PROFILE
LG|LUFFY💥
TROPHY ROAD
III
Highest: 38,984
WINS
RANKED
GOLD II
CURRENT
2,206
DIAMOND III
HIGHEST
4,360
CHAMPIONSHIP CHALLENGE
✕ Not qualified
LUNAR FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 191 h
3v3: 2,019 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 184 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 1,615 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,423,055 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,423,055 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 875,952 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.5 % | 546,971 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,319,747 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 145 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 18 Best: DIAMOND III
- Trophy pushing 22 Average of their best 20: 1,023 trophies · 38,969 total trophies · 0 of 7 classes mastered
Current formOut of form30% wins in 23 battles
-
2,206
Season 50 · in progress
Gold II
LG|LUFFY💥’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked15 / 80
- Trophy pushing4 / 20
Ranked
18 × 80 % = 14.4 pointsBest: DIAMOND III
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 16% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
22 × 20 % = 4.4 pointsAverage of their best 20: 1,023 trophies · 38,969 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 896,287 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 44% |
| Ranked | Top 32% |
| Best ranked rank | Top 46% |
| Prestige | Top 45% |
| Fame | Top 37% |
| Experience | Top 50% |
| 3v3 victories | Top 55% |
| Showdown victories | Top 33% |
| Brawlers at power 11 | Top 30% |
| Collection | Top 38% |
| Best streak | Top 56% |
BRAWLERS
108 / 108 Collected
1 SHELLY
537
11
COLT
1,040
11
POCO
923
11
1 EL PRIMO
338
8
BROCK
330
7
BULL
301
11
BARLEY
255
4
ROSA
207
4
3 NITA
166
4
RICO
1,184
11
1 DYNAMIKE
1,029
11
TICK
617
11
1 DARRYL
502
10
1 CARL
367
7
1 JESSIE
269
11
1 GUS
252
7
JACKY
249
6
3 PENNY
241
11
1 8-BIT
153
1
4 BIBI
2,020
11
1 EMZ
1,160
11
MANDY
1,159
11
2 EDGAR
1,079
11
2 PIPER
1,028
11
1 SHADE
1,005
11
STU
762
11
COLETTE
425
11
GRIFF
387
11
1 FRANK
367
11
GALE
328
7
BO
292
1
1 MAISIE
256
7
1 ANGELO
256
7
1 NANI
254
7
1 BEA
251
7
BONNIE
225
1
1 HANK
221
1
4 GROM
171
3
6 LOLA
159
1
10 LARRY & LAWRIE
155
7
3 BOLT
153
1
PEARL
149
1
9 SAM
134
7
9 BERRY
132
7
3 MEEPLE
130
1
8 TRUNK
123
1
4 ASH
116
1
4 PAM
109
1
7 BELLE
93
1
MORTIS
1,096
11
2 DOUG
1,048
11
1 BUZZ
1,012
11
BYRON
442
11
1 LILY
357
8
MINA
345
11
1 FINX
330
11
TARA
317
11
MELODIE
314
11
FANG
290
7
MAX
259
7
LOU
257
1
1 MOE
256
7
1 BUSTER
252
1
2 SQUEAK
250
7
2 JUJU
223
1
DAMIAN
205
11
OLLIE
202
1
2 JAE-YONG
199
1
7 STARR NOVA
197
7
2 RUFFS
194
1
2 NAJIA
186
7
1 GRAY
184
7
11 OTIS
182
1
9 JANET
135
1
1 WILLOW
131
7
2 ZIGGY
120
1
3 SPROUT
119
1
5 EVE
117
1
1 LUMI
108
8
7 MR. P
98
1
2 CHARLIE
73
1
4 GIGI
56
7
4 GLOWY
52
7
2 COSMO
49
1
4 R-T
48
7
3 MICO
37
1
3 VINCE
35
1
2 WENDY
26
1
2 CHUCK
21
5
2 ALLI
21
4
1 GENE
10
1
1 CLANCY
10
1
1 SPIKE
1,183
11
CROW
1,000
11
SURGE
823
11
KENJI
578
11
LEON
565
11
CORDELIUS
342
7
3 NORI
293
7
2 SANDY
281
7
5 KIT
261
7
