PROFILE
luffymorli('_')
TROPHY ROAD
III
Highest: 46,239
WINS
RANKED
GOLD II
CURRENT
2,163
DIAMOND III
HIGHEST
4,172
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 191 h
3v3: 2,174 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 493 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 1,053 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,423,055 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,423,055 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 875,952 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.5 % | 546,971 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,319,747 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 145 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 19 Best: DIAMOND III
- Trophy pushing 25 Average of their best 20: 1,074 trophies · 46,212 total trophies · 1 of 7 classes mastered
Current formNormal60% wins in 25 battles
-
2,517
Season 50 · in progress
Gold III
luffymorli('_')’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked15 / 80
- Trophy pushing5 / 20
Ranked
19 × 80 % = 15.2 pointsBest: DIAMOND III
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 15% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
25 × 20 % = 5.0 pointsAverage of their best 20: 1,074 trophies · 46,212 total trophies · 1 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 868,930 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 34% |
| Ranked | Top 33% |
| Best ranked rank | Top 46% |
| Prestige | Top 38% |
| Fame | Top 71% |
| Experience | Top 56% |
| 3v3 victories | Top 54% |
| Showdown victories | Top 40% |
| Brawlers at power 11 | Top 74% |
| Collection | Top 69% |
| Best streak | Top 56% |
BRAWLERS
84 / 108 Collected
SHELLY
1,052
9
2 EL PRIMO
1,014
9
2 NITA
1,003
9
1 BROCK
1,001
9
COLT
552
9
2 BARLEY
510
7
1 BULL
507
9
POCO
279
4
2 ROSA
258
4
1 8-BIT
1,031
11
1 DYNAMIKE
1,030
11
2 DARRYL
1,003
9
1 RICO
532
7
5 PENNY
522
7
1 JESSIE
507
5
2 TICK
501
7
2 GUS
501
7
1 CARL
500
7
1 JACKY
500
5
EDGAR
2,081
11
FRANK
1,099
10
HANK
1,039
8
3 EMZ
1,014
9
1 GRIFF
1,011
9
6 SHADE
551
11
8 PAM
537
5
3 BIBI
526
9
5 COLETTE
522
9
1 NANI
510
8
5 TRUNK
510
9
2 MANDY
508
5
1 ASH
507
5
2 MAISIE
506
7
1 LARRY & LAWRIE
505
6
1 MEEPLE
505
5
8 BO
504
8
3 PIPER
503
5
GALE
502
7
1 BONNIE
500
7
1 BERRY
500
9
7 STU
336
5
1 PEARL
260
1
4 BEA
254
4
4 ANGELO
253
5
2 GROM
250
1
1 BOLT
50
5
1 BELLE
12
1
1 LOLA
12
1
1 SAM
12
1
FANG
1,087
11
SQUEAK
546
10
1 MORTIS
535
7
SPROUT
528
5
2 ALLI
517
9
4 MR. P
512
5
4 GRAY
512
7
1 WILLOW
508
5
BYRON
507
10
1 OTIS
503
9
BUZZ
501
5
1 ZIGGY
501
9
1 STARR NOVA
500
11
1 JANET
278
4
6 CLANCY
276
4
3 MELODIE
257
5
1 NAJIA
256
4
2 GLOWY
251
4
2 TARA
119
5
2 OLLIE
23
1
1 JAE-YONG
20
1
GENE
0
1
NORI
2,049
11
1 KIT
1,107
10
4 LEON
1,092
11
3 CROW
1,008
11
5 PIERCE
511
9
1 CHESTER
505
11
4 SPIKE
504
9
3 MEG
502
9
2 SURGE
501
9
2 AMBER
254
4
2 DRACO
252
5
SANDY
0
1
3 KAZE
508
9
Account value
What everything they own would cost in gems
≈ 93,380
GEMS
Invested in brawlers:
How recommendations work
-
BRAWLERS84 owned
8103022121
23,157
-
Power levels88,680 power points · 185,550 coins
27,423
-
GADGETS51 owned
5,100
-
STAR POWERS54 owned
10,800
-
Hypercharges38 owned
19,000
-
GEARS13 owned
1,300
-
Buffies22 owned
6,600
