PROFILE
𝕵𝖔𝖆̃𝖔✞
TROPHY ROAD
III
Highest: 37,728
WINS
RANKED
DIAMOND II
CURRENT
3,682
MYTHIC I
HIGHEST
4,539
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 260 h
3v3: 4,687 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 125 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 346 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 3,096,075 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 3,096,075 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.9 % | 1,070,204 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 669,843 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,615,883 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 203 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 24 Best: MYTHIC I
- Trophy pushing 24 Average of their best 20: 1,192 trophies · 37,700 total trophies · 0 of 7 classes mastered
Current formOut of form48% wins in 25 battles
-
3,813
Season 50 · in progress
Diamond II
𝕵𝖔𝖆̃𝖔✞’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked19 / 80
- Trophy pushing5 / 20
Ranked
24 × 80 % = 19.2 pointsBest: MYTHIC I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 17% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
24 × 20 % = 4.8 pointsAverage of their best 20: 1,192 trophies · 37,700 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 913,116 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 44% |
| Ranked | Top 14% |
| Best ranked rank | Top 33% |
| Prestige | Top 31% |
| Fame | Top 70% |
| Experience | Top 45% |
| 3v3 victories | Top 29% |
| Showdown victories | Top 78% |
| Brawlers at power 11 | Top 41% |
| Collection | Top 43% |
| Best streak | Top 20% |
BRAWLERS
97 / 108 Collected
SHELLY
341
6
1 POCO
1,540
11
2 COLT
1,113
11
EL PRIMO
698
11
BROCK
387
9
NITA
334
5
3 BULL
312
6
1 BARLEY
229
6
ROSA
115
4
RICO
1,242
11
TICK
1,084
11
DYNAMIKE
1,035
11
GUS
1,024
11
8-BIT
789
11
1 JESSIE
282
7
1 CARL
278
7
4 PENNY
257
5
2 JACKY
187
6
DARRYL
183
5
BERRY
1,200
11
BIBI
1,184
11
EDGAR
1,150
11
STU
1,125
11
TRUNK
1,086
11
1 MAISIE
1,075
11
SHADE
1,061
11
MANDY
1,010
11
COLETTE
749
11
FRANK
530
9
1 EMZ
351
5
BONNIE
341
7
SAM
339
8
2 GALE
319
7
1 NANI
313
5
1 PEARL
249
7
3 BO
225
6
1 GRIFF
218
4
1 PAM
156
4
1 LARRY & LAWRIE
128
2
1 MEEPLE
126
1
ASH
125
7
HANK
116
1
10 BEA
115
4
6 PIPER
112
4
GROM
107
4
BELLE
0
1
LOLA
0
1
ANGELO
0
1
BOLT
0
1
FANG
1,420
11
LILY
1,398
11
MORTIS
1,052
11
2 BYRON
1,038
11
3 BUZZ
1,020
11
1 ZIGGY
537
11
1 LUMI
372
6
MINA
198
7
5 MICO
196
6
1 GENE
195
6
1 LOU
194
4
ALLI
185
4
JAE-YONG
174
4
2 R-T
149
5
1 SQUEAK
10
1
1 GIGI
10
1
1 NAJIA
10
1
TARA
0
1
SPROUT
0
1
RUFFS
0
1
EVE
0
4
JANET
0
1
OTIS
0
1
GRAY
0
1
WILLOW
0
1
DOUG
0
1
CHUCK
0
1
CHARLIE
0
1
CLANCY
0
1
MOE
0
3
GLOWY
0
1
STARR NOVA
0
1
COSMO
0
1
LEON
1,356
11
CROW
1,303
11
SPIKE
1,206
11
3 MEG
302
10
12 KIT
185
9
8 CHESTER
108
4
7 PIERCE
99
7
1 AMBER
10
1
SANDY
0
1
SURGE
0
5
DRACO
0
1
KENJI
0
2
NORI
0
1
3 SIRIUS
33
1
KAZE
0
4
Account value
What everything they own would cost in gems
≈ 132,607
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS97 owned
8103033132
28,694
-
