PROFILE
TTM|𝒜𝒽𝓂𝑒𝒹
TROPHY ROAD
I
Highest: 6,402
WINS
RANKED
GOLD I
CURRENT
1,855
GOLD I
HIGHEST
1,889
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 37 h
3v3: 635 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 71 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 6 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,532,518 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,532,518 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 906,471 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 565,724 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,365,668 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 28 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 8 Best: GOLD I
- Trophy pushing 5 Average of their best 20: 285 trophies · 6,399 total trophies · 0 of 7 classes mastered
Current formNormal64% wins in 25 battles
-
1,889
Season 50 · in progress
Gold I
TTM|𝒜𝒽𝓂𝑒𝒹’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked7 / 91
- Trophy pushing0 / 9
Ranked
8 × 91 % = 7.3 pointsBest: GOLD I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 17% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
5 × 9 % = 0.5 pointsAverage of their best 20: 285 trophies · 6,399 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games. Now: 79% of their last 19 games are Ranked or tournaments, so it weighs 91 / 9.
Among the 944,312 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 92% |
| Ranked | Top 41% |
| Best ranked rank | Top 90% |
| Prestige | Top 96% |
| Fame | Top 71% |
| Experience | Top 91% |
| 3v3 victories | Top 81% |
| Showdown victories | Top 97% |
| Brawlers at power 11 | Top 63% |
| Collection | Top 81% |
| Best streak | Top 56% |
BRAWLERS
69 / 108 Collected
1 SHELLY
255
11
2 BULL
428
11
8 POCO
261
11
4 EL PRIMO
255
8
12 COLT
188
11
2 NITA
117
3
5 BROCK
99
4
6 ROSA
67
4
1 BARLEY
10
4
2 GUS
852
11
4 DYNAMIKE
160
9
10 8-BIT
115
4
8 DARRYL
114
4
7 RICO
88
11
2 JESSIE
17
4
2 PENNY
17
5
TICK
0
8
CARL
0
4
JACKY
0
4
STU
526
11
1 MAISIE
308
11
15 FRANK
248
5
EDGAR
203
11
SHADE
93
1
7 BO
88
10
6 COLETTE
75
11
3 BEA
27
7
1 SAM
10
11
1 ANGELO
10
1
1 BERRY
10
1
1 NANI
8
1
PIPER
0
1
PAM
0
3
BIBI
0
1
EMZ
0
4
GALE
0
1
GROM
0
1
GRIFF
0
1
ASH
0
1
LOLA
0
5
BONNIE
0
1
MANDY
0
1
HANK
0
1
LARRY & LAWRIE
0
6
MEEPLE
0
1
TRUNK
0
8
BOLT
0
3
4 MORTIS
267
11
8 DAMIAN
113
7
7 FANG
76
1
TARA
0
1
SPROUT
0
1
BYRON
0
11
OTIS
0
1
MELODIE
0
3
LILY
0
4
LUMI
0
6
GLOWY
0
1
NAJIA
0
1
STARR NOVA
0
1
WENDY
0
1
SURGE
686
11
2 CHESTER
332
11
4 MEG
150
7
LEON
126
10
SPIKE
0
1
CORDELIUS
0
1
KIT
0
1
PIERCE
0
9
Account value
What everything they own would cost in gems
≈ 63,002
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS69 owned
81028148
16,232
-
Power levels70,020 power points · 144,675 coins
21,470
-
GADGETS37 owned
3,700
-
STAR POWERS30 owned
6,000
-
Hypercharges19 owned
9,500
-
GEARS22 owned
2,200
-
Buffies13 owned
3,900
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1154 missing
188,040
391,110
-
GADGETS101 missing
101,000
-
STAR POWERS108 missing
