PROFILE
トラル | Ҟᴀƴⱬᴏ⛩️
TROPHY ROAD
I
Highest: 42,389
WINS
RANKED
GOLD I
CURRENT
1,500
MYTHIC I
HIGHEST
4,899
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 315 h
3v3: 3,554 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 1,480 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 900 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,532,518 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,532,518 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 906,471 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 565,724 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,365,668 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 239 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 22 Best: MYTHIC I
- Trophy pushing 26 Average of their best 20: 1,160 trophies · 42,389 total trophies · 0 of 7 classes mastered
Current formIn form84% wins in 25 battles
-
1,514
Season 50 · in progress
Gold I
トラル | Ҟᴀƴⱬᴏ⛩️’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked18 / 80
- Trophy pushing5 / 20
Ranked
22 × 80 % = 17.6 pointsBest: MYTHIC I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 16% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
26 × 20 % = 5.2 pointsAverage of their best 20: 1,160 trophies · 42,389 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 911,379 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 39% |
| Ranked | Top 55% |
| Best ranked rank | Top 34% |
| Prestige | Top 41% |
| Fame | Top 71% |
| Experience | Top 32% |
| 3v3 victories | Top 38% |
| Showdown victories | Top 21% |
| Brawlers at power 11 | Top 53% |
| Collection | Top 36% |
| Best streak | Top 4.7% |
BRAWLERS
102 / 108 Collected
SHELLY
1,326
11
2 BULL
2,007
11
1 BROCK
1,063
11
COLT
609
10
3 POCO
550
10
2 NITA
522
11
1 EL PRIMO
518
7
BARLEY
495
7
ROSA
460
9
GUS
1,000
11
1 TICK
743
11
JESSIE
723
11
3 DYNAMIKE
538
9
8-BIT
502
9
RICO
500
7
JACKY
500
6
1 DARRYL
499
7
PENNY
493
7
CARL
457
7
BELLE
2,013
11
9 GRIFF
1,287
11
1 BEA
1,012
10
1 GROM
1,003
10
2 BO
861
10
1 BIBI
807
11
2 EMZ
620
9
8 MANDY
614
10
PEARL
593
11
1 EDGAR
591
10
PIPER
548
10
PAM
532
9
2 FRANK
522
7
1 NANI
507
6
1 GALE
503
8
1 STU
494
6
COLETTE
422
6
MAISIE
422
9
SHADE
394
11
BERRY
236
10
9 LOLA
220
7
ASH
156
4
6 LARRY & LAWRIE
93
1
5 SAM
75
2
BONNIE
50
4
2 HANK
19
7
1 ANGELO
13
1
1 TRUNK
13
1
MEEPLE
0
1
BOLT
0
1
4 EVE
1,441
11
LOU
1,025
10
MAX
578
11
TARA
512
9
2 JANET
400
11
SPROUT
374
6
MORTIS
268
7
1 GRAY
232
6
14 NAJIA
231
9
2 BYRON
220
11
11 LUMI
191
6
7 OTIS
180
2
9 STARR NOVA
139
1
5 FANG
127
4
5 RUFFS
116
5
4 BUZZ
97
2
2 GENE
95
7
5 JAE-YONG
75
1
3 COSMO
59
7
4 CHARLIE
55
1
5 MELODIE
50
8
3 VINCE
42
1
2 WENDY
30
8
2 MR. P
27
8
2 MOE
24
6
1 MINA
13
1
1 CHUCK
10
1
SQUEAK
0
1
BUSTER
0
1
R-T
0
1
WILLOW
0
1
LILY
0
1
CLANCY
0
2
JUJU
0
2
OLLIE
0
1
FINX
0
1
ALLI
0
1
GLOWY
0
1
DAMIAN
0
1
LEON
1,696
11
1 SPIKE
1,176
11
CROW
1,104
11
3 SURGE
1,012
10
2 CHESTER
1,009
10
2 KIT
583
10
CORDELIUS
461
11
MEG
262
8
1 KENJI
260
10
1 SANDY
77
2
1 NORI
13
2
AMBER
0
1
DRACO
0
1
PIERCE
0
4
Account value
What everything they own would cost in gems
≈ 133,603
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS102 owned
810303914
29,489
-
Power levels132,020 power points · 276,620 coins
40,864
-
GADGETS116 owned
11,600
-
STAR POWERS84 owned
16,800
-
Hypercharges28 owned
14,000
-
GEARS70 owned
7,350
-
Buffies45 owned
13,500
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1182 missing
249,460
515,410
-
GADGETS88 missing
88,000
-
STAR POWERS120 missing
240,000
-
Hypercharges74 missing
370,000
-
GEARS559 missing
566,500
-
Buffies54 missing
108,000
54,000
-
Total
357,460
1,833,910
≈ 219,137
-
Brawlers to level 1188 missing
271,900
562,000
-
GADGETS100 missing
100,000
-
STAR POWERS132 missing
264,000
-
Hypercharges80 missing
400,000
-
GEARS595 missing
602,500
-
Buffies54 missing
108,000
54,000
-
Total
379,900
1,982,500
≈ 236,240
What money can’t buy
Skins seen
5
12
35
9
5
2
1
Only what we've seen them wear in matches, so they surely have more.
