PROFILE
search
TROPHY ROAD
III
Highest: 58,444
WINS
RANKED
DIAMOND I
CURRENT
3,011
DIAMOND II
HIGHEST
3,951
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.7 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 239 h
3v3: 2,618 wins ÷ 64.7% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 468 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 1,605 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.7 % | 3,486,344 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 3,486,344 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.9 % | 1,177,326 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 744,774 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,785,442 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 181 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 17 Best: DIAMOND II
- Trophy pushing 26 Average of their best 20: 1,145 trophies · 58,436 total trophies · 0 of 7 classes mastered
Current formNormal72% wins in 25 battles
-
3,051
Season 50 · in progress
Diamond I
search’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked13 / 80
- Trophy pushing5 / 20
Ranked
17 × 80 % = 13.6 pointsBest: DIAMOND II
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 18% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
26 × 20 % = 5.2 pointsAverage of their best 20: 1,145 trophies · 58,436 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 919,464 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 20% |
| Ranked | Top 21% |
| Best ranked rank | Top 54% |
| Prestige | Top 37% |
| Fame | Top 70% |
| Experience | Top 46% |
| 3v3 victories | Top 45% |
| Showdown victories | Top 24% |
| Brawlers at power 11 | Top 81% |
| Collection | Top 31% |
| Best streak | Top 29% |
BRAWLERS
102 / 108 Collected
1 SHELLY
1,010
11
1 COLT
1,395
10
6 BROCK
1,030
10
3 EL PRIMO
664
9
BULL
603
8
NITA
521
7
2 POCO
443
7
BARLEY
355
7
4 ROSA
310
6
RICO
1,134
8
3 DYNAMIKE
1,001
7
TICK
555
8
12 8-BIT
514
7
1 GUS
506
7
DARRYL
478
5
1 PENNY
427
8
6 CARL
382
7
JESSIE
375
6
14 JACKY
311
6
3 EDGAR
2,002
11
MANDY
1,454
10
COLETTE
1,192
10
4 SHADE
1,001
9
FRANK
833
8
BIBI
784
8
1 GROM
753
11
MEEPLE
655
7
PIPER
643
7
BOLT
635
8
1 NANI
609
7
PEARL
598
7
STU
495
9
1 EMZ
477
7
BEA
456
7
2 GRIFF
441
7
4 BELLE
396
7
LOLA
372
8
1 PAM
371
7
2 TRUNK
358
7
18 MAISIE
356
7
2 ANGELO
351
8
3 GALE
350
7
2 BONNIE
343
7
2 BERRY
333
8
4 HANK
322
7
1 ASH
313
7
1 BO
310
6
12 LARRY & LAWRIE
291
7
1 SAM
277
7
MORTIS
1,661
11
BYRON
1,011
8
4 CHARLIE
705
7
DAMIAN
680
8
3 CLANCY
648
9
3 STARR NOVA
639
8
GRAY
625
7
2 MAX
617
8
1 OTIS
614
9
7 LILY
608
8
5 MR. P
559
8
1 FANG
535
9
SQUEAK
512
7
2 LUMI
508
7
EVE
475
8
8 RUFFS
468
7
1 GENE
463
8
TARA
445
7
2 OLLIE
445
7
5 BUZZ
435
7
2 DOUG
434
8
GLOWY
430
7
JAE-YONG
401
7
JANET
393
8
SPROUT
381
7
3 BUSTER
373
8
2 ALLI
370
7
3 CHUCK
367
7
2 VINCE
361
8
1 MELODIE
356
9
5 GIGI
353
7
18 MINA
323
7
1 ZIGGY
320
7
2 FINX
315
7
4 LOU
277
7
2 R-T
261
7
WILLOW
256
7
11 COSMO
179
7
3 MICO
167
7
5 JUJU
154
7
4 NAJIA
52
6
3 WENDY
52
6
SPIKE
1,207
11
1 KIT
1,136
9
CORDELIUS
1,095
11
SURGE
1,082
10
17 CHESTER
1,010
11
3 CROW
1,006
9
1 PIERCE
739
9
LEON
666
9
DRACO
509
9
MEG
409
7
2 KAZE
564
10
Account value
What everything they own would cost in gems
≈ 132,147
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS102 owned
8103042101
28,739
-
Power levels102,820 power points · 215,255 coins
31,808
-
GADGETS179 owned
17,900
-
STAR POWERS45 owned
9,000
-
Hypercharges53 owned
26,500
-
GEARS31 owned
3,200
-
Buffies50 owned
15,000
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1195 missing
278,660
576,775
-
GADGETS25 missing
25,000
-
STAR POWERS159 missing
318,000
-
Hypercharges49 missing
245,000
-
GEARS597 missing
606,000
-
Buffies46 missing
92,000
46,000
-
Total
370,660
1,816,775
≈ 218,744
-
Brawlers to level 11101 missing
301,100
623,365
-
GADGETS37 missing
37,000
-
STAR POWERS171 missing
342,000
-
Hypercharges55 missing
275,000
-
GEARS634 missing
644,000
-
Buffies49 missing
98,000
49,000
-
Total
399,100
1,970,365
≈ 236,947
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 22 | 73% | 11% | |
| 3 | 67% | 33% |
Teammates
Who they play with most: 25 battles in this period
-
🍡愛 | beri🍥
#802Q882VYC
Battles together11Wins together73%Their most played brawler
PennyLast together7h 53m ago
Who they play with most: 25 battles in this period
-
🍡愛 | beri🍥
#802Q882VYC
Battles together11Wins together73%Their most played brawler
PennyLast together7h 53m ago
Who they play with most: 25 battles in this period
-
🍡愛 | beri🍥
#802Q882VYC
Battles together11Wins together73%Their most played brawler
PennyLast together7h 53m ago
Who they play with most in their last 25 battles
-
🍡愛 | beri🍥
#802Q882VYC
Battles together11Wins together73%Their most played brawler
PennyLast together7h 53m ago
BATTLE LOG
- All brawlers
Edgar 15
Mandy 3
Mortis 3
Bull 1
Nani 1
Pierce 1
Leon 1
- All match types
Trophies 22
Ranked 3
- All modes
Loaded Showdown 13
Wipeout 5v5 7
Brawl Hockey 2
Gem Grab 1
Knockout 1
Brawl Ball 1
- All results
- Victory
- Defeat
- Draw
-
VS1m 10s
-
VS1m 38s
-
RANKED
VS2m 22s
- RANKED
-
RANKED
VS1m 10s
-
VS1m 41s
1740
LVL11
haijun
486
LVL8
🍡愛 | beri🍥
STAR PLAYER
1439
LVL10
search
1000
LVL11
67 топ 52 топ
547
LVL10
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