PROFILE
Bozkurt
TROPHY ROAD
III
Highest: 36,821
WINS
RANKED
SILVER III
CURRENT
1,261
MYTHIC II
HIGHEST
5,081
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 228 h
3v3: 2,627 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 1,360 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 227 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,803,863 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,803,863 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 987,159 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 616,263 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,488,566 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 173 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 27 Best: MYTHIC II
- Trophy pushing 20 Average of their best 20: 888 trophies · 36,821 total trophies · 0 of 7 classes mastered
Current formNormal52% wins in 25 battles
-
1,261
Season 50 · in progress
Silver III
Bozkurt’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked21 / 80
- Trophy pushing4 / 20
Ranked
27 × 80 % = 21.6 pointsBest: MYTHIC II
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 17% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
20 × 20 % = 4.0 pointsAverage of their best 20: 888 trophies · 36,821 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 921,901 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 46% |
| Ranked | Top 60% |
| Best ranked rank | Top 21% |
| Prestige | Top 68% |
| Fame | Top 71% |
| Experience | Top 41% |
| 3v3 victories | Top 46% |
| Showdown victories | Top 38% |
| Brawlers at power 11 | Top 56% |
| Collection | Top 58% |
| Best streak | Top 49% |
BRAWLERS
88 / 108 Collected
1 SHELLY
704
11
2 BROCK
952
11
3 BARLEY
768
9
1 EL PRIMO
757
11
COLT
712
11
NITA
637
7
4 BULL
610
9
1 ROSA
589
7
POCO
574
7
1 CARL
762
8
2 TICK
726
6
5 DYNAMIKE
717
11
JACKY
567
7
2 8-BIT
565
9
DARRYL
559
6
PENNY
536
6
1 JESSIE
528
7
RICO
519
7
2 GUS
325
6
1 EDGAR
1,201
11
1 PAM
766
6
1 STU
621
4
4 EMZ
613
6
1 BO
591
7
1 MANDY
521
11
1 PIPER
516
5
2 GROM
513
4
1 MAISIE
473
11
1 NANI
470
7
3 BONNIE
421
4
2 ANGELO
389
1
1 BIBI
384
4
1 BELLE
354
1
1 FRANK
336
7
1 LARRY & LAWRIE
327
4
1 GRIFF
326
4
TRUNK
304
1
3 SHADE
286
1
1 BEA
282
1
2 PEARL
207
1
6 LOLA
193
1
5 COLETTE
172
4
11 GALE
163
4
10 SAM
145
1
3 HANK
139
1
9 BERRY
128
1
7 ASH
114
1
2 BOLT
33
1
1 MEEPLE
10
1
FANG
2,000
11
MAX
1,002
11
BUSTER
419
9
1 MORTIS
395
4
4 BUZZ
384
1
3 BYRON
340
2
2 TARA
309
1
1 EVE
299
1
6 GENE
295
1
6 R-T
291
1
1 JUJU
283
1
GRAY
275
4
1 SPROUT
249
1
OTIS
245
1
GIGI
168
1
7 SQUEAK
161
1
2 JAE-YONG
120
1
2 MINA
110
11
1 OLLIE
86
6
6 STARR NOVA
83
4
5 GLOWY
70
1
1 NAJIA
66
6
3 LOU
60
1
4 ZIGGY
51
3
3 LUMI
33
1
MICO
24
11
2 CHUCK
21
1
MOE
0
1
5 NORI
1,526
11
LEON
1,121
11
4 CROW
754
11
8 CHESTER
710
11
1 SANDY
464
6
1 KIT
302
11
1 SURGE
283
1
1 DRACO
283
1
1 CORDELIUS
278
3
AMBER
0
3
KAZE
156
11
Account value
What everything they own would cost in gems
≈ 100,353
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS88 owned
8103028101
23,853
-
Power levels82,740 power points · 170,255 coins
25,300
-
GADGETS65 owned
6,500
-
STAR POWERS44 owned
8,800
-
Hypercharges47 owned
23,500
-
GEARS43 owned
4,300
-
Buffies27 owned
8,100
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1170 missing