2 MEG
250
11
1 DRACO
194
1
1 PIERCE
165
1
4 AMBER
143
1
9 CHESTER
138
7
SIRIUS
558
11
KAZE
273
7
Account value
What everything they own would cost in gems
≈ 156,340
GEMS
Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels151,280 power points · 312,785 coins
46,407
-
GADGETS134 owned
13,400
-
STAR POWERS72 owned
14,400
-
Hypercharges71 owned
35,500
-
GEARS19 owned
2,050
-
Buffies39 owned
11,700
Brawlers at the gem price of their rarity; everything else at the game’s exchange rate (10 coins or 10 power points per gem). Skins do not count: the API only shows the one each brawler is wearing.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1173 missing
252,640
525,835
-
GADGETS82 missing
82,000
-
STAR POWERS144 missing
288,000
-
Hypercharges37 missing
185,000
-
GEARS646 missing
655,500
-
Buffies60 missing
120,000
60,000
-
Total
372,640
1,796,335
≈ 216,898
What money can’t buy
Progress
ExampleStatistics
Last 23 battles (friendly games not included)
Teammates
Who they play with most: 24 battles in this period
-
Toxic☢️
#2QQ9VUUJQ8
Battles together22Wins together27%Their most played brawler
SurgeLast together56m 6s ago -
LG|TICK⚡
#GYVVCU0JU
Battles together5Wins together0%Their most played brawler
SiriusLast together13h 40m ago
Who they play with most: 25 battles in this period
-
Toxic☢️
#2QQ9VUUJQ8
Battles together22Wins together27%Their most played brawler
SurgeLast together56m 6s ago -
LG|TICK⚡
#GYVVCU0JU
Battles together5Wins together0%Their most played brawler
SiriusLast together13h 40m ago
Who they play with most: 25 battles in this period
-
Toxic☢️
#2QQ9VUUJQ8
Battles together22Wins together27%Their most played brawler
SurgeLast together56m 6s ago -
LG|TICK⚡
#GYVVCU0JU
Battles together5Wins together0%Their most played brawler
SiriusLast together13h 40m ago
Who they play with most in their last 25 battles
-
Toxic☢️
#2QQ9VUUJQ8
Battles together22Wins together27%Their most played brawler
SurgeLast together56m 6s ago -
LG|TICK⚡
#GYVVCU0JU
Battles together5Wins together0%Their most played brawler
SiriusLast together13h 40m ago
BATTLE LOG
- All brawlers
Griff 10
Poco 6
Colt 2
Rico 1
Tick 1
Fang 1
Max 1
Mandy 1
Kenji 1
Surge 1
- All match types
Trophies 23- Friendly 2
- All modes
Mega Duo Showdown 17
Brawl Ball 6
Solo Showdown 2
- All results
- Victory
- Defeat
- Draw
-
FRIENDLY
RANK 2
Solo Showdown
-
FRIENDLY
RANK 1
Solo Showdown
-
1188
LVL11
LG|LUFFY💥
262
LVL8
Toxic☢️
-
622
LVL11
LG|LUFFY💥
605
LVL11
Toxic☢️
-
1463
LVL11
Toxic☢️
390
LVL11
LG|LUFFY💥
-
393
LVL11
LG|LUFFY💥
1556
LVL11
Toxic☢️
-
1540
LVL11
Toxic☢️
377
LVL11
LG|LUFFY💥
-
369
LVL11
LG|LUFFY💥
1532
LVL11
Toxic☢️
-
1543
LVL11
Toxic☢️
372
LVL11
LG|LUFFY💥
-
375
LVL11
LG|LUFFY💥
1554
LVL11
Toxic☢️
-
360
LVL11
LG|LUFFY💥
1539
LVL11
Toxic☢️
-
1375
LVL11
Toxic☢️
363
LVL11
LG|LUFFY💥
-
292
LVL7
LG|LUFFY💥
1547
LVL11
Toxic☢️
-
262
LVL7
LG|LUFFY💥
1558
LVL11
Toxic☢️
-
928
LVL11
LG|LUFFY💥
1569
LVL11
Toxic☢️
-
1572
LVL11
Toxic☢️
927
LVL11
LG|LUFFY💥
-
912
LVL11
LG|LUFFY💥
1557
LVL11
Toxic☢️
-
1568
LVL11
Toxic☢️
917
LVL11
LG|LUFFY💥
-
916
LVL11
LG|LUFFY💥
1571
LVL11
Toxic☢️
-
VS1m 31s
-
VS31s
-
VS1m 2s
-
VS2m 10s
-
VS1m 10s
-
VS1m 32s