PROFILE
prime chaton🤯
TROPHY ROAD
II
Highest: 27,127
WINS
RANKED
GOLD I
CURRENT
1,789
DIAMOND I
HIGHEST
3,234
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 129 h
3v3: 1,074 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 390 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 1,042 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 3,096,075 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 3,096,075 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.9 % | 1,070,204 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 669,843 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,615,883 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 96 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 13 Best: DIAMOND I
- Trophy pushing 19 Average of their best 20: 967 trophies · 27,119 total trophies · 0 of 7 classes mastered
Current formIn form92% wins in 25 battles
-
1,855
Season 50 · in progress
Gold I
prime chaton🤯’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked10 / 80
- Trophy pushing4 / 20
Ranked
13 × 80 % = 10.4 pointsBest: DIAMOND I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 18% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
19 × 20 % = 3.8 pointsAverage of their best 20: 967 trophies · 27,119 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 913,312 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 59% |
| Ranked | Top 42% |
| Best ranked rank | Top 65% |
| Prestige | Top 42% |
| Fame | Top 70% |
| Experience | Top 60% |
| 3v3 victories | Top 70% |
| Showdown victories | Top 41% |
| Brawlers at power 11 | Top 47% |
| Collection | Top 50% |
| Best streak | Top 68% |
BRAWLERS
99 / 108 Collected
1 SHELLY
498
9
3 COLT
1,042
11
EL PRIMO
1,004
11
2 NITA
479
9
BULL
451
9
BARLEY
205
5
5 BROCK
188
9
1 POCO
157
5
ROSA
26
1
2 DYNAMIKE
1,019
11
2 RICO
1,003
11
4 DARRYL
1,002
11
1 JESSIE
389
9
1 8-BIT
146
5
4 TICK
105
1
6 JACKY
80
7
2 CARL
19
1
1 GUS
9
1
1 PENNY
8
1
9 NANI
1,072
11
3 EDGAR
1,043
11
BIBI
1,026
11
2 EMZ
547
9
1 PIPER
502
10
1 GRIFF
291
6
1 FRANK
254
7
1 BO
247
5
SHADE
198
8
GROM
183
5
GALE
149
11
3 MANDY
138
11
1 HANK
134
1
ASH
108
1
4 BONNIE
79
1
4 MEEPLE
73
7
5 COLETTE
55
1
2 BEA
26
1
2 LOLA
23
1
2 ANGELO
23
1
1 STU
20
1
1 LARRY & LAWRIE
10
1
1 MAISIE
9
1
1 TRUNK
9
1
PAM
0
1
BELLE
0
1
SAM
0
1
PEARL
0
1
BERRY
0
1
BOLT
0
1
BUZZ
1,164
11
5 SQUEAK
786
11
1 SPROUT
541
11
3 MR. P
387
9
MAX
379
9
3 DOUG
347
8
ALLI
258
8
FANG
236
1
3 MORTIS
213
11
3 GENE
112
6
FINX
94
1
7 BUSTER
82
1
5 CHARLIE
53
1
2 EVE
25
1
2 RUFFS
23
1
2 LOU
21
1
1 BYRON
13
1
1 WILLOW
10
1
1 MINA
9
1
JANET
0
5
OTIS
0
1
GRAY
0
1
R-T
0
1
CHUCK
0
1
MICO
0
1
LILY
0
1
CLANCY
0
5
MOE
0
1
LUMI
0
1
JAE-YONG
0
1
ZIGGY
0
1
GIGI
0
3
WENDY
0
1
VINCE
0
1
KIT
1,521
11
SPIKE
1,327
11
1 SURGE
1,009
11
1 CROW
1,006
11
9 NORI
1,006
11
KENJI
1,000
11
3 AMBER
342
10
LEON
320
9
5 CORDELIUS
265
1
