PROFILE
TW|momo😱🥇
TROPHY ROAD
III
Highest: 48,869
WINS
RANKED
SILVER I
CURRENT
750
GOLD III
HIGHEST
3,849
CHAMPIONSHIP CHALLENGE
✕ Not qualified
MARTIAN FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 285 h
3v3: 3,122 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 1,226 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 1,052 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,803,863 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,803,863 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 987,159 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 616,263 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,488,566 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 216 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 10 Best: GOLD III
- Trophy pushing 22 Average of their best 20: 924 trophies · 48,869 total trophies · 0 of 7 classes mastered
Current formIn form92% wins in 25 battles
TW|momo😱🥇’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked8 / 80
- Trophy pushing4 / 20
Ranked
10 × 80 % = 8.0 pointsBest: GOLD III
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. They have not played Ranked this season, so only their all-time best counts.
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
22 × 20 % = 4.4 pointsAverage of their best 20: 924 trophies · 48,869 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 921,901 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 30% |
| Ranked | Top 85% |
| Best ranked rank | Top 75% |
| Prestige | Top 51% |
| Fame | Top 31% |
| Experience | Top 31% |
| 3v3 victories | Top 41% |
| Showdown victories | Top 22% |
| Brawlers at power 11 | Top 42% |
| Collection | Top 36% |
| Best streak | Top 69% |
BRAWLERS
106 / 108 Collected
SHELLY
624
11
BULL
634
11
COLT
594
11
3 ROSA
528
11
EL PRIMO
524
9
1 NITA
521
11
1 POCO
516
9
2 BROCK
411
9
2 BARLEY
386
9
DYNAMIKE
1,041
11
RICO
778
11
2 JACKY
521
11
2 DARRYL
426
7
1 CARL
404
8
2 TICK
390
10
2 JESSIE
384
9
1 8-BIT
367
7
1 GUS
342
7
1 PENNY
306
6
1 EDGAR
1,012
11
2 PIPER
1,010
11
1 MANDY
1,010
11
FRANK
1,000
11
1 EMZ
648
11
STU
538
9
1 GALE
527
9
BIBI
526
9
GROM
524
9
2 COLETTE
521
9
NANI
472
8
1 LARRY & LAWRIE
436
9
1 GRIFF
411
7
1 PEARL
410
11
1 BO
359
7
MAISIE
332
7
1 ASH
331
7
SHADE
325
8
6 SAM
324
7
4 ANGELO
323
8
5 BELLE
320
7
1 BONNIE
317
5
1 LOLA
315
5
1 PAM
311
8
1 BEA
310
7
HANK
266
8
2 TRUNK
259
8
1 BERRY
251
7
5 MEEPLE
220
7
BOLT
0
1
MICO
2,014
11
DOUG
1,109
11
MORTIS
1,032
11
3 MAX
1,010
10
1 GLOWY
637
11
FANG
582
11
1 MOE
524
7
2 BUZZ
522
11
3 LILY
507
7
1 WILLOW
437
7
1 BYRON
432
9
1 LOU
424
9
2 SPROUT
416
9
2 FINX
398
8
2 MR. P
388
9
RUFFS
377
9
EVE
376
8
1 SQUEAK
364
8
2 MELODIE
346
7
1 JANET
336
9
1 NAJIA
329
7
1 BUSTER
327
9
4 CHUCK
319
9
1 GRAY
315
10
1 R-T
314
7
1 CHARLIE
312
8
1 OTIS
308
6
MINA
294
6
ZIGGY
278
1
2 ALLI
251
7
1 TARA
250
6
GIGI
250
8
4 GENE
221
8
5 OLLIE
217
6
4 JAE-YONG
211
6
1 JUJU
210
5
1 CLANCY
185
7
3 LUMI
176
6
5 DAMIAN
98
9
1 WENDY
12
5
STARR NOVA
0
1
KIT
1,052
11
2 SURGE
1,007
10
SPIKE
774
11
1 KENJI
752
10
2 LEON
518
11
1 CROW
502
9
SANDY
487
11
3 CORDELIUS
411
11
4 NORI
411
10
1 AMBER
396
7
2 CHESTER
391
7
3 PIERCE
349
7
3 MEG
316
6
DRACO
229
6
1 KAZE
435
9
3 SIRIUS
426
11
Account value
What everything they own would cost in gems
≈ 153,218
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS106 owned
8103041142
32,185
-
Power levels168,710 power points · 353,620 coins
52,233
-
GADGETS144 owned
14,400
-
STAR POWERS95 owned
19,000
-
Hypercharges54 owned
27,000
-
GEARS29 owned
3,000
-
Buffies18 owned
5,400
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1180 missing
227,730
469,470
-
GADGETS68 missing
68,000
-
STAR POWERS117 missing
234,000
-
Hypercharges52 missing
260,000
-
GEARS624 missing
634,000
-
Buffies81 missing
162,000
81,000
-
Total
389,730
1,746,470
≈ 213,620
-
Brawlers to level 1182 missing
235,210
485,000
-
GADGETS72 missing
72,000
-
STAR POWERS121 missing
242,000
-
Hypercharges54 missing
270,000
-
GEARS636 missing
646,000
-
Buffies81 missing
162,000
81,000
-
Total
397,210
1,796,000
≈ 219,321
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 6 battles in this period
-
no teaming
#RVUCVUYU8
Battles together6Wins together83%Their most played brawler
KitLast together3h 20m ago
Who they play with most: 25 battles in this period
-
Idanos
#2UYV09C090
Battles together19Wins together95%Their most played brawler
BoltLast together2d ago -
Harel
#2U8GQ2YU8Q
Battles together19Wins together95%Their most played brawler
PierceLast together2d ago -
no teaming
#RVUCVUYU8
Battles together6Wins together83%Their most played brawler
KitLast together3h 20m ago
Who they play with most: 25 battles in this period
-
Idanos
#2UYV09C090
Battles together19Wins together95%Their most played brawler
BoltLast together2d ago -
Harel
#2U8GQ2YU8Q
Battles together19Wins together95%Their most played brawler
PierceLast together2d ago -
no teaming
#RVUCVUYU8
Battles together6Wins together83%Their most played brawler
KitLast together3h 20m ago
Who they play with most in their last 25 battles
-
Idanos
#2UYV09C090
Battles together19Wins together95%Their most played brawler
BoltLast together2d ago -
Harel
#2U8GQ2YU8Q
Battles together19Wins together95%Their most played brawler
PierceLast together2d ago -
no teaming
#RVUCVUYU8
Battles together6Wins together83%Their most played brawler
KitLast together3h 20m ago
BATTLE LOG
- All modes
Knockout 12
Brawl Hockey 7
Mega Duo Showdown 6
- All results
- Victory
- Defeat
- Draw
-
412
LVL10
no teaming
403
LVL10
TW|momo😱🥇
-
386
LVL10
TW|momo😱🥇
395
LVL10
no teaming
-
370
LVL10
TW|momo😱🥇
379
LVL10
no teaming
-
364
LVL10
no teaming
355
LVL10
TW|momo😱🥇
-
366
LVL10
no teaming
357
LVL10
TW|momo😱🥇
-
351
LVL10
no teaming
335
LVL10
TW|momo😱🥇
-
VS1m 35s
-
VS2m 30s
-
VS1m 6s
-
VS35s
-
VS59s
-
VS39s
-
VS35s
-
VS52s
-
VS2m 18s
-
VS28s
-
VS26s
-
VS31s
-
VS31s
-
VS39s
-
VS1m 7s
-
VS24s
-
VS30s
-
VS25s
-
VS40s