PROFILE
julsss
TROPHY ROAD
III
Highest: 86,512
WINS
RANKED
GOLD II
CURRENT
2,273
DIAMOND III
HIGHEST
4,449
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 427 h
3v3: 6,733 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 899 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 684 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,803,863 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,803,863 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 987,159 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 616,263 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,488,566 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 330 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 18 Best: DIAMOND III
- Trophy pushing 37 Average of their best 20: 1,338 trophies · 86,512 total trophies · 2 of 7 classes mastered
Current formNormal68% wins in 25 battles
-
2,273
Season 50 · in progress
Gold II
julsss’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked15 / 80
- Trophy pushing7 / 20
Ranked
18 × 80 % = 14.4 pointsBest: DIAMOND III
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 17% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
37 × 20 % = 7.4 pointsAverage of their best 20: 1,338 trophies · 86,512 total trophies · 2 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 921,901 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 6.1% |
| Ranked | Top 30% |
| Best ranked rank | Top 45% |
| Prestige | Top 7.4% |
| Fame | Top 41% |
| Experience | Top 31% |
| 3v3 victories | Top 19% |
| Showdown victories | Top 38% |
| Brawlers at power 11 | Top 67% |
| Collection | Top 32% |
| Best streak | Top 43% |
BRAWLERS
108 / 108 Collected
SHELLY
1,032
10
4 BROCK
1,156
11
COLT
1,089
8
EL PRIMO
1,074
10
NITA
1,029
9
1 ROSA
1,007
8
BULL
535
9
4 BARLEY
469
8
1 POCO
448
8
1 RICO
1,062
9
PENNY
1,053
11
JESSIE
1,000
7
4 TICK
618
10
DYNAMIKE
557
9
8-BIT
498
8
JACKY
459
6
GUS
418
7
2 DARRYL
417
4
CARL
375
5
EMZ
2,041
11
1 EDGAR
2,008
11
1 BEA
1,125
9
4 PIPER
1,065
10
2 MEEPLE
1,063
9
PAM
1,052
10
LARRY & LAWRIE
1,037
10
1 NANI
1,020
9
1 COLETTE
1,010
11
FRANK
1,008
8
2 BERRY
1,005
10
1 SHADE
1,005
10
1 GRIFF
1,003
10
1 MANDY
1,001
9
BO
1,000
11
BIBI
1,000
10
GROM
1,000
10
4 ASH
718
8
3 LOLA
695
8
2 GALE
685
8
2 TRUNK
622
8
1 BONNIE
515
6
1 BELLE
503
8
1 MAISIE
471
8
2 ANGELO
467
7
SAM
420
8
HANK
377
5
PEARL
359
3
1 STU
357
7
BOLT
340
7
DAMIAN
1,242
10
STARR NOVA
1,132
10
BUZZ
1,067
8
1 JUJU
1,063
10
3 GIGI
1,053
9
4 SQUEAK
1,039
10
1 TARA
1,038
11
NAJIA
1,020
10
LILY
1,019
8
WILLOW
1,010
8
BYRON
1,008
8
MICO
1,007
11
1 MAX
1,005
9
MORTIS
1,000
10
3 ALLI
752
8
3 FANG
666
9
1 MELODIE
638
10
EVE
578
8
OTIS
566
7
CHUCK
564
8
1 LUMI
545
8
WENDY
538
11
5 SPROUT
513
8
1 CHARLIE
513
7
3 FINX
506
10
3 MOE
494
10
JANET
486
7
GENE
482
8
MR. P
474
8
1 MINA
473
8
GLOWY
473
9
LOU
467
9
DOUG
462
8
4 RUFFS
456
8
2 BUSTER
456
9
1 GRAY
450
8
OLLIE
446
8
R-T
437
9
CLANCY
421
10
1 JAE-YONG
407
7
COSMO
383
8
1 ZIGGY
369
7
2 VINCE
356
10
NORI
2,000
11
2 SPIKE
1,385
11
2 MEG
1,379
10
CORDELIUS
1,281
9
1 KENJI
1,090
9
CROW
1,054
11
KIT
1,038
9
LEON
1,027
11
1 SURGE
1,023
8
CHESTER
1,006
10
2 SANDY
688
8
DRACO
581
10
2 AMBER
577
10
PIERCE
476
7
SIRIUS
2,021
10
KAZE
544
8
Account value
What everything they own would cost in gems
≈ 164,779
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels171,330 power points · 364,625 coins
53,596
-
GADGETS138 owned
13,800
-
STAR POWERS102 owned
20,400
-
Hypercharges62 owned
31,000
-
GEARS32 owned
3,200
-
Buffies33 owned
9,900
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1195 missing
232,590
473,995
-
GADGETS78 missing
78,000
-
STAR POWERS114 missing
228,000
-
Hypercharges46 missing
230,000
-
GEARS633 missing
644,000
-
Buffies66 missing
132,000
66,000
-
Total
364,590
1,719,995
≈ 208,459
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 10 | 80% | 44% | |
| 15 | 60% | — |
Teammates
Who they play with most: 18 battles in this period
-
zacex77
#GCLQ08Q90
Battles together15Wins together60%Their most played brawler
KitLast together14h 27m ago
Who they play with most: 25 battles in this period
-
zacex77
#GCLQ08Q90
Battles together15Wins together60%Their most played brawler
KitLast together14h 27m ago
Who they play with most: 25 battles in this period
-
zacex77
#GCLQ08Q90
Battles together15Wins together60%Their most played brawler
KitLast together14h 27m ago
Who they play with most in their last 25 battles
-
zacex77
#GCLQ08Q90
Battles together15Wins together60%Their most played brawler
KitLast together14h 27m ago
BATTLE LOG
- All brawlers
Edgar 17
Vince 8
- All match types
Challenges 15
Trophies 10
- All modes
Mega Duo Showdown 15
Knockout 9
Loaded Showdown 1
- All results
- Victory
- Defeat
- Draw
-
VS1m 2s
-
SPECIAL CHALLENGE
703
LVL11
julsss
703
LVL11
zacex77
-
SPECIAL CHALLENGE
702
LVL11
julsss
702
LVL11
zacex77
-
SPECIAL CHALLENGE
703
LVL11
julsss
703
LVL11
zacex77
-
SPECIAL CHALLENGE
603
LVL11
julsss
603
LVL11
zacex77
-
SPECIAL CHALLENGE
602
LVL11
zacex77
602
LVL11
julsss
-
SPECIAL CHALLENGE
603
LVL11
julsss
603
LVL11
zacex77
-
SPECIAL CHALLENGE
602
LVL11
julsss
602
LVL11
zacex77
-
SPECIAL CHALLENGE
502
LVL11
julsss
502
LVL11
zacex77
-
SPECIAL CHALLENGE
501
LVL11
julsss
501
LVL11
zacex77
-
SPECIAL CHALLENGE
401
LVL11
julsss
401
LVL11
zacex77
-
SPECIAL CHALLENGE
400
LVL11
julsss
400
LVL11
zacex77
-
SPECIAL CHALLENGE
300
LVL11
julsss
300
LVL11
zacex77
-
SPECIAL CHALLENGE
200
LVL11
julsss
200
LVL11
zacex77
-
SPECIAL CHALLENGE
100
LVL11
julsss
100
LVL11
zacex77
-
SPECIAL CHALLENGE
0
LVL11
julsss
0
LVL11
zacex77
-
VS1m 8s
-
VS1m 21s
-
VS1m 20s
-
VS2m 18s
-
VS1m 33s
-
VS42s
-
VS2m 18s
-
VS1m 12s