PROFILE
iagoo
TROPHY ROAD
I
Highest: 51,517
WINS
RANKED
MYTHIC I
CURRENT
4,618
MYTHIC II
HIGHEST
5,252
CHAMPIONSHIP CHALLENGE
✕ Not qualified
MARTIAN FAME II
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 375 h
3v3: 6,389 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 441 wins ÷ 40 % of matches that are a win × 85 s per match (with the wait)
Duo Showdown: 626 wins ÷ 52 % of matches that are a win × 85 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,450,232 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,450,232 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 883,907 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.5 % | 551,694 matches (last 30 days) |
| Length of a Showdown match | 60 s | 1,331,627 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 291 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 31 Best: MYTHIC II
- Trophy pushing 28 Average of their best 20: 1,180 trophies · 51,517 total trophies · 0 of 7 classes mastered
Current formIn form88% wins in 25 battles
-
4,940
Season 50 · in progress
Mythic I
iagoo’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked25 / 80
- Trophy pushing6 / 20
Ranked
31 × 80 % = 24.8 pointsBest: MYTHIC II
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 16% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
28 × 20 % = 5.6 pointsAverage of their best 20: 1,180 trophies · 51,517 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 930,382 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 28% |
| Ranked | Top 7.0% |
| Best ranked rank | Top 22% |
| Prestige | Top 31% |
| Fame | Top 30% |
| Experience | Top 26% |
| 3v3 victories | Top 21% |
| Showdown victories | Top 54% |
| Brawlers at power 11 | Top 31% |
| Collection | Top 34% |
| Best streak | Top 20% |
BRAWLERS
108 / 108 Collected
SHELLY
598
11
8 ROSA
1,037
11
COLT
724
11
7 BULL
603
11
NITA
521
10
EL PRIMO
497
8
POCO
488
11
BARLEY
437
9
2 BROCK
409
11
DYNAMIKE
2,014
11
1 RICO
1,241
11
JESSIE
1,014
11
3 DARRYL
541
8
PENNY
505
9
CARL
502
8
2 JACKY
444
7
1 8-BIT
387
8
TICK
367
9
2 GUS
227
6
BEA
1,099
11
3 BIBI
1,019
11
2 FRANK
1,001
11
PIPER
721
11
EDGAR
564
9
2 NANI
558
9
2 EMZ
517
8
1 BO
512
8
COLETTE
462
10
SHADE
422
10
1 LARRY & LAWRIE
387
9
PAM
360
7
MAISIE
343
8
1 SAM
314
7
2 ANGELO
297
9
2 HANK
290
8
GRIFF
279
8
BELLE
273
8
1 GALE
249
9
BONNIE
241
8
GROM
217
7
LOLA
213
6
2 MANDY
213
9
STU
212
6
BERRY
180
8
1 PEARL
163
7
ASH
124
5
7 MEEPLE
94
7
5 TRUNK
57
8
1 BOLT
15
1
DOUG
1,025
11
5 MELODIE
1,010
11
4 FANG
1,009
11
4 GIGI
1,007
11
5 MINA
1,005
11
MORTIS
1,001
11
ALLI
1,000
11
CHARLIE
702
11
DAMIAN
608
11
MAX
541
10
3 MICO
529
11
2 MR. P
527
11
7 SQUEAK
523
9
1 TARA
512
9
1 GENE
429
9
2 LILY
404
9
4 BUZZ
369
8
1 GRAY
368
8
8 RUFFS
347
10
1 EVE
293
8
BYRON
289
9
CLANCY
283
10
1 NAJIA
274
10
2 SPROUT
244
10
2 LOU
241
8
3 JANET
232
8
2 OTIS
140
8
LUMI
123
9
3 OLLIE
87
7
5 STARR NOVA
75
10
6 WILLOW
