PROFILE
SQL|Mons
TROPHY ROAD
III
Highest: 67,166
WINS
RANKED
MYTHIC II
CURRENT
5,001
MYTHIC II
HIGHEST
5,219
CHAMPIONSHIP CHALLENGE
✕ Not qualified
SOLAR FAME II
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 428 h
3v3: 5,428 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 1,819 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 862 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,532,518 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,532,518 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 906,471 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 565,724 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,365,668 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 327 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 34 Best: MYTHIC II
- Trophy pushing 30 Average of their best 20: 1,226 trophies · 67,166 total trophies · 0 of 7 classes mastered
Current formNormal63% wins in 24 battles
-
5,219
Season 50 · in progress
Mythic II
SQL|Mons’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked32 / 95
- Trophy pushing2 / 5
Ranked
34 × 95 % = 32.3 pointsBest: MYTHIC II
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 16% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
30 × 5 % = 1.5 pointsAverage of their best 20: 1,226 trophies · 67,166 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games. Now: 100% of their last 10 games are Ranked or tournaments, so it weighs 95 / 5.
Among the 911,379 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 15% |
| Ranked | Top 4.5% |
| Best ranked rank | Top 22% |
| Prestige | Top 14% |
| Fame | Top 12% |
| Experience | Top 22% |
| 3v3 victories | Top 25% |
| Showdown victories | Top 16% |
| Brawlers at power 11 | Top 12% |
| Collection | Top 19% |
| Best streak | Top 70% |
BRAWLERS
108 / 108 Collected
8 SHELLY
1,006
11
1 COLT
1,168
11
BULL
1,041
11
3 NITA
1,009
11
3 BROCK
1,007
11
2 POCO
1,000
11
BARLEY
427
7
EL PRIMO
302
5
3 ROSA
277
6
TICK
1,238
11
2 DARRYL
1,005
11
2 DYNAMIKE
1,001
11
RICO
1,000
11
JESSIE
694
11
1 CARL
497
11
2 PENNY
317
6
JACKY
306
7
1 8-BIT
268
5
2 GUS
259
7
GROM
2,000
11
1 FRANK
1,796
11
1 EDGAR
1,139
11
1 BIBI
1,034
11
GRIFF
1,033
11
COLETTE
1,031
11
SHADE
1,027
11
STU
1,015
11
3 EMZ
1,011
11
1 PEARL
1,007
11
2 BO
566
11
BERRY
526
10
PIPER
522
11
4 MANDY
516
11
1 HANK
465
7
ANGELO
396
8
2 BOLT
381
11
2 SAM
330
6
1 NANI
311
6
2 MEEPLE
263
7
ASH
258
8
1 LOLA
256
5
2 BONNIE
256
2
1 GALE
255
2
1 TRUNK
254
2
MAISIE
253
1
1 BEA
252
7
2 BELLE
252
2
2 LARRY & LAWRIE
252
5
1 PAM
251
5
2 ALLI
1,020
11
MORTIS
1,010
11
3 FANG
1,006
11
1 LILY
1,004
11
2 SQUEAK
1,002
11
MINA
1,000
11
1 GLOWY
1,000
11
LUMI
834
11
1 DAMIAN
597
11
3 DOUG
594
11
MAX
587
11
FINX
543
11
NAJIA
543
11
1 BUSTER
458
7
CHUCK
427
11
MELODIE
417
11
BYRON
390
11
CLANCY
360
11
CHARLIE
345
7
R-T
341
7
1 OTIS
311
11
2 GRAY
301
6
2 STARR NOVA
290
7
1 TARA
270
6
2 ZIGGY
267
5
1 GIGI
261
5
1 MOE
259
5
1 RUFFS
258
2
11 JANET
258
2
2 SPROUT
257
5
1 BUZZ
257
2
1 JUJU
257
2
12 GENE
256
2
2 WENDY
256
9
JAE-YONG
254
2
2 MR. P
253
5
1 EVE
253
2
2 OLLIE
253
6
1 WILLOW
252
2
2 MICO
252
8
2 LOU
251
8
1 COSMO
251
5
3 VINCE
250
7
3 KIT
1,330
11
9 CHESTER
1,101
11
4 NORI
1,080
11
KENJI
1,065
11
2 CROW
1,035
11
3 SPIKE
1,008
11
7 LEON
1,006
11
SURGE
1,000
11
CORDELIUS
1,000
11
PIERCE
576
11
3 AMBER
532
7
2 MEG
451
11
1 DRACO
283
8
2 SANDY
268
7
SIRIUS
2,190
11
KAZE
1,006
11
Account value
What everything they own would cost in gems
≈ 209,618
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels232,340 power points · 480,510 coins
71,285
-
GADGETS149 owned
14,900
-
STAR POWERS116 owned
23,200
-
Hypercharges92 owned
46,000
-
GEARS53 owned
5,450
-
Buffies53 owned
15,900
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1151 missing
171,580
358,110
-
GADGETS67 missing
67,000
-
STAR POWERS100 missing
200,000
-
Hypercharges16 missing
80,000
-
GEARS612 missing
621,500
-
Buffies46 missing
92,000
46,000
-
Total
263,580
1,372,610
≈ 163,619
What money can’t buy
Skins seen
6
11
46
16
7
7
1
Only what we've seen them wear in matches, so they surely have more.
