PROFILE
在垃圾桶里
TROPHY ROAD
II
Highest: 54,369
WINS
RANKED
MYTHIC III
CURRENT
5,546
LEGENDARY I
HIGHEST
6,005
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 308 h
3v3: 5,380 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 399 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 275 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,423,055 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,423,055 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 875,952 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.5 % | 546,971 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,319,747 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 240 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 52 Best: LEGENDARY I
- Trophy pushing 51 Average of their best 20: 1,869 trophies · 54,369 total trophies · 4 of 7 classes mastered
Current formNormal76% wins in 25 battles
-
5,630
Season 50 · in progress
Mythic III
在垃圾桶里’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked42 / 80
- Trophy pushing10 / 20
Ranked
52 × 80 % = 41.6 pointsBest: LEGENDARY I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 15% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
51 × 20 % = 10.2 pointsAverage of their best 20: 1,869 trophies · 54,369 total trophies · 4 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 868,930 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 25% |
| Ranked | Top 2.5% |
| Best ranked rank | Top 8.5% |
| Prestige | Top 16% |
| Fame | Top 71% |
| Experience | Top 42% |
| 3v3 victories | Top 26% |
| Showdown victories | Top 70% |
| Brawlers at power 11 | Top 53% |
| Collection | Top 48% |
| Best streak | Top 30% |
BRAWLERS
97 / 108 Collected
4 SHELLY
100
7
2 BROCK
575
7
BULL
454
8
COLT
304
7
1 POCO
206
6
1 BARLEY
182
7
11 EL PRIMO
173
7
6 NITA
109
7
2 ROSA
21
1
RICO
1,527
9
TICK
1,175
11
DARRYL
580
8
CARL
382
7
2 8-BIT
361
9
GUS
359
8
DYNAMIKE
234
3
5 JACKY
60
1
2 PENNY
42
1
2 JESSIE
21
1
5 GROM
2,217
11
2 ASH
2,203
11
1 PEARL
2,021
11
STU
2,016
11
3 SAM
2,011
11
1 HANK
1,238
11
SHADE
1,063
11
BONNIE
1,051
10
MANDY
541
7
6 EDGAR
381
7
1 TRUNK
347
9
GRIFF
338
7
1 EMZ
293
7
17 LARRY & LAWRIE
285
6
2 NANI
268
8
14 LOLA
225
3
BELLE
217
8
BO
210
7
13 COLETTE
205
6
3 BERRY
205
7
FRANK
203
1
BIBI
175
1
PIPER
131
1
9 ANGELO
126
7
6 PAM
75
3
5 MAISIE
65
1
2 MEEPLE
26
1
1 BOLT
20
7
BEA
0
1
GALE
0
1
2 GIGI
2,502
11
3 BUZZ
2,202
11
2 BUSTER
2,107
11
3 DOUG
2,103
11
2 GLOWY
2,059
11
WILLOW
2,030
11
1 MOE
2,008
11
SQUEAK
1,347
11
1 MORTIS
1,221
11
4 CHARLIE
1,162
11
SPROUT
1,109
9
3 LUMI
1,024
11
4 JUJU
1,003
10
1 MR. P
375
8
GENE
253
8
1 DAMIAN
250
6
MAX
247
4
11 OLLIE
165
7
10 ZIGGY
150
4
9 MINA
126
6
6 CHUCK
78
1
5 RUFFS
60
1
1 R-T
13
3
1 GRAY
10
6
LOU
0
1
BYRON
0
2
FANG
0
1
EVE
0
1
LILY
0
5
CLANCY
0
1
JAE-YONG
0
1
ALLI
0
1
STARR NOVA
0
3
WENDY
0
1
LEON
2,321
11
SANDY
1,450
10
PIERCE
672
9
SURGE
391
7
AMBER
215
1
2 CHESTER
209
8
7 SPIKE
202
8
8 DRACO
108
8
3 MEG
64
2
5 NORI
60
3
4 KIT
52
1
CROW
0
1
CORDELIUS
0
4
KENJI
0
2
Account value
What everything they own would cost in gems
≈ 121,747
GEMS
Invested in brawlers:
How recommendations work
-
BRAWLERS97 owned
810303414
27,744
-
Power levels108,890 power points · 226,135 coins
33,503
-
GADGETS95 owned
9,500
-
STAR POWERS56 owned
11,200
-
Hypercharges52 owned
26,000
-
GEARS47 owned
4,800
-
Buffies30 owned
9,000
