PROFILE
[61]Kerwmiko😌
TROPHY ROAD
III
Highest: 69,685
WINS
RANKED
GOLD II
CURRENT
2,475
MYTHIC I
HIGHEST
4,788
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 359 h
3v3: 3,039 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 2,102 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 1,551 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 3,096,075 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 3,096,075 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.9 % | 1,070,204 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 669,843 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,615,883 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 269 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 23 Best: MYTHIC I
- Trophy pushing 45 Average of their best 20: 1,697 trophies · 69,675 total trophies · 3 of 7 classes mastered
Current formNormal50% wins in 14 battles
-
2,722
Season 50 · in progress
Gold III
[61]Kerwmiko😌’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked18 / 80
- Trophy pushing9 / 20
Ranked
23 × 80 % = 18.4 pointsBest: MYTHIC I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 18% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
45 × 20 % = 9.0 pointsAverage of their best 20: 1,697 trophies · 69,675 total trophies · 3 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 913,312 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 12% |
| Ranked | Top 27% |
| Best ranked rank | Top 33% |
| Prestige | Top 14% |
| Fame | Top 70% |
| Experience | Top 24% |
| 3v3 victories | Top 41% |
| Showdown victories | Top 7.0% |
| Brawlers at power 11 | Top 44% |
| Collection | Top 41% |
| Best streak | Top 22% |
BRAWLERS
90 / 108 Collected
1 SHELLY
766
8
BROCK
2,000
11
COLT
1,449
11
2 BULL
1,044
11
1 NITA
635
10
1 EL PRIMO
628
7
POCO
585
8
ROSA
558
8
BARLEY
538
7
3 DYNAMIKE
1,050
11
1 JESSIE
1,005
11
DARRYL
597
7
RICO
593
9
2 PENNY
578
7
2 CARL
577
7
TICK
558
7
1 GUS
548
7
8-BIT
529
8
JACKY
522
8
EDGAR
2,059
11
PIPER
2,014
11
1 SHADE
1,639
11
3 STU
1,591
11
2 GALE
1,506
11
3 GRIFF
1,257
11
1 MANDY
1,048
9
EMZ
1,009
11
BIBI
762
9
BERRY
657
9
1 FRANK
650
8
1 PAM
617
8
BO
605
9
BEA
584
9
2 BELLE
577
8
2 BONNIE
574
8
MEEPLE
567
9
1 COLETTE
476
9
3 PEARL
444
5
1 LOLA
348
7
2 MAISIE
341
5
1 HANK
337
5
1 BOLT
325
5
1 TRUNK
324
7
1 ASH
317
8
1 NANI
270
4
2 LARRY & LAWRIE
258
1
1 GROM
252
4
3 SAM
251
3
1 ANGELO
251
1
FANG
2,033
11
1 LILY
2,003
11
1 BUZZ
1,468
11
2 LUMI
1,065
10
3 CHARLIE
1,032
11
1 R-T
737
9
SPROUT
677
9
MR. P
599
7
MAX
599
7
GENE
594
7
MORTIS
589
8
STARR NOVA
366
7
2 OLLIE
349
7
1 GLOWY
305
6
1 CHUCK
277
5
5 JAE-YONG
274
1
WILLOW
273
5
1 DAMIAN
271
5
CLANCY
270
1
2 GRAY
265
1
BYRON
245
1
1 DOUG
223
5
MOE
222
1
12 WENDY
220
1
RUFFS
214
5
SQUEAK
210
1
CHESTER
2,454
11
SURGE
2,081
11
4 NORI
2,005
11
4 KIT
2,004
11
CROW
2,000
11
1 SANDY
1,020
11
PIERCE
1,018
10
1 SPIKE
1,013
9
3 DRACO
1,006
11
KENJI
267
4
1 MEG
239
1
CORDELIUS
229
4
1 AMBER
218
1
SIRIUS
1,057
11
3 KAZE
1,014
10
Account value
What everything they own would cost in gems
≈ 128,568
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS90 owned
8103026132
26,251
-
Power levels133,590 power points · 278,575 coins
41,217
-
GADGETS96 owned
9,600
-
STAR POWERS76 owned
15,200
-
Hypercharges48 owned
24,000
-
GEARS66 owned
6,600
-
Buffies19 owned
5,700
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1166 missing
203,010
420,275
-
GADGETS84 missing
84,000
-
STAR POWERS104 missing
208,000
-
Hypercharges42 missing
210,000
-
GEARS487 missing
495,500
-
Buffies74 missing
148,000
74,000
-
Total
351,010
1,491,775
≈ 184,279
-
Brawlers to level 1184 missing
270,330
560,045
-
GADGETS120 missing
120,000
-
STAR POWERS140 missing
280,000
-
Hypercharges60 missing
300,000
-
GEARS599 missing
610,000
-
Buffies80 missing
160,000
80,000
-
Total
430,330
1,950,045
≈ 238,038
What money can’t buy
Skins seen
17
17
22
8
3
1
1
Only what we've seen them wear in matches, so they surely have more.
Progress
ExampleStatistics
Last 14 battles (friendly games not included)
Teammates
Who they play with most: 25 battles in this period
-
YILDIZ
#2VYVL09JPQ
Battles together14Wins together50%Their most played brawler
EmzLast together8h 36m ago
Who they play with most: 25 battles in this period
-
YILDIZ
#2VYVL09JPQ
Battles together14Wins together50%Their most played brawler
EmzLast together8h 36m ago
Who they play with most: 25 battles in this period
-
YILDIZ
#2VYVL09JPQ
Battles together14Wins together50%Their most played brawler
EmzLast together8h 36m ago
Who they play with most in their last 25 battles
-
YILDIZ
#2VYVL09JPQ
Battles together14Wins together50%Their most played brawler
EmzLast together8h 36m ago
BATTLE LOG
- All brawlers
Colette 10
Emz 3
Colt 3
Piper 2
Mortis 2
Stu 2
Glowy 1
Bibi 1
Edgar 1
- All match types
Trophies 14- Friendly 11
- All modes
Bounty 11
Duo Showdown 9
Mega Duo Showdown 4
Trio Showdown 1
- All results
- Victory
- Defeat
- Draw
-
1014
LVL11
[61]Kerwmiko😌
1064
LVL11
YILDIZ
-
1069
LVL11
YILDIZ
1019
LVL11
[61]Kerwmiko😌
-
1059
LVL11
YILDIZ
1006
LVL11
[61]Kerwmiko😌
- FRIENDLY
- FRIENDLY
- FRIENDLY
- FRIENDLY
- FRIENDLY
- FRIENDLY
- FRIENDLY
- FRIENDLY
- FRIENDLY
- FRIENDLY
- FRIENDLY
-
1085
LVL11
YILDIZ
1594
LVL11
[61]Kerwmiko😌






