Brawlers at the gem price of their rarity; everything else at the game’s exchange rate (10 coins or 10 power points per gem). Skins do not count: the API only shows the one each brawler is wearing.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1174 missing
225,480
466,710
-
GADGETS117 missing
117,000
-
STAR POWERS114 missing
228,000
-
Hypercharges46 missing
230,000
-
GEARS506 missing
515,500
-
Buffies68 missing
136,000
68,000
-
Total
361,480
1,625,210
≈ 198,669
-
Brawlers to level 1198 missing
315,240
653,070
-
GADGETS165 missing
165,000
-
STAR POWERS162 missing
324,000
-
Hypercharges70 missing
350,000
-
GEARS652 missing
663,000
-
Buffies77 missing
154,000
77,000
-
Total
469,240
2,232,070
≈ 270,131
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 25 battles in this period
-
ENDERMAN
#2CQLP0PGRP
Battles together14Wins together57%Their most played brawler
BullLast together26m 6s ago -
Schachmat♠︎◇♥︎♧
#229J8VRV29
Battles together5Wins together100%Their most played brawler
GigiLast together2h 13m ago -
𝓛𝓾𝓴𝓲𝔃𝓶
#RPJRYPGLG
Battles together2Wins together100%Their most played brawler
BeaLast together2h 36m ago
Who they play with most: 25 battles in this period
-
ENDERMAN
#2CQLP0PGRP
Battles together14Wins together57%Their most played brawler
BullLast together26m 6s ago -
Schachmat♠︎◇♥︎♧
#229J8VRV29
Battles together5Wins together100%Their most played brawler
GigiLast together2h 13m ago -
𝓛𝓾𝓴𝓲𝔃𝓶
#RPJRYPGLG
Battles together2Wins together100%Their most played brawler
BeaLast together2h 36m ago
Who they play with most: 25 battles in this period
-
ENDERMAN
#2CQLP0PGRP
Battles together14Wins together57%Their most played brawler
BullLast together26m 6s ago -
Schachmat♠︎◇♥︎♧
#229J8VRV29
Battles together5Wins together100%Their most played brawler
GigiLast together2h 13m ago -
𝓛𝓾𝓴𝓲𝔃𝓶
#RPJRYPGLG
Battles together2Wins together100%Their most played brawler
BeaLast together2h 36m ago
Who they play with most in their last 25 battles
-
ENDERMAN
#2CQLP0PGRP
Battles together14Wins together57%Their most played brawler
BullLast together26m 6s ago -
Schachmat♠︎◇♥︎♧
#229J8VRV29
Battles together5Wins together100%Their most played brawler
GigiLast together2h 13m ago -
𝓛𝓾𝓴𝓲𝔃𝓶
#RPJRYPGLG
Battles together2Wins together100%Their most played brawler
BeaLast together2h 36m ago
BATTLE LOG
- All brawlers
Edgar 20
Bolt 3
Janet 2
- All modes
Mega Duo Showdown 16
Brawl Arena 9
- All results
- Victory
- Defeat
- Draw
-
1625
LVL11
ENDERMAN
2086
LVL11
luffymorli('_')
-
2095
LVL11
luffymorli('_')
419
LVL10
ENDERMAN
-
416
LVL10
ENDERMAN
2097
LVL11
luffymorli('_')
-
2093
LVL11
luffymorli('_')
411
LVL10
ENDERMAN
-
2100
LVL11
luffymorli('_')
1263
LVL11
ENDERMAN
-
2102
LVL11
luffymorli('_')
80
LVL11
ENDERMAN
-
2096
LVL11
luffymorli('_')
1617
LVL11
ENDERMAN
-
VS6m 8s
-
VS3m 9s
-
VS4m 43s
-
VS3m 48s
-
VS4m 57s
-
VS3m
-
VS3m
-
VS3m 5s
-
VS3m 1s
-
267
LVL8
nicc666
2000
LVL11
luffymorli('_')
-
2003
LVL11
luffymorli('_')
268
LVL8
nicc666
-
2006
LVL11
luffymorli('_')
223
LVL11
tgetr
-
2009
LVL11
luffymorli('_')
287
LVL10
kej4a😻
-
35
LVL5
luffymorli('_')
31
LVL4
Filip TV
-
26
LVL1
Klara⭐🌟🌙
34
LVL5
luffymorli('_')
-
0
LVL1
tittivan
17
LVL5
luffymorli('_')
-
263
LVL4
luffymorli('_')
178
LVL8
LaMangue🥭
-
264
LVL4
luffymorli('_')
368
LVL1
rokrok