65
8
COSMO
35
6
2 CHUCK
21
5
1 MOE
15
1
ZIGGY
11
1
1 BUSTER
10
1
1 R-T
10
3
1 GLOWY
10
1
1 JUJU
8
1
FINX
0
1
JAE-YONG
0
1
WENDY
0
6
VINCE
0
1
1 NORI
2,008
11
3 KIT
1,301
11
8 LEON
1,159
11
5 SURGE
1,011
11
2 CHESTER
1,003
11
3 CORDELIUS
1,001
11
1 SPIKE
538
10
8 KENJI
404
10
1 CROW
393
9
SANDY
348
11
AMBER
343
11
5 DRACO
262
9
4 PIERCE
121
8
6 MEG
78
7
SIRIUS
1,533
11
2 KAZE
680
11
Account value
What everything they own would cost in gems
≈ 165,595
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels200,610 power points · 421,510 coins
62,212
-
GADGETS122 owned
12,200
-
STAR POWERS101 owned
20,200
-
Hypercharges50 owned
25,000
-
GEARS53 owned
5,300
-
Buffies26 owned
7,800
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1174 missing
203,310
417,110
-
GADGETS94 missing
94,000
-
STAR POWERS115 missing
230,000
-
Hypercharges58 missing
290,000
-
GEARS612 missing
623,000
-
Buffies73 missing
146,000
73,000
-
Total
349,310
1,727,110
≈ 207,642
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 24 | 88% | 0% | |
| 1 | 100% | — |
Teammates
Who they play with most: 25 battles in this period
-
patitasbot
#VRYUV9R0
Battles together25Wins together88%Their most played brawler
MortisLast together5h 13m ago
Who they play with most: 25 battles in this period
-
patitasbot
#VRYUV9R0
Battles together25Wins together88%Their most played brawler
MortisLast together5h 13m ago
Who they play with most: 25 battles in this period
-
patitasbot
#VRYUV9R0
Battles together25Wins together88%Their most played brawler
MortisLast together5h 13m ago
Who they play with most in their last 25 battles
-
patitasbot
#VRYUV9R0
Battles together25Wins together88%Their most played brawler
MortisLast together5h 13m ago
BATTLE LOG
- All brawlers
Nori 11
Leon 9
Kit 5
- All match types
Trophies 24
Challenges 1
- All modes
Mega Duo Showdown 24
Brawl Ball 1
- All results
- Victory
- Defeat
- Draw
-
2517
LVL11
patitasbot
1144
LVL11
iagoo
-
1123
LVL11
iagoo
2507
LVL11
patitasbot
-
2504
LVL11
patitasbot
1113
LVL11
iagoo
-
1104
LVL11
iagoo
2501
LVL11
patitasbot
-
2489
LVL11
patitasbot
1086
LVL11
iagoo
-
2492
LVL11
patitasbot
1088
LVL11
iagoo
-
2486
LVL11
patitasbot
1078
LVL11
iagoo
-
1069
LVL11
iagoo
2480
LVL11
patitasbot
-
2476
LVL11
patitasbot
1064
LVL11
iagoo
-
SPECIAL CHALLENGE
2472
LVL11
patitasbot
1301
LVL11
iagoo
-
1291
LVL11
iagoo
2466
LVL11
patitasbot
-
1293
LVL11
iagoo
2469
LVL11
patitasbot
-
2461
LVL11
patitasbot
1282
LVL11
iagoo
-
VS2m 30s
-
2000
LVL11
iagoo
2445
LVL11
patitasbot
-
2457
LVL11
patitasbot
2006
LVL11
iagoo
-
1991
LVL11
iagoo
2453
LVL11
patitasbot
-
2445
LVL11
patitasbot
1971
LVL11
iagoo
-
1956
LVL11
iagoo
2441
LVL11
patitasbot
-
2435
LVL11
patitasbot
1938
LVL11
iagoo
-
1918
LVL11
iagoo
2427
LVL11
patitasbot
-
1900
LVL11
iagoo
2421
LVL11
patitasbot
-
2413
LVL11
patitasbot
1880
LVL11
iagoo
-
2405
LVL11
patitasbot
1860
LVL11
iagoo
-
1840
LVL11
iagoo
2397
LVL11
patitasbot