PROFILE
D1zzyBo
TROPHY ROAD
III
Highest: 28,918
WINS
RANKED
GOLD I
CURRENT
1,974
DIAMOND I
HIGHEST
3,194
CHAMPIONSHIP CHALLENGE
✕ Not qualified
MARTIAN FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 161 h
3v3: 2,536 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 357 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 236 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,423,055 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,423,055 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 875,952 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.5 % | 546,971 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,319,747 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 124 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 13 Best: DIAMOND I
- Trophy pushing 16 Average of their best 20: 793 trophies · 28,918 total trophies · 0 of 7 classes mastered
Current formNormal68% wins in 19 battles
-
2,153
Season 50 · in progress
Gold II
D1zzyBo’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked11 / 80
- Trophy pushing3 / 20
Ranked
13 × 80 % = 10.4 pointsBest: DIAMOND I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 15% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
16 × 20 % = 3.2 pointsAverage of their best 20: 793 trophies · 28,918 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 868,930 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 60% |
| Ranked | Top 39% |
| Best ranked rank | Top 67% |
| Prestige | Top 63% |
| Fame | Top 33% |
| Experience | Top 61% |
| 3v3 victories | Top 49% |
| Showdown victories | Top 75% |
| Brawlers at power 11 | Top 53% |
| Collection | Top 43% |
| Best streak | Top 89% |
BRAWLERS
107 / 108 Collected
7 SHELLY
108
7
POCO
1,747
11
2 BARLEY
327
11
COLT
285
9
1 BROCK
257
11
2 BULL
253
7
9 ROSA
119
8
7 EL PRIMO
110
1
8 NITA
106
7
JESSIE
631
11
DARRYL
349
10
CARL
263
9
DYNAMIKE
250
9
11 TICK
164
7
7 RICO
147
9
9 8-BIT
143
8
9 GUS
126
5
8 PENNY
108
1
7 JACKY
108
7
1 EDGAR
1,172
11
1 BEA
1,065
11
MANDY
1,033
11
MAISIE
1,032
11
MEEPLE
293
9
8 PIPER
264
9
5 TRUNK
258
8
3 STU
251
10
ANGELO
250
9
2 EMZ
168
9
3 SHADE
164
8
2 BIBI
156
7
1 BERRY
155
8
2 FRANK
143
10
6 NANI
141
10
7 GROM
112
1
5 BO
108
3
8 GALE
108
1
8 COLETTE
108
1
8 ASH
108
3
8 LOLA
108
7
8 SAM
108
1
8 PEARL
108
1
LARRY & LAWRIE
108
7
8 PAM
106
1
GRIFF
106
8
2 HANK
106
7
2 BELLE
103
4
6 BONNIE
100
1
BOLT
0
1
ZIGGY
1,214
11
SQUEAK
1,000
10
1 LILY
400
10
3 GRAY
392
11
1 MORTIS
386
11
4 RUFFS
374
11
R-T
346
10
LUMI
335
11
BUZZ
304
8
1 OLLIE
267
7
1 MR. P
259
10
1 MOE
258
9
DAMIAN
256
9
1 FINX
254
8
3 BYRON
252
10
1 GENE
250
8
1 STARR NOVA
250
8
1 JAE-YONG
214
9
7 NAJIA
149
5
1 MICO
145
9
ALLI
140
7
GIGI
127
7
2 FANG
113
6
5 GLOWY
113
8
8 JUJU
110
8
1 JANET
109
5
8 TARA
108
1
3 MAX
107
1
SPROUT
104
7
6 WILLOW
103
8
5 CHUCK
103
2
2 LOU
102
6
1 BUSTER
100
1
2 MELODIE
100
4
5 EVE
60
1
OTIS
0
1
DOUG
0
1
CHARLIE
0
1
CLANCY
0
1
MINA
0
1
WENDY
0
3
COSMO
0
1
SPIKE
1,000
11
KENJI
841
11
KIT
704
11
1 CROW
668
11
LEON
600
11
CHESTER
520
11
SURGE
506
10
1 AMBER
128
8
1 DRACO
128
7
9 NORI
126
6
8 SANDY
113
4
MEG
108
10
8 PIERCE
108
1
CORDELIUS
102
9
2 SIRIUS
464
11
1 KAZE
