PROFILE
unqu1et
TROPHY ROAD
II
Highest: 84,601
WINS
RANKED
MYTHIC II
CURRENT
5,081
LEGENDARY I
HIGHEST
6,205
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 335 h
3v3: 2,879 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 556 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 3,221 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 3,096,075 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 3,096,075 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.9 % | 1,070,204 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 669,843 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,615,883 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 251 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 51 Best: LEGENDARY I
- Trophy pushing 44 Average of their best 20: 1,529 trophies · 84,598 total trophies · 2 of 7 classes mastered
Current formNormal64% wins in 25 battles
-
5,440
Season 50 · in progress
Mythic II
unqu1et’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked41 / 80
- Trophy pushing9 / 20
Ranked
51 × 80 % = 40.8 pointsBest: LEGENDARY I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 18% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
44 × 20 % = 8.8 pointsAverage of their best 20: 1,529 trophies · 84,598 total trophies · 2 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 913,312 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 6.3% |
| Ranked | Top 4.2% |
| Best ranked rank | Top 7.8% |
| Prestige | Top 8.7% |
| Fame | Top 70% |
| Experience | Top 32% |
| 3v3 victories | Top 43% |
| Showdown victories | Top 6.5% |
| Brawlers at power 11 | Top 35% |
| Collection | Top 45% |
| Best streak | Top 2.2% |
BRAWLERS
106 / 108 Collected
1 SHELLY
2,008
11
BULL
1,116
11
5 ROSA
1,099
5
1 BROCK
1,036
11
4 EL PRIMO
904
9
COLT
807
9
1 NITA
595
2
1 BARLEY
504
11
1 POCO
396
11
GUS
2,688
11
23 8-BIT
2,007
6
4 PENNY
1,128
10
4 JESSIE
1,003
7
RICO
1,000
11
TICK
1,000
10
CARL
832
11
1 JACKY
654
1
1 DARRYL
507
8
1 DYNAMIKE
502
8
FRANK
2,006
10
EDGAR
2,003
11
1 GRIFF
1,459
11
BEA
1,294
11
1 BONNIE
1,186
1
2 STU
1,174
1
1 LARRY & LAWRIE
1,162
4
3 MEEPLE
1,151
11
9 MAISIE
1,011
1
8 ANGELO
1,009
1
6 PAM
1,007
4
4 LOLA
1,003
1
NANI
903
1
3 PEARL
848
1
COLETTE
843
11
BO
789
11
3 ASH
786
11
SHADE
774
11
1 BELLE
704
1
4 BERRY
700
11
HANK
699
1
5 MANDY
649
1
1 BIBI
629
11
1 GALE
554
1
1 BOLT
542
1
1 GROM
540
4
PIPER
523
7
1 SAM
510
1
1 TRUNK
504
1
1 EMZ
434
1
30 OTIS
2,015
11
1 DAMIAN
2,002
11
1 BUZZ
1,093
1
3 LOU
1,040
1
4 JANET
1,018
1
TARA
1,015
1
1 JAE-YONG
1,010
1
5 CLANCY
1,009
1
1 FINX
1,004
2
1 WILLOW
1,002
1
1 BYRON
1,000
11
SQUEAK
1,000
10
LUMI
1,000
11
ALLI
1,000
11
RUFFS
929
11
GRAY
799
1
FANG
790
7
MINA
692
11
4 CHUCK
680
1
MORTIS
646
9
LILY
615
1
MAX
592
11
3 BUSTER
585
7
NAJIA
559
1
1 GIGI
551
1
MICO
546
1
3 GENE
434
11
2 SPROUT
363
1
21 EVE
360
1
CHARLIE
334
1
4 STARR NOVA
265
1
13 R-T
205
1
8 COSMO
146
1
3 ZIGGY
86
6
1 OLLIE
68
8
1 JUJU
12
8
2 DOUG
9
1
MR. P
0
7
MELODIE
0
7
MOE
0
1
WENDY
0
3
1 KIT
1,222
10
SURGE
1,191
1
4 NORI
1,178
1
2 SANDY
1,057
1
5 LEON
1,035
1
AMBER
1,010
11
CORDELIUS
1,000
1
1 CROW
870
11
CHESTER
781
11
KENJI
528
1
1 SPIKE
314
1
1 MEG
251
1
DRACO
4
3
PIERCE
0
1
3 KAZE
319
1
3 SIRIUS
182
6
Account value
What everything they own would cost in gems
≈ 144,503
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS106 owned
8103041142
32,185
-
Power levels136,040 power points · 283,135 coins
41,918
-
GADGETS86 owned
8,600
-
STAR POWERS76 owned
15,200
-
Hypercharges61 owned
30,500
-
GEARS11 owned
1,100
-
Buffies50 owned
15,000
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1176 missing
260,400
539,955
-
GADGETS126 missing
126,000
-
STAR POWERS136 missing
272,000
-
Hypercharges45 missing
225,000
-
GEARS642 missing
653,000
-
Buffies49 missing
98,000
49,000
-
Total
358,400
1,864,955
≈ 222,336
-
Brawlers to level 1178 missing
267,880
555,485
-
GADGETS130 missing
130,000
-
STAR POWERS140 missing
280,000
-
Hypercharges47 missing
235,000
-
GEARS654 missing
665,000
-
Buffies49 missing
98,000
49,000
-
Total
365,880
1,914,485
≈ 228,037
What money can’t buy
Skins seen
5
13
42
15
5
1
1
Only what we've seen them wear in matches, so they surely have more.