Power levels113,820 power points · 234,310 coins
34,813
-
GADGETS78 owned
7,800
-
STAR POWERS60 owned
12,000
-
Hypercharges61 owned
30,500
-
GEARS52 owned
5,300
-
Buffies45 owned
13,500
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1171 missing
248,960
518,895
-
GADGETS116 missing
116,000
-
STAR POWERS134 missing
268,000
-
Hypercharges36 missing
180,000
-
GEARS547 missing
557,000
-
Buffies48 missing
96,000
48,000
-
Total
344,960
1,687,895
≈ 203,286
-
Brawlers to level 1182 missing
290,100
604,310
-
GADGETS138 missing
138,000
-
STAR POWERS156 missing
312,000
-
Hypercharges47 missing
235,000
-
GEARS613 missing
623,000
-
Buffies54 missing
108,000
54,000
-
Total
398,100
1,966,310
≈ 236,441
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 9 | 33% | 43% | |
| 16 | 56% | — |
Teammates
Who they play with most: 10 battles in this period
-
tigrão lendario
#898LC89LV
Battles together2Wins together50%Their most played brawler
El PrimoLast together8h 25m ago
Who they play with most: 25 battles in this period
-
CU MELADO DE GZ
#802VJ9QVLJ
Battles together9Wins together67%Their most played brawler
AngeloLast together1d 20h ago -
tigrão lendario
#898LC89LV
Battles together2Wins together50%Their most played brawler
El PrimoLast together8h 25m ago
Who they play with most: 25 battles in this period
-
CU MELADO DE GZ
#802VJ9QVLJ
Battles together9Wins together67%Their most played brawler
AngeloLast together1d 20h ago -
tigrão lendario
#898LC89LV
Battles together2Wins together50%Their most played brawler
El PrimoLast together8h 25m ago
Who they play with most in their last 25 battles
-
CU MELADO DE GZ
#802VJ9QVLJ
Battles together9Wins together67%Their most played brawler
AngeloLast together1d 20h ago -
tigrão lendario
#898LC89LV
Battles together2Wins together50%Their most played brawler
El PrimoLast together8h 25m ago
BATTLE LOG
- All brawlers
Leon 22
Rico 3
- All match types
Challenges 16
Trophies 9
- All modes
Mega Duo Showdown 17
Brawl Ball 7
Loaded Showdown 1
- All results
- Victory
- Defeat
- Draw
-
VS2m 7s
-
VS2m 55s
-
VS1m 32s
-
SPECIAL CHALLENGE
803
LVL11
𝕵𝖔𝖆̃𝖔✞
803
LVL11
D y n a m o
-
SPECIAL CHALLENGE
802
LVL11
𝕵𝖔𝖆̃𝖔✞
803
LVL11
el primo Miguel
-
SPECIAL CHALLENGE
703
LVL11
𝔰𝔠𝔯𝔢𝔢𝔪
702
LVL11
𝕵𝖔𝖆̃𝖔✞
-
VS1m 11s
-
SPECIAL CHALLENGE
703
LVL11
CU MELADO DE GZ
703
LVL11
𝕵𝖔𝖆̃𝖔✞
-
SPECIAL CHALLENGE
702
LVL11
CU MELADO DE GZ
702
LVL11
𝕵𝖔𝖆̃𝖔✞
-
SPECIAL CHALLENGE
703
LVL11
CU MELADO DE GZ
703
LVL11
𝕵𝖔𝖆̃𝖔✞
-
SPECIAL CHALLENGE
702
LVL11
CU MELADO DE GZ
702
LVL11
𝕵𝖔𝖆̃𝖔✞
-
SPECIAL CHALLENGE
602
LVL11
CU MELADO DE GZ
602
LVL11
𝕵𝖔𝖆̃𝖔✞
-
SPECIAL CHALLENGE
502
LVL11
CU MELADO DE GZ
502
LVL11
𝕵𝖔𝖆̃𝖔✞
-
SPECIAL CHALLENGE
402
LVL11
CU MELADO DE GZ
402
LVL11
𝕵𝖔𝖆̃𝖔✞
-
SPECIAL CHALLENGE
403
LVL11
CU MELADO DE GZ
403
LVL11
𝕵𝖔𝖆̃𝖔✞
-
SPECIAL CHALLENGE
303
LVL11
𝕵𝖔𝖆̃𝖔✞
303
LVL11
CU MELADO DE GZ
-
SPECIAL CHALLENGE
302
LVL11
LOUD/LUIZ
302
LVL11
𝕵𝖔𝖆̃𝖔✞
-
VS1m 10s
-
SPECIAL CHALLENGE
202
LVL11
𝕵𝖔𝖆̃𝖔✞
203
LVL11
Muito Money🤑
-
SPECIAL CHALLENGE
103
LVL11
Davizx ❤️Loiras
102
LVL11
𝕵𝖔𝖆̃𝖔✞
-
SPECIAL CHALLENGE
101
LVL11
𝕵𝖔𝖆̃𝖔✞
101
LVL11
ARG|JUAN ES
-
2676
LVL11
ℬ𝒾𝒶🌐
1338
LVL11
𝕵𝖔𝖆̃𝖔✞