PROFILE
George
TROPHY ROAD
I
Highest: 92,028
WINS
RANKED
DIAMOND I
CURRENT
3,069
DIAMOND II
HIGHEST
3,939
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 294 h
3v3: 2,339 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 153 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 3,449 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 3,096,075 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 3,096,075 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.9 % | 1,070,204 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 669,843 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,615,883 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 220 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 17 Best: DIAMOND II
- Trophy pushing 46 Average of their best 20: 1,538 trophies · 92,028 total trophies · 3 of 7 classes mastered
Current formIn form88% wins in 25 battles
-
3,110
Season 50 · in progress
Diamond I
George’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked13 / 80
- Trophy pushing9 / 20
Ranked
17 × 80 % = 13.6 pointsBest: DIAMOND II
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 18% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
46 × 20 % = 9.2 pointsAverage of their best 20: 1,538 trophies · 92,028 total trophies · 3 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 913,312 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 4.6% |
| Ranked | Top 20% |
| Best ranked rank | Top 54% |
| Prestige | Top 2.4% |
| Fame | Top 70% |
| Experience | Top 39% |
| 3v3 victories | Top 49% |
| Showdown victories | Top 7.3% |
| Brawlers at power 11 | Top 64% |
| Collection | Top 57% |
| Best streak | Top 1.8% |
BRAWLERS
99 / 108 Collected
1 SHELLY
1,052
9
1 NITA
2,001
11
COLT
2,000
11
3 ROSA
1,061
9
3 POCO
1,030
8
BROCK
1,029
9
2 BARLEY
1,011
8
6 EL PRIMO
1,007
8
7 BULL
1,005
8
17 JESSIE
2,012
11
10 DYNAMIKE
1,041
8
4 8-BIT
1,040
9
11 RICO
1,027
9
8 PENNY
1,012
8
1 DARRYL
1,007
8
2 GUS
1,006
9
3 CARL
1,004
9
5 JACKY
1,004
8
14 TICK
1,002
9
EDGAR
2,464
11
EMZ
2,014
11
9 BOLT
2,011
11
1 PIPER
2,008
11
LOLA
1,272
11
6 BO
1,139
8
4 BEA
1,084
8
7 MEEPLE
1,021
9
9 STU
1,015
8
27 SHADE
1,014
11
5 COLETTE
1,011
7
8 NANI
1,010
8
7 PAM
1,008
7
2 GALE
1,008
8
9 GROM
1,007
10
2 MANDY
1,007
8
2 FRANK
1,006
10
2 GRIFF
1,006
8
5 SAM
1,005
9
12 LARRY & LAWRIE
1,005
9
2 ANGELO
1,005
10
2 ASH
1,004
8
2 BERRY
1,002
8
10 PEARL
1,001
8
5 MAISIE
1,000
10
1 TRUNK
736
9
4 BELLE
361
9
3 HANK
262
9
1 BIBI
242
9
6 BONNIE
78
8
1 WENDY
1,304
11
18 ZIGGY
1,013
10
8 GRAY
1,011
9
1 TARA
1,009
10
2 MAX
1,008
10
7 LOU
1,008
10
14 SQUEAK
1,008
9
6 COSMO
1,008
9
2 GIGI
1,007
9
3 MOE
1,006
10
2 MR. P
1,005
7
4 BYRON
1,005
9
1 DOUG
1,005
8
3 MELODIE
1,003
10
6 SPROUT
1,001
10
21 STARR NOVA
1,001
9
2 MORTIS
1,000
8
10 RUFFS
1,000
8
8 R-T
1,000
8
3 VINCE
309
7
9 EVE
266
8
1 ALLI
249
8
2 FINX
232
8
1 GENE
187
8
3 BUZZ
184
9
9 OTIS
183
8
11 JAE-YONG
180
8
10 JANET
156
7
8 CHARLIE
123
7
5 NAJIA
69
7
5 LILY
65
7
FANG
0
1
WILLOW
0
1
MICO
0