Brawlers at the gem price of their rarity; everything else at the game’s exchange rate (10 coins or 10 power points per gem). Skins do not count: the API only shows the one each brawler is wearing.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1177 missing
253,890
527,070
-
GADGETS99 missing
99,000
-
STAR POWERS138 missing
276,000
-
Hypercharges45 missing
225,000
-
GEARS550 missing
559,000
-
Buffies69 missing
138,000
69,000
-
Total
391,890
1,755,070
≈ 214,696
-
Brawlers to level 1188 missing
295,030
612,485
-
GADGETS121 missing
121,000
-
STAR POWERS160 missing
320,000
-
Hypercharges56 missing
280,000
-
GEARS618 missing
628,000
-
Buffies69 missing
138,000
69,000
-
Total
433,030
2,030,485
≈ 246,352
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 7 | 71% | 0% | |
| 18 | 78% | 17% |
Teammates
Who they play with most: 25 battles in this period
-
Virus.EXE_99
#2QJVJCV02Q
Battles together6Wins together83%Their most played brawler
GriffLast together5h 31m ago -
어다
#2V8JQLJR0R
Battles together3Wins together67%Their most played brawler
8-bitLast together5h 31m ago -
gad
#98Q8RP02U
Battles together2Wins together50%Their most played brawler
PamLast together4h 25m ago
Who they play with most: 25 battles in this period
-
Virus.EXE_99
#2QJVJCV02Q
Battles together6Wins together83%Their most played brawler
GriffLast together5h 31m ago -
어다
#2V8JQLJR0R
Battles together3Wins together67%Their most played brawler
8-bitLast together5h 31m ago -
gad
#98Q8RP02U
Battles together2Wins together50%Their most played brawler
PamLast together4h 25m ago
Who they play with most: 25 battles in this period
-
Virus.EXE_99
#2QJVJCV02Q
Battles together6Wins together83%Their most played brawler
GriffLast together5h 31m ago -
어다
#2V8JQLJR0R
Battles together3Wins together67%Their most played brawler
8-bitLast together5h 31m ago -
gad
#98Q8RP02U
Battles together2Wins together50%Their most played brawler
PamLast together4h 25m ago
Who they play with most in their last 25 battles
-
Virus.EXE_99
#2QJVJCV02Q
Battles together6Wins together83%Their most played brawler
GriffLast together5h 31m ago -
어다
#2V8JQLJR0R
Battles together3Wins together67%Their most played brawler
8-bitLast together5h 31m ago -
gad
#98Q8RP02U
Battles together2Wins together50%Their most played brawler
PamLast together4h 25m ago
BATTLE LOG
- All brawlers
Buzz 19
Charlie 2
Mortis 2
Gigi 1
Leon 1
- All match types
Challenges 18
Trophies 7
- All modes
Heist 12
Gem Grab 5
Solo Showdown 3
Mega Duo Showdown 2
Knockout 2
Wipeout 1
- All results
- Victory
- Defeat
- Draw
-
SPECIAL CHALLENGE
VICTORY
Gem Grab
VS1m 55s -
SPECIAL CHALLENGE
VICTORY
Gem Grab
VS2m 31s -
1151
LVL11
在垃圾桶里
765
LVL9
Di4bolo
-
1141
LVL11
在垃圾桶里
995
LVL11
raduxu
-
VS1m 25s
-
VS2m 17s
-
SPECIAL CHALLENGE
DEFEAT
Gem Grab
VS1m 37s -
SPECIAL CHALLENGE
VICTORY
Gem Grab
VS1m 32s -
SPECIAL CHALLENGE
DEFEAT
Gem Grab
VS1m 32s -
SPECIAL CHALLENGE
DEFEAT
Heist
VS29s -
SPECIAL CHALLENGE
VICTORY
Heist
VS19s -
SPECIAL CHALLENGE
VICTORY
Heist
VS21s -
SPECIAL CHALLENGE
VICTORY
Heist
-
SPECIAL CHALLENGE
VICTORY
Heist
-
SPECIAL CHALLENGE
VICTORY
Heist
VS40s -
SPECIAL CHALLENGE
VICTORY
Knockout
VS2m 33s -
SPECIAL CHALLENGE
VICTORY
Heist
VS33s -
SPECIAL CHALLENGE
DEFEAT
Heist
VS39s -
SPECIAL CHALLENGE
VICTORY
Heist
VS37s -
SPECIAL CHALLENGE
VICTORY
Heist
VS33s -
SPECIAL CHALLENGE
VICTORY
Heist
VS1m 25s -
SPECIAL CHALLENGE
VICTORY
Heist
VS1m 50s