PROFILE
Edinjpg
TROPHY ROAD
II
Highest: 45,665
WINS
RANKED
DIAMOND I
CURRENT
3,493
DIAMOND III
HIGHEST
4,235
CHAMPIONSHIP CHALLENGE
✕ Not qualified
LUNAR FAME II
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 360 h
3v3: 5,426 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 271 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 1,462 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,423,055 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,423,055 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 875,952 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.5 % | 546,971 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,319,747 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 277 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 20 Best: DIAMOND III
- Trophy pushing 35 Average of their best 20: 1,457 trophies · 45,665 total trophies · 1 of 7 classes mastered
Current formNormal60% wins in 25 battles
-
3,493
Season 50 · in progress
Diamond I
Edinjpg’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked16 / 80
- Trophy pushing7 / 20
Ranked
20 × 80 % = 16.0 pointsBest: DIAMOND III
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 16% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
35 × 20 % = 7.0 pointsAverage of their best 20: 1,457 trophies · 45,665 total trophies · 1 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 904,131 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 35% |
| Ranked | Top 16% |
| Best ranked rank | Top 46% |
| Prestige | Top 34% |
| Fame | Top 36% |
| Experience | Top 34% |
| 3v3 victories | Top 25% |
| Showdown victories | Top 34% |
| Brawlers at power 11 | Top 33% |
| Collection | Top 41% |
| Best streak | Top 34% |
BRAWLERS
107 / 108 Collected
SHELLY
230
2
3 BULL
1,591
11
3 BROCK
1,196
11
2 NITA
885
11
1 COLT
367
2
BARLEY
248
1
EL PRIMO
239
1
1 ROSA
222
1
2 POCO
189
1
1 PENNY
1,420
11
2 TICK
1,267
11
JESSIE
986
11
1 8-BIT
948
11
7 DYNAMIKE
918
11
2 RICO
447
11
6 DARRYL
331
1
2 GUS
228
1
3 CARL
211
1
1 JACKY
202
1
EDGAR
2,003
11
EMZ
1,152
11
SHADE
984
11
2 PIPER
556
11
2 BIBI
554
11
1 GRIFF
385
11
1 MANDY
339
11
2 FRANK
335
1
1 COLETTE
332
11
8 GALE
250
1
BO
245
1
1 BERRY
241
1
6 MEEPLE
212
1
1 MAISIE
210
1
PAM
209
1
NANI
208
1
3 BEA
199
1
3 HANK
180
1
1 ANGELO
152
1
1 GROM
151
1
SAM
148
1
LARRY & LAWRIE
139
1
1 STU
132
1
BELLE
108
1
7 TRUNK
82
1
6 PEARL
71
1
5 BONNIE
60
1
3 LOLA
49
1
ASH
32
1
1 BOLT
10
1
4 LILY
2,100
11
NAJIA
2,006
11
1 STARR NOVA
1,680
11
1 SQUEAK
1,374
11
2 FANG
1,299
11
2 MORTIS
672
11
13 DOUG
362
1
2 LUMI
349
1
MR. P
308
1
1 GENE
279
1
7 BYRON
251
1
8 ALLI
220
1
13 LOU
219
1
1 TARA
216
1
1 BUZZ
197
1
CHARLIE
184
1
1 MOE
166
1
11 MELODIE
165
1
1 JUJU
164
1
1 R-T
157
1
1 FINX
153
1
1 WILLOW
124
1
8 MICO
106
1
2 OTIS
104
1
8 MINA
96
1
7 ZIGGY
91
1
5 JANET
75
1
6 GLOWY
75
1
5 BUSTER
60
1
4 RUFFS
46
1
4 CHUCK
46
1
4 GIGI
45
1
3 GRAY
33
1
2 COSMO
22
11
1 WENDY
10
1
MAX
0
1
SPROUT
0
1
EVE
0
1
CLANCY
0
1
OLLIE
0
1
JAE-YONG
0
3
DAMIAN
0
3
KIT
2,022
11
1 CROW
2,008
11
1 SPIKE
1,313
11
1 CHESTER
1,276
11
4 LEON
1,191
11
2 SURGE