1
MINA
0
1
22 LEON
2,009
11
CROW
1,024
9
17 SURGE
1,010
8
2 MEG
1,009
9
11 DRACO
1,009
8
8 KIT
1,008
10
54 KENJI
1,004
11
3 CORDELIUS
1,003
9
1 CHESTER
1,002
8
3 PIERCE
1,002
10
3 NORI
1,002
11
7 AMBER
1,001
9
3 SANDY
180
7
6 SIRIUS
2,001
11
5 KAZE
1,002
9
Account value
What everything they own would cost in gems
≈ 121,738
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS99 owned
8103035132
29,392
-
Power levels152,530 power points · 324,925 coins
47,746
-
GADGETS91 owned
9,100
-
STAR POWERS58 owned
11,600
-
Hypercharges31 owned
15,500
-
GEARS21 owned
2,100
-
Buffies21 owned
6,300
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1185 missing
217,730
443,810
-
GADGETS107 missing
107,000
-
STAR POWERS140 missing
280,000
-
Hypercharges68 missing
340,000
-
GEARS590 missing
601,000
-
Buffies72 missing
144,000
72,000
-
Total
361,730
1,843,810
≈ 220,554
-
Brawlers to level 1194 missing
251,390
513,695
-
GADGETS125 missing
125,000
-
STAR POWERS158 missing
316,000
-
Hypercharges77 missing
385,000
-
GEARS644 missing
655,000
-
Buffies78 missing
156,000
78,000
-
Total
407,390
2,072,695
≈ 248,009
What money can’t buy
Skins seen
22
11
21
6
3
1
1
1
Only what we've seen them wear in matches, so they surely have more.
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 25 battles in this period
-
KFA|Mackx
#2QPGPJR
Battles together25Wins together88%Their most played brawler
EmzLast together8h 37m ago
Who they play with most: 25 battles in this period
-
KFA|Mackx
#2QPGPJR
Battles together25Wins together88%Their most played brawler
EmzLast together8h 37m ago
Who they play with most: 25 battles in this period
-
KFA|Mackx
#2QPGPJR
Battles together25Wins together88%Their most played brawler
EmzLast together8h 37m ago
Who they play with most in their last 25 battles
-
KFA|Mackx
#2QPGPJR
Battles together25Wins together88%Their most played brawler
EmzLast together8h 37m ago
BATTLE LOG
- All brawlers
Trunk 20
Belle 5
- All results
- Victory
- Defeat
- Draw
-
731
LVL9
George
1162
LVL11
KFA|Mackx
-
734
LVL9
George
1166
LVL11
KFA|Mackx
-
721
LVL9
George
1146
LVL11
KFA|Mackx
-
711
LVL9
George
1128
LVL11
KFA|Mackx
-
350
LVL9
George
1110
LVL11
KFA|Mackx
-
333
LVL9
George
1086
LVL11
KFA|Mackx
-
327
LVL9
George
1073
LVL11
KFA|Mackx
-
1072
LVL11
KFA|Mackx
324
LVL9
George
-
309
LVL9
George
1050
LVL11
KFA|Mackx
-
1150
LVL11
KFA|Mackx
710
LVL9
George
-
699
LVL9
George
1139
LVL11
KFA|Mackx
-
689
LVL9
George
1129
LVL11
KFA|Mackx
-
691
LVL9
George
1132
LVL11
KFA|Mackx
-
673
LVL9
George
1114
LVL11
KFA|Mackx
-
672
LVL9
George
1116
LVL11
KFA|Mackx
-
655
LVL9
George
1099
LVL11
KFA|Mackx
-
653
LVL9
George
1098
LVL11
KFA|Mackx
-
1082
LVL11
KFA|Mackx
637
LVL9
George
-
629
LVL9
George
1074
LVL11
KFA|Mackx
-
631
LVL9
George
1077
LVL11
KFA|Mackx
-
616
LVL9
George
1063
LVL11
KFA|Mackx
-
614
LVL9
George
1062
LVL11
KFA|Mackx
-
602
LVL9
George
1051
LVL11
KFA|Mackx
-
589
LVL9
George
1039
LVL11
KFA|Mackx
-
572
LVL9
George
1023
LVL11
KFA|Mackx






