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 15 | 60% | 0% | |
| 10 | 70% | 0% |
Teammates
Who they play with most: 25 battles in this period
-
darling uli🇰🇬
#LLUCR2YLY
Battles together25Wins together64%Their most played brawler
EdgarLast together18m 47s ago -
JagPanther Ⅳ
#R9GV2GQ0V
Battles together3Wins together67%Their most played brawler
GriffLast together24m 9s ago -
GOAT МИХМИХ
#P8LQ0LP20
Battles together3Wins together33%Their most played brawler
MandyLast together40m 49s ago
Who they play with most: 25 battles in this period
-
darling uli🇰🇬
#LLUCR2YLY
Battles together25Wins together64%Their most played brawler
EdgarLast together18m 47s ago -
JagPanther Ⅳ
#R9GV2GQ0V
Battles together3Wins together67%Their most played brawler
GriffLast together24m 9s ago -
GOAT МИХМИХ
#P8LQ0LP20
Battles together3Wins together33%Their most played brawler
MandyLast together40m 49s ago
Who they play with most: 25 battles in this period
-
darling uli🇰🇬
#LLUCR2YLY
Battles together25Wins together64%Their most played brawler
EdgarLast together18m 47s ago -
JagPanther Ⅳ
#R9GV2GQ0V
Battles together3Wins together67%Their most played brawler
GriffLast together24m 9s ago -
GOAT МИХМИХ
#P8LQ0LP20
Battles together3Wins together33%Their most played brawler
MandyLast together40m 49s ago
Who they play with most in their last 25 battles
-
darling uli🇰🇬
#LLUCR2YLY
Battles together25Wins together64%Their most played brawler
EdgarLast together18m 47s ago -
JagPanther Ⅳ
#R9GV2GQ0V
Battles together3Wins together67%Their most played brawler
GriffLast together24m 9s ago -
GOAT МИХМИХ
#P8LQ0LP20
Battles together3Wins together33%Their most played brawler
MandyLast together40m 49s ago
BATTLE LOG
- All brawlers
Bull 7
Crow 6
Ruffs 4
Griff 4
Colette 3
Sirius 1
- All match types
Trophies 15
Ranked 10
- All modes
Mega Duo Showdown 13
Heist 5
Brawl Ball 3
Hot Zone 2
Gem Grab 2
- All results
- Victory
- Defeat
- Draw
-
RANKED
VS1m 10s
-
RANKED
VS1m 42s
-
RANKED
VS1m 32s
-
RANKED
VS2m 55s
-
RANKED
VS2m 45s
-
RANKED
VS1m 35s
-
RANKED
VS1m 48s
-
RANKED
VS2m 30s
-
RANKED
VS2m 30s
-
RANKED
VS1m 50s
-
865
LVL11
unqu1et
2000
LVL11
darling uli🇰🇬
-
868
LVL11
unqu1et
2000
LVL11
darling uli🇰🇬
-
867
LVL11
unqu1et
2000
LVL11
darling uli🇰🇬
-
2004
LVL11
darling uli🇰🇬
871
LVL11
unqu1et
-
2000
LVL11
darling uli🇰🇬
866
LVL11
unqu1et
-
871
LVL11
unqu1et
2005
LVL11
darling uli🇰🇬
-
659
LVL11
darling uli🇰🇬
931
LVL11
unqu1et
-
924
LVL11
unqu1et
651
LVL11
darling uli🇰🇬
-
VS1m 18s
-
VS1m 23s
-
165
LVL6
unqu1et
613
LVL11
darling uli🇰🇬
-
1449
LVL11
unqu1et
2000
LVL11
darling uli🇰🇬
-
1456
LVL11
unqu1et
2009
LVL11
darling uli🇰🇬
-
1444
LVL11
unqu1et
2001
LVL11
darling uli🇰🇬
-
2004
LVL11
darling uli🇰🇬
1446
LVL11
unqu1et






































