PROFILE
EFAFIN
TROPHY ROAD
III
Highest: 48,906
WINS
RANKED
DIAMOND II
CURRENT
3,991
MYTHIC I
HIGHEST
4,798
CHAMPIONSHIP CHALLENGE
✕ Not qualified
MARTIAN FAME II
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 236 h
3v3: 3,014 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 1,132 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 285 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 3,096,075 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 3,096,075 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.9 % | 1,070,204 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 669,843 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,615,883 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 180 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 25 Best: MYTHIC I
- Trophy pushing 32 Average of their best 20: 1,346 trophies · 48,903 total trophies · 0 of 7 classes mastered
Current formOut of form44% wins in 25 battles
-
4,356
Season 50 · in progress
Diamond III
EFAFIN’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked20 / 80
- Trophy pushing6 / 20
Ranked
25 × 80 % = 20.0 pointsBest: MYTHIC I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 17% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
32 × 20 % = 6.4 pointsAverage of their best 20: 1,346 trophies · 48,903 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 913,116 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 29% |
| Ranked | Top 11% |
| Best ranked rank | Top 33% |
| Prestige | Top 20% |
| Fame | Top 28% |
| Experience | Top 43% |
| 3v3 victories | Top 41% |
| Showdown victories | Top 41% |
| Brawlers at power 11 | Top 34% |
| Collection | Top 30% |
| Best streak | Top 49% |
BRAWLERS
108 / 108 Collected
SHELLY
1,418
11
5 BULL
2,018
11
COLT
1,199
11
EL PRIMO
1,055
11
11 BROCK
1,046
11
NITA
1,044
11
5 POCO
343
7
11 ROSA
180
5
4 BARLEY
79
5
3 DYNAMIKE
1,180
11
1 RICO
1,140
11
8-BIT
1,032
11
3 JESSIE
1,012
11
DARRYL
490
7
1 GUS
305
7
16 PENNY
267
9
6 JACKY
204
6
10 CARL
160
1
8 TICK
120
5
3 GRIFF
2,018
11
COLETTE
1,511
11
6 FRANK
1,366
11
EDGAR
1,348
11
2 EMZ
1,153
11
1 MANDY
1,100
11
BIBI
1,081
11
4 BO
781
11
1 NANI
514
8
5 MAISIE
451
7
2 MEEPLE
348
7
SHADE
278
7
2 ANGELO
265
5
2 STU
233
5
1 PIPER
224
8
12 GALE
200
7
5 PEARL
186
5
BONNIE
163
6
10 BEA
162
5
7 GROM
137
1
TRUNK
137
4
ASH
128
3
7 HANK
112
1
7 SAM
106
1
7 BELLE
103
1
6 BERRY
96
1
4 LARRY & LAWRIE
78
2
4 LOLA
52
1
4 PAM
43
1
2 BOLT
21
1
1 MORTIS
1,559
11
CLANCY
1,305
11
2 GENE
1,032
11
5 FANG
1,012
11
3 MINA
1,008
11
1 FINX
1,002
11
2 STARR NOVA
1,001
11
LUMI
1,000
11
1 VINCE
513
11
MELODIE
407
9
1 JANET
336
7
NAJIA
319
9
CHARLIE
283
6
3 GRAY
265
6
2 GLOWY
250
7
1 DOUG
172
8
8 GIGI
140
5
7 MOE
135
1
1 LOU
132
6
1 SPROUT
122
5
6 LILY
121
1
2 TARA
116
2
7 ZIGGY
107
2
7 CHUCK
91
1
7 R-T
90
5
3 SQUEAK
82
1
5 JAE-YONG
81
1
6 BYRON
78
5
6 BUZZ
75
6
2 OLLIE
67
5
4 DAMIAN
67
1
OTIS
59
6
4 MAX
55
1
4 ALLI
55
3
4 BUSTER
49
2
RUFFS
40
2
3 EVE
