PROFILE
まさかの移流切り
TROPHY ROAD
II
Highest: 54,405
WINS
RANKED
MYTHIC III
CURRENT
5,755
LEGENDARY I
HIGHEST
6,075
CHAMPIONSHIP CHALLENGE
✕ Not qualified
LUNAR FAME III
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 454 h
3v3: 8,347 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 541 wins ÷ 40 % of matches that are a win × 85 s per match (with the wait)
Duo Showdown: 84 wins ÷ 52 % of matches that are a win × 85 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,450,232 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,450,232 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 883,907 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.5 % | 551,694 matches (last 30 days) |
| Length of a Showdown match | 60 s | 1,331,627 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 354 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 53 Best: LEGENDARY I
- Trophy pushing 33 Average of their best 20: 1,381 trophies · 54,401 total trophies · 1 of 7 classes mastered
Current formNormal56% wins in 25 battles
-
5,881
Season 50 · in progress
Mythic III
まさかの移流切り’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked43 / 80
- Trophy pushing7 / 20
Ranked
53 × 80 % = 42.4 pointsBest: LEGENDARY I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 16% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
33 × 20 % = 6.6 pointsAverage of their best 20: 1,381 trophies · 54,401 total trophies · 1 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 930,382 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 25% |
| Ranked | Top 2.1% |
| Best ranked rank | Top 8.5% |
| Prestige | Top 17% |
| Fame | Top 34% |
| Experience | Top 26% |
| 3v3 victories | Top 14% |
| Showdown victories | Top 72% |
| Brawlers at power 11 | Top 30% |
| Collection | Top 31% |
| Best streak | Top 50% |
BRAWLERS
108 / 108 Collected
4 SHELLY
1,260
11
COLT
1,520
11
2 NITA
1,178
11
POCO
1,102
11
BULL
364
5
EL PRIMO
347
7
3 BROCK
304
5
1 BARLEY
257
6
7 ROSA
129
5
2 CARL
1,215
11
2 RICO
1,091
11
PENNY
1,011
11
TICK
558
7
4 DYNAMIKE
344
7
3 DARRYL
302
7
2 GUS
266
6
8-BIT
191
4
8 JESSIE
178
1
5 JACKY
169
5
1 ANGELO
2,008
11
BEA
1,433
11
1 EDGAR
1,342
11
PIPER
1,328
11
BIBI
1,304
11
3 ASH
1,162
11
1 NANI
1,132
11
EMZ
1,122
11
4 MEEPLE
1,120
11
FRANK
1,092
11
GALE
1,058
11
1 SAM
341
8
BO
305
7
2 HANK
265
6
GRIFF
260
6
BELLE
259
6
11 TRUNK
234
3
SHADE
230
6
STU
211
1
9 BOLT
206
1
10 COLETTE
200
1
9 MAISIE
186
1
9 GROM
183
7
9 PEARL
161
3
8 BONNIE
158
1
7 LOLA
154
1
2 BERRY
130
5
4 PAM
86
5
5 MANDY
78
1
4 LARRY & LAWRIE
65
1
3 MINA
2,018
11
1 CLANCY
2,008
11
FANG
1,115
11
1 NAJIA
1,095
11
MORTIS
1,050
11
2 SQUEAK
1,045
11
1 FINX
1,033
11
6 OTIS
1,028
11
BYRON
1,021
11
MOE
1,009
11
CHUCK
1,005
11
LOU
544
11
7 JAE-YONG
222
1
9 JANET
216
1
1 GLOWY
213
5
12 BUZZ
185
1
2 GIGI
182
5
5 RUFFS
172
1
7 BUSTER
161
1
9 DAMIAN
156
1
MAX
154
1
9 ALLI
142
1
9 DOUG
139
4
1 TARA
138
5
2 GRAY
111
6
5 STARR NOVA
110
1
5 WILLOW
100
1
7 LUMI
91
6
4 R-T
76
1
5 GENE
64
4
3 LILY
63
1
3 WENDY
63
1
5 EVE
60
6
5 MELODIE
60
4
2 MICO
41
1
2 JUJU
41
1
SPROUT
27
1
CHARLIE
10
1
1 COSMO
10
1
MR. P
0
1
OLLIE
0
6
ZIGGY
0
1
VINCE
0
3
3 PIERCE
1,699
11
1 KIT
1,128
11
1 LEON
1,051
11
CORDELIUS
1,009
11
DRACO
1,005
11
2 CROW
323
6
NORI
258
1
CHESTER
207
6
10 AMBER
185
1
2 MEG
175
1
7 SURGE
164
1
6 KENJI
125
1
6 SANDY
85
1
6 SPIKE
82
2
4 KAZE
199
1
4 SIRIUS
129
1
Account value
What everything they own would cost in gems
≈ 161,583
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels140,790 power points · 289,710 coins
43,050
-
GADGETS84 owned
8,400
-
STAR POWERS70 owned
