PROFILE
Nor/Leal
TROPHY ROAD
I
Highest: 70,511
WINS
RANKED
DIAMOND I
CURRENT
3,434
MYTHIC I
HIGHEST
4,590
CHAMPIONSHIP CHALLENGE
✕ Not qualified
SOLAR FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 377 h
3v3: 4,371 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 1,977 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 690 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,532,518 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,532,518 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 906,471 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 565,724 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,365,668 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 286 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 24 Best: MYTHIC I
- Trophy pushing 32 Average of their best 20: 1,417 trophies · 70,511 total trophies · 0 of 7 classes mastered
Current formNormal68% wins in 25 battles
-
3,434
Season 50 · in progress
Diamond I
Nor/Leal’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked19 / 80
- Trophy pushing6 / 20
Ranked
24 × 80 % = 19.2 pointsBest: MYTHIC I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 16% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
32 × 20 % = 6.4 pointsAverage of their best 20: 1,417 trophies · 70,511 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 911,379 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 13% |
| Ranked | Top 16% |
| Best ranked rank | Top 34% |
| Prestige | Top 12% |
| Fame | Top 15% |
| Experience | Top 26% |
| 3v3 victories | Top 32% |
| Showdown victories | Top 16% |
| Brawlers at power 11 | Top 30% |
| Collection | Top 24% |
| Best streak | Top 23% |
BRAWLERS
108 / 108 Collected
2 SHELLY
1,261
11
4 BROCK
1,551
11
BULL
1,513
11
2 COLT
1,384
11
POCO
1,137
11
EL PRIMO
1,051
9
1 NITA
780
11
BARLEY
446
8
3 ROSA
253
6
1 GUS
1,195
11
RICO
1,136
11
1 DYNAMIKE
1,070
11
DARRYL
1,062
11
4 TICK
1,018
11
2 8-BIT
578
11
CARL
577
10
3 JACKY
500
9
3 JESSIE
255
2
PENNY
204
2
SHADE
1,905
11
1 BIBI
1,575
11
EDGAR
1,560
11
1 MANDY
1,313
11
1 GALE
1,155
11
EMZ
1,067
11
1 FRANK
1,064
11
1 BEA
1,014
9
PIPER
1,010
9
4 COLETTE
1,005
11
1 NANI
1,000
9
1 MAISIE
1,000
10
1 HANK
523
9
4 PAM
509
8
1 BELLE
505
9
1 BO
465
2
LARRY & LAWRIE
377
2
7 ASH
284
7
2 SAM
275
4
5 GROM
270
2
2 STU
253
7
1 GRIFF
253
2
2 PEARL
213
4
4 LOLA
211
2
2 BONNIE
190
3
2 MEEPLE
177
10
BERRY
172
8
3 ANGELO
72
4
4 TRUNK
63
1
4 BOLT
58
1
6 OTIS
1,595
11
MINA
1,504
11
MORTIS
1,303
11
3 BYRON
1,155
11
4 FANG
1,131
11
MAX
1,109
11
1 LILY
1,082
11
1 WILLOW
1,051
10
1 ALLI
1,043
10
BUZZ
1,021
11
4 CLANCY
1,011
10
7 GRAY
1,005
11
LUMI
943
9
1 MOE
757
9
2 DAMIAN
513
7
3 TARA
510
8
SPROUT
401
7
JAE-YONG
390
10
SQUEAK
373
7
BUSTER
359
7
3 LOU
339
6
1 JUJU
319
7
6 CHARLIE
313
7
EVE
291
9
MELODIE
276
1
3 COSMO
258
10