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 11 | 82% | — | |
| 14 | 86% | 0% |
Teammates
Who they play with most: 16 battles in this period
-
Chuprik
#QUGQ8VP
Battles together15Wins together100%Their most played brawler
Starr NovaLast together1h 55m ago
Who they play with most: 25 battles in this period
-
Chuprik
#QUGQ8VP
Battles together15Wins together100%Their most played brawler
Starr NovaLast together1h 55m ago -
FrozenMystery:)
#PQRV8UVPJ
Battles together2Wins together50%Their most played brawler
LilyLast together2d 20h ago
Who they play with most: 25 battles in this period
-
Chuprik
#QUGQ8VP
Battles together15Wins together100%Their most played brawler
Starr NovaLast together1h 55m ago -
FrozenMystery:)
#PQRV8UVPJ
Battles together2Wins together50%Their most played brawler
LilyLast together2d 20h ago
Who they play with most in their last 25 battles
-
Chuprik
#QUGQ8VP
Battles together15Wins together100%Their most played brawler
Starr NovaLast together1h 55m ago -
FrozenMystery:)
#PQRV8UVPJ
Battles together2Wins together50%Their most played brawler
LilyLast together2d 20h ago
BATTLE LOG
- All brawlers
Griff 15
Leon 9
Chester 1
- All match types
Challenges 14
Trophies 11
- All modes
Mega Duo Showdown 24
Gem Grab 1
- All results
- Victory
- Defeat
- Draw
-
1274
LVL11
トラル | Ҟᴀƴⱬᴏ⛩️
925
LVL11
Chuprik
-
906
LVL11
Chuprik
1252
LVL11
トラル | Ҟᴀƴⱬᴏ⛩️
-
1236
LVL11
トラル | Ҟᴀƴⱬᴏ⛩️
893
LVL11
Chuprik
-
1216
LVL11
トラル | Ҟᴀƴⱬᴏ⛩️
876
LVL11
Chuprik
-
SPECIAL CHALLENGE
803
LVL11
トラル | Ҟᴀƴⱬᴏ⛩️
803
LVL11
Chuprik
-
SPECIAL CHALLENGE
703
LVL11
トラル | Ҟᴀƴⱬᴏ⛩️
703
LVL11
Chuprik
-
SPECIAL CHALLENGE
603
LVL11
トラル | Ҟᴀƴⱬᴏ⛩️
603
LVL11
Chuprik
-
SPECIAL CHALLENGE
503
LVL11
トラル | Ҟᴀƴⱬᴏ⛩️
503
LVL11
Chuprik
-
SPECIAL CHALLENGE
403
LVL11
トラル | Ҟᴀƴⱬᴏ⛩️
403
LVL11
Chuprik
-
SPECIAL CHALLENGE
402
LVL11
トラル | Ҟᴀƴⱬᴏ⛩️
402
LVL11
Chuprik
-
SPECIAL CHALLENGE
403
LVL11
Cri👑💙
401
LVL11
トラル | Ҟᴀƴⱬᴏ⛩️
-
SPECIAL CHALLENGE
301
LVL11
トラル | Ҟᴀƴⱬᴏ⛩️
301
LVL11
Chuprik
-
SPECIAL CHALLENGE
201
LVL11
トラル | Ҟᴀƴⱬᴏ⛩️
201
LVL11
Chuprik
-
SPECIAL CHALLENGE
101
LVL11
トラル | Ҟᴀƴⱬᴏ⛩️
101
LVL11
Chuprik
-
SPECIAL CHALLENGE
100
LVL11
トラル | Ҟᴀƴⱬᴏ⛩️
100
LVL11
Chuprik
-
SPECIAL CHALLENGE
0
LVL11
トラル | Ҟᴀƴⱬᴏ⛩️
0
LVL11
Chuprik
-
SPECIAL CHALLENGE
DEFEAT
Gem Grab
VS2m 2s -
1704
LVL11
トラル | Ҟᴀƴⱬᴏ⛩️
907
LVL11
FrozenMystery:)
-
889
LVL11
FrozenMystery:)
1685
LVL11
トラル | Ҟᴀƴⱬᴏ⛩️
-
SPECIAL CHALLENGE
1198
LVL11
la cb12
1685
LVL11
トラル | Ҟᴀƴⱬᴏ⛩️
-
1667
LVL11
トラル | Ҟᴀƴⱬᴏ⛩️
914
LVL9
Dimaskyyy🧟♂️
-
1657
LVL11
トラル | Ҟᴀƴⱬᴏ⛩️
1069
LVL11
verdiyev04
-
793
LVL11
🐼🦁🐭
1648
LVL11
トラル | Ҟᴀƴⱬᴏ⛩️
-
735
LVL11
csubi
1633
LVL11
トラル | Ҟᴀƴⱬᴏ⛩️
-
1641
LVL11
トラル | Ҟᴀƴⱬᴏ⛩️
608
LVL11
витюля втюря






































