
132,000
66,000
-
Total
233,300
964,250
≈ 119,755
What money can’t buy
Progress
ExampleStatistics
Last 24 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 3 | 67% | 0% | |
| 3 | 67% | 0% | |
| 18 | 39% | 33% |
Teammates
Who they play with most: 21 battles in this period
-
@Dhanush@
#9UL9RJRL8
Battles together21Wins together43%Their most played brawler
AlliLast together16h 49m ago
Who they play with most: 24 battles in this period
-
@Dhanush@
#9UL9RJRL8
Battles together24Wins together46%Their most played brawler
AlliLast together16h 49m ago -
Gatch
#2P980JU8P
Battles together3Wins together67%Their most played brawler
Mr. PLast together4d 13h ago
Who they play with most: 24 battles in this period
-
@Dhanush@
#9UL9RJRL8
Battles together24Wins together46%Their most played brawler
AlliLast together16h 49m ago -
Gatch
#2P980JU8P
Battles together3Wins together67%Their most played brawler
Mr. PLast together4d 13h ago
Who they play with most in their last 24 battles
-
@Dhanush@
#9UL9RJRL8
Battles together24Wins together46%Their most played brawler
AlliLast together16h 49m ago -
Gatch
#2P980JU8P
Battles together3Wins together67%Their most played brawler
Mr. PLast together4d 13h ago
BATTLE LOG
- All brawlers
Eve 9
Tick 3
Bibi 3
Rosa 1
Jessie 1
Darryl 1
Mr. P 1
Ziggy 1
Bo 1
Fang 1
Pam 1
Shade 1
- All match types
Challenges 18
Trophies 3
Ranked 3
- All modes
Mega Duo Showdown 12
Gem Grab 3
Knockout 3
Safe Blast 2
Brawl Ball 1
Brawl Ball 5v5 1
Soul Collector 1
Treasure Hunt 1
- All results
- Victory
- Defeat
- Draw
-
SPECIAL CHALLENGE
203
LVL11
@Dhanush@
203
LVL11
Ajith@24
-
SPECIAL CHALLENGE
103
LVL11
@Dhanush@
103
LVL11
Ajith@24
-
SPECIAL CHALLENGE
102
LVL11
Ajith@24
102
LVL11
@Dhanush@
-
SPECIAL CHALLENGE
VS54s
-
SPECIAL CHALLENGE
VS1m 22s
-
SPECIAL CHALLENGE
VS50s
-
SPECIAL CHALLENGE
VS2m 30s
-
SPECIAL CHALLENGE
VS1m 10s
-
SPECIAL CHALLENGE
VS1m 25s
-
SPECIAL CHALLENGE
103
LVL11
Ajith@24
103
LVL11
@Dhanush@
-
SPECIAL CHALLENGE
102
LVL11
@Dhanush@
102
LVL11
Ajith@24
-
SPECIAL CHALLENGE
103
LVL11
Ajith@24
103
LVL11
@Dhanush@
-
SPECIAL CHALLENGE
102
LVL11
Ajith@24
102
LVL11
@Dhanush@
-
SPECIAL CHALLENGE
103
LVL11
Ajith@24
103
LVL11
@Dhanush@
-
SPECIAL CHALLENGE
102
LVL11
Ajith@24
102
LVL11
@Dhanush@
-
SPECIAL CHALLENGE
101
LVL11
Ajith@24
101
LVL11
@Dhanush@
-
SPECIAL CHALLENGE
100
LVL11
@Dhanush@
100
LVL11
Ajith@24
-
SPECIAL CHALLENGE
0
LVL11
@Dhanush@
0
LVL11
Ajith@24
-
VS1m 56s
-
RANKED
VS53s
- RANKED
- RANKED