14,000
-
Hypercharges74 owned
37,000
-
GEARS94 owned
9,450
-
Buffies56 owned
16,800
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1173 missing
263,130
548,910
-
GADGETS132 missing
132,000
-
STAR POWERS146 missing
292,000
-
Hypercharges34 missing
170,000
-
GEARS571 missing
581,500
-
Buffies43 missing
86,000
43,000
-
Total
349,130
1,767,410
≈ 211,654
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 18 | 67% | 11% | |
| 4 | 50% | 50% | |
| 3 | 0% | — |
Teammates
Who they play with most: 13 battles in this period
-
酢酸リスペクト🫶
#2GJQPC9JPV
Battles together2Wins together0%Their most played brawler
BoltLast together8h 36m ago -
サラダバー
#2PVYUCC092
Battles together2Wins together0%Their most played brawler
NaniLast together8h 36m ago -
なかむら
#2QJVVYY80V
Battles together2Wins together100%Their most played brawler
WendyLast together8h 47m ago
Who they play with most: 25 battles in this period
-
ポテチ
#20PCYVGPYG
Battles together4Wins together75%Their most played brawler
8-bitLast together1d 11h ago -
ヘルナンデス
#JL8GJL0U0
Battles together4Wins together75%Their most played brawler
ClancyLast together1d 11h ago -
酢酸リスペクト🫶
#2GJQPC9JPV
Battles together2Wins together0%Their most played brawler
BoltLast together8h 36m ago
Who they play with most: 25 battles in this period
-
ポテチ
#20PCYVGPYG
Battles together4Wins together75%Their most played brawler
8-bitLast together1d 11h ago -
ヘルナンデス
#JL8GJL0U0
Battles together4Wins together75%Their most played brawler
ClancyLast together1d 11h ago -
酢酸リスペクト🫶
#2GJQPC9JPV
Battles together2Wins together0%Their most played brawler
BoltLast together8h 36m ago
Who they play with most in their last 25 battles
-
ポテチ
#20PCYVGPYG
Battles together4Wins together75%Their most played brawler
8-bitLast together1d 11h ago -
ヘルナンデス
#JL8GJL0U0
Battles together4Wins together75%Their most played brawler
ClancyLast together1d 11h ago -
酢酸リスペクト🫶
#2GJQPC9JPV
Battles together2Wins together0%Their most played brawler
BoltLast together8h 36m ago
BATTLE LOG
- All brawlers
Clancy 12
Colt 4
Otis 2
Pierce 2
Mina 2
Cordelius 1
Carl 1
Kit 1
- All match types
Trophies 18
Ranked 4
Challenges 3
- All modes
Mega Duo Showdown 10
Brawl Ball 9
Heist 2
Bounty 2
Mega Showdown 2
- All results
- Victory
- Defeat
- Draw
-
VS2m 38s
-
VS1m 38s
-
VS1m 36s
-
VS1m 17s
-
VS2m 27s
-
RANKED
VS1m 32s
-
RANKED
VS49s
-
RANKED
VS2m
-
RANKED
VS2m
-
1720
LVL11
はるとまる🧸
2000
LVL11
まさかの移流切り
-
SPECIAL CHALLENGE
2000
LVL11
まさかの移流切り
2004
LVL11
yuma
-
SPECIAL CHALLENGE
2000
LVL11
まさかの移流切り
1591
LVL11
yuri27
-
SPECIAL CHALLENGE
2000
LVL11
まさかの移流切り
1348
LVL11
りくゆう2
-
1249
LVL11
おむれつ
2008
LVL11
まさかの移流切り
1932
LVL11
인생2막
1187
LVL10
akiki
1619
LVL11
«大 »ご
2274
LVL11
霍金從輪椅跳起來灌籃
2000
LVL11
佐藤
1821
LVL11
부산대장
1745
LVL11
나가리요
2000
LVL11
ライト
2014
LVL11
ブロスタプレイヤー
1348
LVL11
りりり
2512
LVL11
紙降臨
2050
LVL11
도도
1394
LVL11
トマト栽培者
2373
LVL11
murayu フ👍🏿
1665
LVL11
BuddyPan🐼
1582
LVL11
スクラロース
1605
LVL11
MC/PAPA
1535
LVL11
승원다윤
-
2479
LVL11
지훈
1523
LVL11
mmm
2261
LVL11
ヴォルカノフスキー
1076
LVL11
あいさつ1023
2001
LVL11
まさかの移流切り
1818
LVL11
NYOPPO
1934
LVL11
멋진싸나이
2596
LVL11
自認ティック
2734
LVL11
RC |Blaze
1322
LVL11
Johnyappleseeds
1609
LVL11
Luiigi
1158
LVL11
가연
1419
LVL11
バシバシ柴尾
2073
LVL11
野球部キャプテン
1123
LVL11
flux.
1212
LVL11
Val
2611
LVL11
悠月
1231
LVL11
마산사나이
1945
LVL11
豆もやし
2000
LVL11
파닥이
-
1528
LVL11
まさかの移流切り
526
LVL11
麥來亂啦
-
1517
LVL11
まさかの移流切り
515
LVL11
麥來亂啦
-
1556
LVL11
きょうぴーや
1517
LVL11
まさかの移流切り
-
2026
LVL11
指導します📝🧑🏫
2000
LVL11
まさかの移流切り
-
2006
LVL11
まさかの移流切り
2117
LVL11
学生d(゚∀゚。)デス!!
-
2000
LVL11
まさかの移流切り
2006
LVL11
わにわにパニック
-
VS1m 4s
-
VS1m 32s
-
VS1m 32s
-
VS1m 16s