397
11
1 AMBER
310
1
2 MEG
271
1
1 PIERCE
256
11
2 KENJI
252
1
5 NORI
209
11
10 DRACO
160
1
9 CORDELIUS
136
7
3 SANDY
79
1
7 SIRIUS
365
11
8 KAZE
113
1
Account value
What everything they own would cost in gems
≈ 146,686
GEMS
Invested in brawlers:
How recommendations work
-
BRAWLERS107 owned
8103042142
32,534
-
Power levels124,080 power points · 257,435 coins
38,152
-
GADGETS68 owned
6,800
-
STAR POWERS66 owned
13,200
-
Hypercharges72 owned
36,000
-
GEARS70 owned
7,100
-
Buffies43 owned
12,900
Brawlers at the gem price of their rarity; everything else at the game’s exchange rate (10 coins or 10 power points per gem). Skins do not count: the API only shows the one each brawler is wearing.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1174 missing
276,100
573,420
-
GADGETS146 missing
146,000
-
STAR POWERS148 missing
296,000
-
Hypercharges35 missing
175,000
-
GEARS589 missing
599,000
-
Buffies56 missing
112,000
56,000
-
Total
388,100
1,845,420
≈ 223,352
-
Brawlers to level 1175 missing
279,840
581,185
-
GADGETS148 missing
148,000
-
STAR POWERS150 missing
300,000
-
Hypercharges36 missing
180,000
-
GEARS595 missing
605,000
-
Buffies56 missing
112,000
56,000
-
Total
391,840
1,870,185
≈ 226,203
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
No teammate played with them more than once in this period.
Who they play with most: 25 battles in this period
-
QUESAA
#2LVYLPGQUV
Battles together3Wins together100%Their most played brawler
LilyLast together1d 18h ago -
RNF|CM7
#29L2ULP8
Battles together3Wins together100%Their most played brawler
VinceLast together1d 18h ago -
XIN |ONYX
#GVY00R20V
Battles together2Wins together50%Their most played brawler
KitLast together23h 57m ago
Who they play with most: 25 battles in this period
-
QUESAA
#2LVYLPGQUV
Battles together3Wins together100%Their most played brawler
LilyLast together1d 18h ago -
RNF|CM7
#29L2ULP8
Battles together3Wins together100%Their most played brawler
VinceLast together1d 18h ago -
XIN |ONYX
#GVY00R20V
Battles together2Wins together50%Their most played brawler
KitLast together23h 57m ago
Who they play with most in their last 25 battles
-
QUESAA
#2LVYLPGQUV
Battles together3Wins together100%Their most played brawler
LilyLast together1d 18h ago -
RNF|CM7
#29L2ULP8
Battles together3Wins together100%Their most played brawler
VinceLast together1d 18h ago -
XIN |ONYX
#GVY00R20V
Battles together2Wins together50%Their most played brawler
KitLast together23h 57m ago
BATTLE LOG
- All brawlers
Lily 14
Tick 7
Janet 3
Najia 1
- All modes
Mega Duo Showdown 10
Trio Showdown 5
Knockout 5v5 5
Gem Grab 4
Knockout 1
- All results
- Victory
- Defeat
- Draw
-
VS1m 34s
-
VS1m 41s
-
VS2m 30s
-
VS2m 5s
-
VS1m 48s
-
31
LVL10
QUESAA
56
LVL1
Edinjpg
-
15
LVL10
QUESAA
38
LVL1
Edinjpg
-
21
LVL1
Edinjpg
0
LVL10
QUESAA
-
233
LVL9
TH|C3ZZ
2104
LVL11
Edinjpg
-
285
LVL11
RNF|CM7
2100
LVL11
Edinjpg
-
2088
LVL11
Edinjpg
267
LVL11
RNF|CM7
-
2076
LVL11
Edinjpg
250
LVL11
RNF|CM7
-
2079
LVL11
Edinjpg
222
LVL11
Catfish Kev
-
2082
LVL11
Edinjpg
338
LVL11
LANMAN8
-
2076
LVL11
Edinjpg
434
LVL11
DaddyVora