Progress
ExampleStatistics
Last 24 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 10 | 20% | 20% | |
| 14 | 93% | — |
Teammates
Who they play with most: 24 battles in this period
-
hoshio
#LU2UL2RYU
Battles together4Wins together50%Their most played brawler
EmzLast together12h 1m ago -
V𝑜𝓁𝓉𝒶𝒾𝓇𝑒
#9R92G9RQL
Battles together4Wins together50%Their most played brawler
PocoLast together12h 1m ago -
Красавчик
#2G8LUQ0GGU
Battles together4Wins together0%Their most played brawler
ShadeLast together12h 12m ago
Who they play with most: 24 battles in this period
-
hoshio
#LU2UL2RYU
Battles together4Wins together50%Their most played brawler
EmzLast together12h 1m ago -
V𝑜𝓁𝓉𝒶𝒾𝓇𝑒
#9R92G9RQL
Battles together4Wins together50%Their most played brawler
PocoLast together12h 1m ago -
Красавчик
#2G8LUQ0GGU
Battles together4Wins together0%Their most played brawler
ShadeLast together12h 12m ago
Who they play with most: 24 battles in this period
-
hoshio
#LU2UL2RYU
Battles together4Wins together50%Their most played brawler
EmzLast together12h 1m ago -
V𝑜𝓁𝓉𝒶𝒾𝓇𝑒
#9R92G9RQL
Battles together4Wins together50%Their most played brawler
PocoLast together12h 1m ago -
Красавчик
#2G8LUQ0GGU
Battles together4Wins together0%Their most played brawler
ShadeLast together12h 12m ago
Who they play with most in their last 24 battles
-
hoshio
#LU2UL2RYU
Battles together4Wins together50%Their most played brawler
EmzLast together12h 1m ago -
V𝑜𝓁𝓉𝒶𝒾𝓇𝑒
#9R92G9RQL
Battles together4Wins together50%Their most played brawler
PocoLast together12h 1m ago -
Красавчик
#2G8LUQ0GGU
Battles together4Wins together0%Their most played brawler
ShadeLast together12h 12m ago
BATTLE LOG
- All brawlers
Chester 14
Rico 4
Mortis 2
Kit 2
Nori 2
- All match types
Challenges 14
Ranked 10
- All modes
Mega Duo Showdown 14
Brawl Ball 4
Knockout 4
Hot Zone 2
- All results
- Victory
- Defeat
- Draw
-
SPECIAL CHALLENGE
803
LVL11
SQL|Mons
803
LVL11
TH|MaTej
-
SPECIAL CHALLENGE
802
LVL11
SQL|Mons
802
LVL11
natural
-
SPECIAL CHALLENGE
803
LVL11
SQL|Mons
802
LVL11
lli_angel
-
SPECIAL CHALLENGE
703
LVL11
Бобосик
703
LVL11
SQL|Mons
-
SPECIAL CHALLENGE
703
LVL11
bad-raNGK
702
LVL11
SQL|Mons
-
SPECIAL CHALLENGE
602
LVL11
QLS[ksawo]PL
602
LVL11
SQL|Mons
-
SPECIAL CHALLENGE
502
LVL11
матвей
502
LVL11
SQL|Mons
-
SPECIAL CHALLENGE
400
LVL11
SKL_RZMkiks
402
LVL11
SQL|Mons
-
SPECIAL CHALLENGE
302
LVL11
Leyla
302
LVL11
SQL|Mons
-
SPECIAL CHALLENGE
303
LVL11
ярик
301
LVL11
SQL|Mons
-
SPECIAL CHALLENGE
201
LVL11
SQL|Mons
200
LVL11
Zeta|bajor⚔️🔥
-
SPECIAL CHALLENGE
101
LVL11
SQL|Mons
101
LVL11
XzSoill
-
SPECIAL CHALLENGE
1
LVL11
SQL|Mons
1
LVL11
Chenu
-
SPECIAL CHALLENGE
0
LVL11
求|𝖌𝖍𝖔𝖘𝖙🪐
0
LVL11
SQL|Mons
-
RANKED
VS43s
-
RANKED
VS1m 37s
-
RANKED
VS2m 49s
-
RANKED
VS1m 14s
-
RANKED
VS1m 5s
-
RANKED
VS1m 1s
-
RANKED
VS2m 35s
-
RANKED
VS2m 43s
-
RANKED
VS3m 4s
-
RANKED
VS3m 7s






































