PROFILE
Snake Vengeance
TROPHY ROAD
III
Highest: 19,186
WINS
RANKED
GOLD I
CURRENT
1,652
MYTHIC II
HIGHEST
6,868
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 230 h
3v3: 3,869 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 419 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 191 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 3,096,075 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 3,096,075 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.9 % | 1,070,204 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 669,843 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,615,883 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 178 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 27 Best: MYTHIC II
- Trophy pushing 12 Average of their best 20: 624 trophies · 18,778 total trophies · 0 of 7 classes mastered
Current formNormal56% wins in 25 battles
-
1,664
Season 50 · in progress
Gold I
Snake Vengeance’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked25 / 95
- Trophy pushing1 / 5
Ranked
27 × 95 % = 25.7 pointsBest: MYTHIC II
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 18% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
12 × 5 % = 0.6 pointsAverage of their best 20: 624 trophies · 18,778 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games. Now: 100% of their last 25 games are Ranked or tournaments, so it weighs 95 / 5.
Among the 913,312 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 73% |
| Ranked | Top 46% |
| Best ranked rank | Top 21% |
| Prestige | Top 96% |
| Fame | Top 70% |
| Experience | Top 43% |
| 3v3 victories | Top 34% |
| Showdown victories | Top 71% |
| Brawlers at power 11 | Top 83% |
| Collection | Top 90% |
| Best streak | Top 100% |
BRAWLERS
54 / 108 Collected
SHELLY
500
10
NITA
534
11
BULL
514
9
ROSA
500
9
COLT
495
7
EL PRIMO
494
11
POCO
488
9
BARLEY
380
8
BROCK
358
9
JESSIE
511
11
DARRYL
510
9
DYNAMIKE
505
9
TICK
500
9
CARL
500
8
RICO
497
9
PENNY
497
7
1 JACKY
496
7
8-BIT
472
9
GUS
132
7
EDGAR
807
11
FRANK
687
11
1 BIBI
544
9
BO
494
8
EMZ
494
9
COLETTE
419
8
PIPER
337
6
GRIFF
322
9
STU
319
7
1 GALE
301
9
HANK
214
8
BEA
195
6
NANI
180
8
GROM
110
7
2 LOLA
17
4
BONNIE
8
5
PAM
0
8
BELLE
0
4
ASH
0
4
MORTIS
691
11
1 BUZZ
500
9
FANG
497
10
RUFFS
409
8
SQUEAK
323
8
BUSTER
301
7
LOU
198
8
1 CHARLIE
198
6
TARA
12
5
MICO
8
5
MR. P
0
4
BYRON
0
3
SPIKE
500
7
CROW
497
9
SURGE
305
7
LEON
8
8
Account value
What everything they own would cost in gems
≈ 42,996
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS54 owned
81019124
11,217
-
Power levels64,250 power points · 135,535 coins
19,979
-
GADGETS29 owned
2,900
-
STAR POWERS22 owned
4,400
-
Hypercharges6 owned
3,000
-
GEARS9 owned
900
-
Buffies2 owned
600
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1148 missing
137,710
283,775
-
GADGETS79 missing
79,000
-
STAR POWERS86 missing
172,000
-
Hypercharges48 missing
240,000
-
GEARS326 missing
332,500
-
Buffies73 missing
146,000
73,000
-
Total
283,710
1,180,275
≈ 146,399
-
Brawlers to level 11102 missing
339,670
703,085
-
GADGETS187 missing
187,000
-
STAR POWERS194 missing
388,000
-
Hypercharges102 missing
510,000
-
GEARS656 missing
667,000
-
Buffies97 missing
194,000
97,000
-
Total
533,670
2,552,085
≈ 308,576
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 25 battles in this period
-
Fantasma♤♤
#9GPR9QY2V
Battles together10Wins together60%Their most played brawler
BibiLast together5h 45m ago -
ElAleK
#2U8RJPPJYV
Battles together5Wins together40%Their most played brawler
EdgarLast together1h 15m ago -
Gaara.Rm
#2QQ90Q89CY
Battles together2Wins together50%Their most played brawler
ByronLast together1h 15m ago
Who they play with most: 25 battles in this period
-
Fantasma♤♤
#9GPR9QY2V
Battles together10Wins together60%Their most played brawler
BibiLast together5h 45m ago -
ElAleK
#2U8RJPPJYV
Battles together5Wins together40%Their most played brawler
EdgarLast together1h 15m ago -
Gaara.Rm
#2QQ90Q89CY
Battles together2Wins together50%Their most played brawler
ByronLast together1h 15m ago
Who they play with most: 25 battles in this period
-
Fantasma♤♤
#9GPR9QY2V
Battles together10Wins together60%Their most played brawler
BibiLast together5h 45m ago -
ElAleK
#2U8RJPPJYV
Battles together5Wins together40%Their most played brawler
EdgarLast together1h 15m ago -
Gaara.Rm
#2QQ90Q89CY
Battles together2Wins together50%Their most played brawler
ByronLast together1h 15m ago
Who they play with most in their last 25 battles
-
Fantasma♤♤
#9GPR9QY2V
Battles together10Wins together60%Their most played brawler
BibiLast together5h 45m ago -
ElAleK
#2U8RJPPJYV
Battles together5Wins together40%Their most played brawler
EdgarLast together1h 15m ago -
Gaara.Rm
#2QQ90Q89CY
Battles together2Wins together50%Their most played brawler
ByronLast together1h 15m ago
BATTLE LOG
- All brawlers
Mortis 13
Edgar 5
Frank 3
Nita 2
Bull 1
Jessie 1
- All modes
Brawl Ball 6
Gem Grab 6
Knockout 5
Bounty 4
Hot Zone 3
Heist 1
- All results
- Victory
- Defeat
- Draw
-
RANKED
VS1m 33s
-
RANKED
VS1m 57s
-
RANKED
VS1m 56s
-
RANKED
VS58s
-
RANKED
VS2m 30s
-
RANKED
VS1m 47s
-
RANKED
VS1m 47s
-
RANKED
VS2m 30s
-
RANKED
VS1m 26s
-
RANKED
VS1m 24s
-
RANKED
VS56s
-
RANKED
VS51s
-
RANKED
VS1m 59s
-
RANKED
VS1m 7s
-
RANKED
VS1m
-
RANKED
VS1m 29s
-
RANKED
VS1m 44s
-
RANKED
VS1m 31s
-
RANKED
VS1m 23s
-
RANKED
VS1m 25s
-
RANKED
VS56s
-
RANKED
VS2m 7s
-
RANKED
VS56s
-
RANKED
VS50s
-
RANKED
VS49s