2 FINX
257
7
JANET
245
8
R-T
211
3
2 GENE
185
6
1 GLOWY
172
7
6 RUFFS
75
1
6 STARR NOVA
75
1
5 MICO
68
1
5 GIGI
62
1
5 NAJIA
57
1
4 CHUCK
56
1
4 OLLIE
46
1
4 DOUG
45
1
2 VINCE
27
1
1 MR. P
17
1
1 ZIGGY
10
1
WENDY
0
1
SURGE
2,000
11
LEON
1,462
11
NORI
1,120
11
CROW
1,113
11
KENJI
1,111
9
SPIKE
1,055
11
1 MEG
1,038
10
CORDELIUS
695
10
2 KIT
378
1
2 DRACO
362
7
PIERCE
330
7
6 CHESTER
77
1
5 AMBER
72
1
1 SANDY
10
1
3 SIRIUS
1,349
11
1 KAZE
170
1
Account value
What everything they own would cost in gems
≈ 186,767
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels181,420 power points · 379,415 coins
56,084
-
GADGETS144 owned
14,400
-
STAR POWERS108 owned
21,600
-
Hypercharges82 owned
41,000
-
GEARS31 owned
3,100
-
Buffies59 owned
17,700
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1173 missing
222,500
459,205
-
GADGETS72 missing
72,000
-
STAR POWERS108 missing
216,000
-
Hypercharges26 missing
130,000
-
GEARS634 missing
645,000
-
Buffies40 missing
80,000
40,000
-
Total
302,500
1,562,205
≈ 186,471
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 12 | 92% | — | |
| 13 | 46% | — |
Teammates
Who they play with most: 25 battles in this period
-
FIRE/##/art
#2Q8GJL9L9C
Battles together3Wins together67%Their most played brawler
BuzzLast together2h 43m ago
Who they play with most: 25 battles in this period
-
FIRE/##/art
#2Q8GJL9L9C
Battles together3Wins together67%Their most played brawler
BuzzLast together2h 43m ago
Who they play with most: 25 battles in this period
-
FIRE/##/art
#2Q8GJL9L9C
Battles together3Wins together67%Their most played brawler
BuzzLast together2h 43m ago
Who they play with most in their last 25 battles
-
FIRE/##/art
#2Q8GJL9L9C
Battles together3Wins together67%Their most played brawler
BuzzLast together2h 43m ago
BATTLE LOG
- All brawlers
Brock 5
Berry 5
Kit 4
Griff 3
Glowy 2
Barley 2
Otis 1
Tara 1
Kaze 1
Chester 1
- All match types
Challenges 13
Trophies 12
- All modes
Mega Duo Showdown 14
Solo Showdown 11
- All results
- Victory
- Defeat
- Draw
-
157
LVL7
Nor/Leal
159
LVL9
Dr.Eriy
-
SPECIAL CHALLENGE
503
LVL11
Technoblade
503
LVL11
Nor/Leal
-
SPECIAL CHALLENGE
502
LVL11
Nor/Leal
503
LVL11
Yt|bakdoolot
-
SPECIAL CHALLENGE
403
LVL11
🌟VALSTAR🌟NEW
402
LVL11
Nor/Leal
-
SPECIAL CHALLENGE
403
LVL11
Nor/Leal
402
LVL11
PX | Admin
-
SPECIAL CHALLENGE
403
LVL11
BULLY😬
402
LVL11
Nor/Leal
-
SPECIAL CHALLENGE
403
LVL11
Nor/Leal
402
LVL11
ne pocket_ants
-
SPECIAL CHALLENGE
303
LVL11
Hssin
303
LVL11
Nor/Leal
-
SPECIAL CHALLENGE
203
LVL11
König 2.0
203
LVL11
Nor/Leal
-
SPECIAL CHALLENGE
202
LVL11
Nor/Leal
202
LVL11
kekson
-
SPECIAL CHALLENGE
101
LVL11
MOR么LES
102
LVL11
Nor/Leal
-
SPECIAL CHALLENGE
2
LVL11
Nor/Leal
2
LVL11
FIRE/##/art
-
SPECIAL CHALLENGE
1
LVL11
FIRE/##/art
1
LVL11
Nor/Leal
-
SPECIAL CHALLENGE
0
LVL11
FIRE/##/art
0
LVL11
Nor/Leal