246,380
513,065
-
GADGETS111 missing
111,000
-
STAR POWERS132 missing
264,000
-
Hypercharges41 missing
205,000
-
GEARS502 missing
513,000
-
Buffies63 missing
126,000
63,000
-
Total
372,380
1,669,065
≈ 204,145
-
Brawlers to level 1190 missing
321,180
668,365
-
GADGETS151 missing
151,000
-
STAR POWERS172 missing
344,000
-
Hypercharges61 missing
305,000
-
GEARS622 missing
633,000
-
Buffies72 missing
144,000
72,000
-
Total
465,180
2,173,365
≈ 263,855
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 10 | 60% | 0% | |
| 15 | 47% | — |
Teammates
Who they play with most: 25 battles in this period
-
malinka
#PUQQYLL00
Battles together4Wins together75%Their most played brawler
SurgeLast together15h 5m ago -
gyatzilla
#GCGLY28VY
Battles together3Wins together33%Their most played brawler
FrankLast together1h 16m ago -
kxf450
#2GCJVRUVJ2
Battles together2Wins together50%Their most played brawler
BerryLast together1h 19m ago
Who they play with most: 25 battles in this period
-
malinka
#PUQQYLL00
Battles together4Wins together75%Their most played brawler
SurgeLast together15h 5m ago -
gyatzilla
#GCGLY28VY
Battles together3Wins together33%Their most played brawler
FrankLast together1h 16m ago -
kxf450
#2GCJVRUVJ2
Battles together2Wins together50%Their most played brawler
BerryLast together1h 19m ago
Who they play with most: 25 battles in this period
-
malinka
#PUQQYLL00
Battles together4Wins together75%Their most played brawler
SurgeLast together15h 5m ago -
gyatzilla
#GCGLY28VY
Battles together3Wins together33%Their most played brawler
FrankLast together1h 16m ago -
kxf450
#2GCJVRUVJ2
Battles together2Wins together50%Their most played brawler
BerryLast together1h 19m ago
Who they play with most in their last 25 battles
-
malinka
#PUQQYLL00
Battles together4Wins together75%Their most played brawler
SurgeLast together15h 5m ago -
gyatzilla
#GCGLY28VY
Battles together3Wins together33%Their most played brawler
FrankLast together1h 16m ago -
kxf450
#2GCJVRUVJ2
Battles together2Wins together50%Their most played brawler
BerryLast together1h 19m ago
BATTLE LOG
- All brawlers
Edgar 14
Mina 5
Nita 4
Rico 1
Kaze 1
- All match types
Challenges 15
Trophies 10
- All modes
Mega Duo Showdown 15
Basket Brawl 7
Loaded Showdown 3
- All results
- Victory
- Defeat
- Draw
-
VS1m 9s
-
VS2m 26s
-
VS2m 29s
-
VS1m 6s
-
VS1m 31s
-
VS2m 5s
-
SPECIAL CHALLENGE
803
LVL11
nils
803
LVL11
Bozkurt
-
SPECIAL CHALLENGE
802
LVL11
luboo660
802
LVL11
Bozkurt
-
SPECIAL CHALLENGE
702
LVL11
Bozkurt
702
LVL11
champagne_pips
-
SPECIAL CHALLENGE
703
LVL11
Bozkurt
703
LVL11
Emiloso1235
-
SPECIAL CHALLENGE
603
LVL11
Bozkurt
603
LVL11
TP|FAUFAU🐣
-
SPECIAL CHALLENGE
602
LVL11
Bozkurt
602
LVL11
даня это я дима
-
SPECIAL CHALLENGE
502
LVL11
Bozkurt
502
LVL11
GLOR
-
SPECIAL CHALLENGE
503
LVL11
Bozkurt
502
LVL11
✦MOONdroP✦
-
SPECIAL CHALLENGE
503
LVL11
Данил
502
LVL11
Bozkurt
-
SPECIAL CHALLENGE
503
LVL11
Bozkurt
503
LVL11
mr_krasti
-
SPECIAL CHALLENGE
403
LVL11
Bozkurt
403
LVL11
malinka
-
SPECIAL CHALLENGE
303
LVL11
Bozkurt
303
LVL11
malinka
-
SPECIAL CHALLENGE
302
LVL11
Bozkurt
302
LVL11
malinka
-
SPECIAL CHALLENGE
202
LVL11
malinka
202
LVL11
Bozkurt
-
SPECIAL CHALLENGE
203
LVL11
Bozkurt
201
LVL11
LiquidFrog