255
7
Account value
What everything they own would cost in gems
≈ 147,556
GEMS
Invested in brawlers:
How recommendations work
-
BRAWLERS107 owned
8103042142
32,534
-
Power levels140,210 power points · 294,510 coins
43,472
-
GADGETS82 owned
8,200
-
STAR POWERS83 owned
16,600
-
Hypercharges61 owned
30,500
-
GEARS42 owned
4,250
-
Buffies40 owned
12,000
Brawlers at the gem price of their rarity; everything else at the game’s exchange rate (10 coins or 10 power points per gem). Skins do not count: the API only shows the one each brawler is wearing.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1187 missing
259,970
536,345
-
GADGETS132 missing
132,000
-
STAR POWERS131 missing
262,000
-
Hypercharges46 missing
230,000
-
GEARS617 missing
627,500
-
Buffies59 missing
118,000
59,000
-
Total
377,970
1,846,845
≈ 222,482
-
Brawlers to level 1188 missing
263,710
544,110
-
GADGETS134 missing
134,000
-
STAR POWERS133 missing
266,000
-
Hypercharges47 missing
235,000
-
GEARS623 missing
633,500
-
Buffies59 missing
118,000
59,000
-
Total
381,710
1,871,610
≈ 225,332
What money can’t buy
Progress
ExampleStatistics
Last 19 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 18 | 72% | 25% | |
| 1 | 0% | 0% |
Teammates
Who they play with most: 19 battles in this period
-
ck|zixed🇺🇦
#2V0882P28G
Battles together18Wins together72%Their most played brawler
ChesterLast together32m 11s ago
Who they play with most: 25 battles in this period
-
ck|zixed🇺🇦
#2V0882P28G
Battles together19Wins together74%Their most played brawler
ChesterLast together32m 11s ago -
Milky_way🥛
#899J9L0JR
Battles together5Wins together80%Their most played brawler
SqueakLast together1d 1h ago
Who they play with most: 25 battles in this period
-
ck|zixed🇺🇦
#2V0882P28G
Battles together19Wins together74%Their most played brawler
ChesterLast together32m 11s ago -
Milky_way🥛
#899J9L0JR
Battles together5Wins together80%Their most played brawler
SqueakLast together1d 1h ago
Who they play with most in their last 25 battles
-
ck|zixed🇺🇦
#2V0882P28G
Battles together19Wins together74%Their most played brawler
ChesterLast together32m 11s ago -
Milky_way🥛
#899J9L0JR
Battles together5Wins together80%Their most played brawler
SqueakLast together1d 1h ago
BATTLE LOG
- All brawlers
Nori 8
Maisie 5
Meeple 3
Brock 3
Bea 1
Gray 1
Squeak 1
Stu 1
Colette 1
Dynamike 1
- All match types
Trophies 18- Friendly 6
Ranked 1
- All modes
Mega Duo Showdown 10
Brawl Ball 8
Bounty 6
Knockout 1
- All results
- Victory
- Defeat
- Draw
-
VS26s
-
VS26s
-
VS23s
-
VS31s
-
VS1m 6s
-
VS19s
-
VS55s
-
VS34s
-
1035
LVL11
D1zzyBo
1036
LVL11
ck|zixed🇺🇦
-
1038
LVL11
ck|zixed🇺🇦
1037
LVL11
D1zzyBo
-
1023
LVL11
ck|zixed🇺🇦
1022
LVL11
D1zzyBo
-
1027
LVL11
ck|zixed🇺🇦
1026
LVL11
D1zzyBo
-
1031
LVL11
ck|zixed🇺🇦
1030
LVL11
D1zzyBo
-
1021
LVL11
ck|zixed🇺🇦
1055
LVL11
D1zzyBo
-
1023
LVL11
ck|zixed🇺🇦
291
LVL9
D1zzyBo
-
293
LVL9
D1zzyBo
1028
LVL11
ck|zixed🇺🇦
-
407
LVL11
ck|zixed🇺🇦
278
LVL9
D1zzyBo
-
399
LVL11
ck|zixed🇺🇦
382
LVL11
D1zzyBo
-
RANKED
VS1m 44s
-
FRIENDLY
VICTORY
Bounty
-
FRIENDLY
VICTORY
Bounty
-
FRIENDLY
DEFEAT
Bounty
-
FRIENDLY
VICTORY
Bounty
-
FRIENDLY
VICTORY
Bounty
-
FRIENDLY
VICTORY
Bounty