38
1
3 JUJU
33
3
MR. P
32
1
1 WENDY
13
1
1 WILLOW
10
1
1 COSMO
10
1
MICO
0
1
CHESTER
2,000
11
SPIKE
1,178
11
LEON
1,094
11
1 KENJI
741
11
PIERCE
412
7
14 DRACO
244
7
4 CROW
175
5
10 SURGE
157
5
1 CORDELIUS
149
6
8 AMBER
117
9
7 SANDY
106
1
2 KIT
25
1
2 NORI
21
4
1 MEG
13
1
10 KAZE
214
9
SIRIUS
208
7
Account value
What everything they own would cost in gems
≈ 160,304
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels137,260 power points · 282,950 coins
42,021
-
GADGETS100 owned
10,000
-
STAR POWERS68 owned
13,600
-
Hypercharges74 owned
37,000
-
GEARS73 owned
7,400
-
Buffies58 owned
17,400
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1177 missing
266,660
555,670
-
GADGETS116 missing
116,000
-
STAR POWERS148 missing
296,000
-
Hypercharges34 missing
170,000
-
GEARS592 missing
602,000
-
Buffies41 missing
82,000
41,000
-
Total
348,660
1,780,670
≈ 212,933
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 22 | 50% | 33% | |
| 3 | 0% | 33% |
Teammates
Who they play with most: 21 battles in this period
-
LEON ESTRIDENTE
#2JCRU88P9U
Battles together15Wins together40%Their most played brawler
R-TLast together7h 37m ago -
Nartiry 🕸️
#9YYUVY0LG
Battles together2Wins together0%Their most played brawler
NajiaLast together17h 42m ago
Who they play with most: 25 battles in this period
-
LEON ESTRIDENTE
#2JCRU88P9U
Battles together18Wins together33%Their most played brawler
R-TLast together7h 37m ago -
Nartiry 🕸️
#9YYUVY0LG
Battles together2Wins together0%Their most played brawler
NajiaLast together17h 42m ago
Who they play with most: 25 battles in this period
-
LEON ESTRIDENTE
#2JCRU88P9U
Battles together18Wins together33%Their most played brawler
R-TLast together7h 37m ago -
Nartiry 🕸️
#9YYUVY0LG
Battles together2Wins together0%Their most played brawler
NajiaLast together17h 42m ago
Who they play with most in their last 25 battles
-
LEON ESTRIDENTE
#2JCRU88P9U
Battles together18Wins together33%Their most played brawler
R-TLast together7h 37m ago -
Nartiry 🕸️
#9YYUVY0LG
Battles together2Wins together0%Their most played brawler
NajiaLast together17h 42m ago
BATTLE LOG
- All brawlers
Kenji 7
Chester 4
Griff 4
Shelly 3
Amber 2
Najia 1
Otis 1
Piper 1
Mandy 1
Colt 1
- All match types
Trophies 22
Ranked 3
- All modes
Mega Duo Showdown 10
Brawl Ball 9
Knockout 5
Heist 1
- All results
- Victory
- Defeat
- Draw
-
VS33s
-
VS29s
-
VS38s
-
1420
LVL11
EFAFIN
650
LVL11
LEON ESTRIDENTE
-
1014
LVL11
LEON ESTRIDENTE
2000
LVL11
EFAFIN
-
1020
LVL11
LEON ESTRIDENTE
2007
LVL11
EFAFIN
-
870
LVL11
LEON ESTRIDENTE
2012
LVL11
EFAFIN
-
860
LVL11
LEON ESTRIDENTE
2004
LVL11
EFAFIN
-
198
LVL10
LEON ESTRIDENTE
1085
LVL11
EFAFIN
-
1108
LVL11
LEON ESTRIDENTE
2020
LVL11
EFAFIN
-
289
LVL10
LEON ESTRIDENTE
2016
LVL11
EFAFIN
-
RANKED
VS2m 31s
-
RANKED
VS1m 35s
-
VS36s
-
VS1m 13s
-
VS1m 40s
-
VS1m 10s
-
VS2m 16s
-
VS39s
-
VS55s
-
196
LVL10
LEON ESTRIDENTE
1424
LVL11
EFAFIN
-
194
LVL10
LEON ESTRIDENTE
1428
LVL11
EFAFIN
-
RANKED
VS2m 30s