CHESTER
208
11
1 PIERCE
122
1
1 MEG
61
1
SANDY
0
4
DRACO
0
1
3 SIRIUS
130
11
KAZE
0
1
Account value
What everything they own would cost in gems
≈ 123,657
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS99 owned
8103034142
29,742
-
Power levels105,740 power points · 220,405 coins
32,615
-
GADGETS71 owned
7,100
-
STAR POWERS56 owned
11,200
-
Hypercharges53 owned
26,500
-
GEARS33 owned
3,300
-
Buffies44 owned
13,200
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1177 missing
264,520
548,330
-
GADGETS127 missing
127,000
-
STAR POWERS142 missing
284,000
-
Hypercharges46 missing
230,000
-
GEARS577 missing
587,500
-
Buffies55 missing
110,000
55,000
-
Total
374,520
1,831,830
≈ 220,635
-
Brawlers to level 1186 missing
298,180
618,215
-
GADGETS145 missing
145,000
-
STAR POWERS160 missing
320,000
-
Hypercharges55 missing
275,000
-
GEARS632 missing
643,000
-
Buffies55 missing
110,000
55,000
-
Total
408,180
2,056,215
≈ 246,440
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 25 battles in this period
-
Prime Do
#GRLCC9VUY
Battles together25Wins together92%Their most played brawler
EdgarLast together10h 40m ago
Who they play with most: 25 battles in this period
-
Prime Do
#GRLCC9VUY
Battles together25Wins together92%Their most played brawler
EdgarLast together10h 40m ago
Who they play with most: 25 battles in this period
-
Prime Do
#GRLCC9VUY
Battles together25Wins together92%Their most played brawler
EdgarLast together10h 40m ago
Who they play with most in their last 25 battles
-
Prime Do
#GRLCC9VUY
Battles together25Wins together92%Their most played brawler
EdgarLast together10h 40m ago
BATTLE LOG
- All brawlers
Kit 12
Sirius 12
Shelly 1
- All results
- Victory
- Defeat
- Draw
-
1302
LVL11
Prime Do
1521
LVL11
prime chaton🤯
-
1309
LVL11
Prime Do
1529
LVL11
prime chaton🤯
-
1517
LVL11
prime chaton🤯
1297
LVL11
Prime Do
-
1506
LVL11
prime chaton🤯
1286
LVL11
Prime Do
-
1281
LVL11
Prime Do
1501
LVL11
prime chaton🤯
-
1287
LVL11
Prime Do
1509
LVL11
prime chaton🤯
-
1995
LVL11
Prime Do
113
LVL11
prime chaton🤯
-
97
LVL11
prime chaton🤯
1979
LVL11
Prime Do
-
82
LVL11
prime chaton🤯
1964
LVL11
Prime Do
-
80
LVL11
prime chaton🤯
1971
LVL11
Prime Do
-
69
LVL11
prime chaton🤯
1960
LVL11
Prime Do
-
1940
LVL11
Prime Do
51
LVL11
prime chaton🤯
-
46
LVL11
prime chaton🤯
1943
LVL11
Prime Do
-
34
LVL11
prime chaton🤯
1929
LVL11
Prime Do
-
29
LVL11
prime chaton🤯
1932
LVL11
Prime Do
-
20
LVL11
prime chaton🤯
1924
LVL11
Prime Do
-
15
LVL11
prime chaton🤯
1927
LVL11
Prime Do
-
1915
LVL11
Prime Do
5
LVL11
prime chaton🤯
-
1493
LVL11
prime chaton🤯
1273
LVL11
Prime Do
-
1478
LVL11
prime chaton🤯
1260
LVL11
Prime Do
-
1469
LVL11
prime chaton🤯
1253
LVL11
Prime Do
-
1458
LVL11
prime chaton🤯
1244
LVL11
Prime Do
-
1448
LVL11
prime chaton🤯
1236
LVL11
Prime Do
-
1899
LVL11
Prime Do
1432
LVL11
prime chaton🤯
-
496
LVL9
prime chaton🤯
640
LVL11
Prime Do