PROFILE
yagmur
TROPHY ROAD
II
Highest: 26,694
WINS
RANKED
GOLD I
CURRENT
1,852
DIAMOND I
HIGHEST
3,288
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.7 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 131 h
3v3: 1,233 wins ÷ 64.7% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 72 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 1,337 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.7 % | 3,486,344 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 3,486,344 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.9 % | 1,177,326 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 744,774 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,785,442 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 99 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 13 Best: DIAMOND I
- Trophy pushing 13 Average of their best 20: 608 trophies · 26,693 total trophies · 0 of 7 classes mastered
Current formIn form80% wins in 25 battles
-
1,890
Season 50 · in progress
Gold I
yagmur’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked10 / 80
- Trophy pushing3 / 20
Ranked
13 × 80 % = 10.4 pointsBest: DIAMOND I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 18% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
13 × 20 % = 2.6 pointsAverage of their best 20: 608 trophies · 26,693 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 926,429 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 60% |
| Ranked | Top 40% |
| Best ranked rank | Top 65% |
| Prestige | Top 88% |
| Fame | Top 70% |
| Experience | Top 62% |
| 3v3 victories | Top 66% |
| Showdown victories | Top 41% |
| Brawlers at power 11 | Top 51% |
| Collection | Top 59% |
| Best streak | Top 48% |
BRAWLERS
93 / 108 Collected
SHELLY
219
8
2 COLT
458
11
3 EL PRIMO
378
8
1 BROCK
357
7
3 NITA
311
8
2 ROSA
285
7
BARLEY
220
7
POCO
180
7
BULL
89
3
RICO
686
8
5 JESSIE
547
11
2 PENNY
498
9
3 8-BIT
433
7
6 DYNAMIKE
379
8
CARL
287
7
GUS
226
8
5 DARRYL
168
6
3 JACKY
144
5
7 TICK
111
8
7 EDGAR
1,039
11
MANDY
636
11
4 FRANK
583
11
3 EMZ
577
9
COLETTE
559
10
3 PIPER
517
9
5 PAM
516
7
BERRY
440
11
9 MAISIE
439
7
1 GRIFF
340
8
1 SHADE
329
8
3 BO
304
6
NANI
299
7
BIBI
256
8
3 GALE
249
6
STU
244
6
3 SAM
228
7
BELLE
224
5
1 BEA
187
7
3 HANK
186
7
1 LOLA
144
7
11 BONNIE
141
6
11 ANGELO
138
8
10 PEARL
127
7
6 LARRY & LAWRIE
119
6
5 BOLT
101
9
7 TRUNK
91
8
7 ASH
83
5
7 MEEPLE
79
7
1 GROM
61
6
4 SQUEAK
793
11
MORTIS
604
11
MAX
578
9
3 CHUCK
564
10
1 LILY
467
11
FINX
444
10
2 SPROUT
421
8
3 TARA
379
8
1 FANG
379
11
BYRON
352
8
5 GLOWY
333
9
5 DOUG
265
11
LOU
257
10
1 LUMI
142
5
2 WILLOW
141
7
9 BUSTER
137
7
9 EVE
134
8
5 OTIS
123
7
9 GENE
115
6
7 MICO
108
10
7 JAE-YONG
94
7
7 JANET
88
7
5 OLLIE
86
7
6 GRAY
74
11
5 DAMIAN
65
7
5 RUFFS
57
9
5 R-T
54
9
1 CLANCY
11
7
1 GIGI
11
7
ZIGGY
0
1
2 LEON
853
11
5 AMBER
656
10
5 MEG
499
11
3 CORDELIUS
467
11
19 SPIKE
315
11
NORI
307
11
SANDY
275
10
12 SURGE
196
8
6 KENJI
188
10
5 KIT
87
11
3 DRACO
40
10
2 PIERCE
22
10
12 KAZE
218
11
6 SIRIUS
82
11
Account value
What everything they own would cost in gems
≈ 117,044
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS93 owned
8103030122
26,948
-
Power levels139,430 power points · 291,525 coins
43,096
-
GADGETS69 owned
6,900
-
STAR POWERS51 owned
10,200
-
Hypercharges47 owned
23,500
-
GEARS40 owned
4,000
-
Buffies8 owned
2,400
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1173 missing
208,390
430,620
-
GADGETS117 missing
117,000
-
STAR POWERS135 missing
270,000
-
Hypercharges46 missing
230,000
-
GEARS535 missing
546,000
-
Buffies82 missing
164,000
82,000
-
Total
372,390
1,675,620
≈ 204,801
-
Brawlers to level 1188 missing
264,490
547,095
-
GADGETS147 missing
147,000
-
STAR POWERS165 missing
330,000
-
Hypercharges61 missing
305,000
-
GEARS625 missing
636,000
-
Buffies91 missing
182,000
91,000
-
Total
446,490
2,056,095
≈ 250,259
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 25 battles in this period
-
şapşik kapibara
#Y22RQ8YUY
Battles together12Wins together67%Their most played brawler
Starr NovaLast together1h 56m ago -
sorry
#2RURQLCU9V
Battles together2Wins together100%Their most played brawler
MortisLast together3h 33m ago -
João gamer
#2GGRGY080P
Battles together2Wins together50%Their most played brawler
MaxLast together3h 36m ago
Who they play with most: 25 battles in this period
-
şapşik kapibara
#Y22RQ8YUY
Battles together12Wins together67%Their most played brawler
Starr NovaLast together1h 56m ago -
sorry
#2RURQLCU9V
Battles together2Wins together100%Their most played brawler
MortisLast together3h 33m ago -
João gamer
#2GGRGY080P
Battles together2Wins together50%Their most played brawler
MaxLast together3h 36m ago
Who they play with most: 25 battles in this period
-
şapşik kapibara
#Y22RQ8YUY
Battles together12Wins together67%Their most played brawler
Starr NovaLast together1h 56m ago -
sorry
#2RURQLCU9V
Battles together2Wins together100%Their most played brawler
MortisLast together3h 33m ago -
João gamer
#2GGRGY080P
Battles together2Wins together50%Their most played brawler
MaxLast together3h 36m ago
Who they play with most in their last 25 battles
-
şapşik kapibara
#Y22RQ8YUY
Battles together12Wins together67%Their most played brawler
Starr NovaLast together1h 56m ago -
sorry
#2RURQLCU9V
Battles together2Wins together100%Their most played brawler
MortisLast together3h 33m ago -
João gamer
#2GGRGY080P
Battles together2Wins together50%Their most played brawler
MaxLast together3h 36m ago
BATTLE LOG
- All brawlers
Sandy 8
Cordelius 8
Damian 3
Squeak 2
Bull 1
Nori 1
Kenji 1
Lou 1
- All modes
Knockout 5v5 12
Trio Showdown 10
Loaded Showdown 3
- All results
- Victory
- Defeat
- Draw