216,000
-
Hypercharges50 missing
250,000
-
GEARS404 missing
411,000
-
Buffies68 missing
136,000
68,000
-
Total
324,040
1,437,110
≈ 176,115
-
Brawlers to level 1193 missing
333,900
693,945
-
GADGETS179 missing
179,000
-
STAR POWERS186 missing
372,000
-
Hypercharges89 missing
445,000
-
GEARS643 missing
654,000
-
Buffies86 missing
172,000
86,000
-
Total
505,900
2,429,945
≈ 293,585
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 4 | 75% | 25% | |
| 15 | 80% | 20% | |
| 6 | 17% | — |
Teammates
Who they play with most: 21 battles in this period
-
mindia66
#229CG9QRVY
Battles together4Wins together75%Their most played brawler
SqueakLast together6h 12m ago -
ayhan
#2LYQ9R0L2Q
Battles together2Wins together100%Their most played brawler
El PrimoLast together5h 58m ago -
Criticalfox
#PJ29QPQGR
Battles together2Wins together50%Their most played brawler
TickLast together6h 15m ago
Who they play with most: 25 battles in this period
-
mindia66
#229CG9QRVY
Battles together4Wins together75%Their most played brawler
SqueakLast together6h 12m ago -
ayhan
#2LYQ9R0L2Q
Battles together2Wins together100%Their most played brawler
El PrimoLast together5h 58m ago -
Criticalfox
#PJ29QPQGR
Battles together2Wins together50%Their most played brawler
TickLast together6h 15m ago
Who they play with most: 25 battles in this period
-
mindia66
#229CG9QRVY
Battles together4Wins together75%Their most played brawler
SqueakLast together6h 12m ago -
ayhan
#2LYQ9R0L2Q
Battles together2Wins together100%Their most played brawler
El PrimoLast together5h 58m ago -
Criticalfox
#PJ29QPQGR
Battles together2Wins together50%Their most played brawler
TickLast together6h 15m ago
Who they play with most in their last 25 battles
-
mindia66
#229CG9QRVY
Battles together4Wins together75%Their most played brawler
SqueakLast together6h 12m ago -
ayhan
#2LYQ9R0L2Q
Battles together2Wins together100%Their most played brawler
El PrimoLast together5h 58m ago -
Criticalfox
#PJ29QPQGR
Battles together2Wins together50%Their most played brawler
TickLast together6h 15m ago
BATTLE LOG
- All brawlers
Kit 3
Stu 3
Melodie 3
Byron 3
Gus 3
Surge 2
Frank 2
Shade 1
Pierce 1
Sirius 1
Squeak 1
Maisie 1
Poco 1
- All match types
Ranked 15
Challenges 6
Trophies 4
- All modes
Mega Duo Showdown 6
Knockout 4
Hot Zone 3
Brawl Ball 3
Brawl Hockey 3
Gem Grab 2
Bounty 2
Heist 1
Brawl Arena 1
- All results
- Victory
- Defeat
- Draw
-
SPECIAL CHALLENGE
101
LVL11
imparator yekta
102
LVL11
TTM|𝒜𝒽𝓂𝑒𝒹
-
SPECIAL CHALLENGE
103
LVL11
TTM|𝒜𝒽𝓂𝑒𝒹
103
LVL11
bro-ck
-
SPECIAL CHALLENGE
101
LVL11
grabik
102
LVL11
TTM|𝒜𝒽𝓂𝑒𝒹
-
SPECIAL CHALLENGE
2
LVL11
TTM|𝒜𝒽𝓂𝑒𝒹
2
LVL11
NARITO
-
SPECIAL CHALLENGE
1
LVL11
『宇宙』☾|ᴇᴄʟʏᴘꜱ〆|✧
1
LVL11
TTM|𝒜𝒽𝓂𝑒𝒹
-
SPECIAL CHALLENGE
0
LVL11
✝️h0mx$ 09😈
0
LVL11
TTM|𝒜𝒽𝓂𝑒𝒹
-
RANKED
VS33s
-
RANKED
VS1m 25s
-
RANKED
VS36s
-
RANKED
VS1m 37s
-
RANKED
VS56s
-
RANKED
VS59s
-
RANKED
VS1m 26s
-
RANKED
VS50s
-
RANKED
VS41s
-
RANKED
VS2m 4s
-
RANKED
VS1m 9s
-
RANKED
VS1m 7s
-
RANKED
VS45s
-
RANKED
VS1m 8s
-
RANKED
VS54s
-
VS46s
-
VS4m 38s
-
VS2m 21s
-
VS2m 30s