PROFILE
@Sambrawl998
TROPHY ROAD
III
Highest: 13,180
WINS
RANKED
DIAMOND III
CURRENT
4,425
MYTHIC I
HIGHEST
4,699
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 59 h
3v3: 600 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 378 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 110 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,803,863 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,803,863 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 987,159 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 616,263 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,488,566 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 45 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 27 Best: MYTHIC I
- Trophy pushing 13 Average of their best 20: 643 trophies · 13,168 total trophies · 0 of 7 classes mastered
Current formOut of form36% wins in 25 battles
-
4,699
Season 50 · in progress
Mythic I
@Sambrawl998’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked22 / 80
- Trophy pushing3 / 20
Ranked
27 × 80 % = 21.6 pointsBest: MYTHIC I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 17% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
13 × 20 % = 2.6 pointsAverage of their best 20: 643 trophies · 13,168 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 906,644 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 81% |
| Ranked | Top 8.9% |
| Best ranked rank | Top 33% |
| Prestige | Top 60% |
| Fame | Top 70% |
| Experience | Top 83% |
| 3v3 victories | Top 80% |
| Showdown victories | Top 78% |
| Brawlers at power 11 | Top 81% |
| Collection | Top 92% |
| Best streak | Top 49% |
BRAWLERS
44 / 108 Collected
1 SHELLY
1,000
11
2 EL PRIMO
1,012
10
BROCK
349
7
COLT
293
8
NITA
210
7
3 POCO
162
7
1 BARLEY
93
6
BULL
0
4
ROSA
0
5
RICO
1,334
9
DARRYL
1,024
11
1 8-BIT
348
9
6 JESSIE
77
6
3 TICK
46
4
3 CARL
42
6
1 DYNAMIKE
18
3
1 GUS
10
11
PENNY
0
5
JACKY
0
3
1 EDGAR
2,006
11
1 SAM
1,679
11
LARRY & LAWRIE
592
11
2 BIBI
449
9
PAM
288
6
1 STU
220
6
1 BONNIE
116
7
1 PIPER
61
6
MANDY
18
4
PEARL
18
5
1 MAISIE
11
1
1 BOLT
10
3
BEA
0
1
GALE
0
2
LOLA
0
5
HANK
0
1
ANGELO
0
1
BERRY
0
1
MICO
316
6
JUJU
228
6
ZIGGY
33
5
1 SPROUT
8
7
COSMO
0
1
NORI
1,086
11
SANDY
11
7
Account value
What everything they own would cost in gems
≈ 33,169
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS44 owned
8101852
7,207
-
Power levels40,540 power points · 83,075 coins
12,362
-
GADGETS26 owned
2,600
-
STAR POWERS15 owned
3,000
-
Hypercharges12 owned
6,000
-
GEARS5 owned
500
-
Buffies5 owned
1,500
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1137 missing
124,020
258,585
-
GADGETS62 missing
62,000
-
STAR POWERS73 missing
146,000
-
Hypercharges32 missing
160,000
-
GEARS268 missing
274,000
-
Buffies40 missing
80,000
40,000
-
Total
204,020
940,585
≈ 114,461
-
Brawlers to level 11101 missing
363,380
755,545
-
GADGETS190 missing
190,000
-
STAR POWERS201 missing
402,000
-
Hypercharges96 missing
480,000
-
GEARS660 missing
671,000
-
Buffies94 missing
188,000
94,000
-
Total
551,380
2,592,545
≈ 314,393
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 11 | 36% | 0% | |
| 8 | 25% | 0% | |
| 6 | 50% | 17% |
Teammates
Who they play with most: 19 battles in this period
-
MR.DEVIL
#PPPLCYQP0
Battles together2Wins together0%Their most played brawler
NoriLast together12h 36m ago -
Adckii Drocun
#RP8V0Q09P
Battles together2Wins together0%Their most played brawler
BarleyLast together12h 36m ago -
ferbo
#C0QYC099
Battles together2Wins together0%Their most played brawler
PiperLast together13h 11m ago
Who they play with most: 25 battles in this period
-
ale
#P9CRQQUP2
Battles together6Wins together50%Their most played brawler
KenjiLast together1d 12h ago -
MR.DEVIL
#PPPLCYQP0
Battles together2Wins together0%Their most played brawler
NoriLast together12h 36m ago -
Adckii Drocun
#RP8V0Q09P
Battles together2Wins together0%Their most played brawler
BarleyLast together12h 36m ago
Who they play with most: 25 battles in this period
-
ale
#P9CRQQUP2
Battles together6Wins together50%Their most played brawler
KenjiLast together1d 12h ago -
MR.DEVIL
#PPPLCYQP0
Battles together2Wins together0%Their most played brawler
NoriLast together12h 36m ago -
Adckii Drocun
#RP8V0Q09P
Battles together2Wins together0%Their most played brawler
BarleyLast together12h 36m ago
Who they play with most in their last 25 battles
-
ale
#P9CRQQUP2
Battles together6Wins together50%Their most played brawler
KenjiLast together1d 12h ago -
MR.DEVIL
#PPPLCYQP0
Battles together2Wins together0%Their most played brawler
NoriLast together12h 36m ago -
Adckii Drocun
#RP8V0Q09P
Battles together2Wins together0%Their most played brawler
BarleyLast together12h 36m ago
BATTLE LOG
- All brawlers
Brock 9
Edgar 4
Darryl 3
Shelly 2
Nori 2
Squeak 1
Gus 1
Sandy 1
Bull 1
Larry & Lawrie 1
- All match types
Trophies 11
Ranked 8
Challenges 6
- All modes
Knockout 7
Solo Showdown 3
Duo Showdown 3
Soul Collector 2
Treasure Hunt 2
Brawl Arena 2
Heist 1
Loaded Showdown 1
Safe Blast 1
Brawl Ball 1
Mega Showdown 1
Mega Duo Showdown 1
- All results
- Victory
- Defeat
- Draw
-
RANKED
VS56s
-
RANKED
VS1m 3s
-
RANKED
VS1m 40s
-
RANKED
VS1m 58s
-
RANKED
VS2m 9s
-
SPECIAL CHALLENGE
VS1m 12s
-
SPECIAL CHALLENGE
VS1m 15s
-
SPECIAL CHALLENGE
VS1m 22s
-
SPECIAL CHALLENGE
VS47s
-
SPECIAL CHALLENGE
VS2m 30s
-
SPECIAL CHALLENGE
VS2m 30s
-
RANKED
VS2m 30s
-
RANKED
VS1m 17s
-
RANKED
VS56s
-
372
LVL10
Brawler
380
LVL11
Brawler
415
LVL10
Brawler
386
LVL11
tg tailium
460
LVL10
Brawler
435
LVL10
Brawler
319
LVL11
Brawler
422
LVL10
Brawler
456
LVL11
Brawler
394
LVL10
Brawler
423
LVL10
Brawler
405
LVL10
Brawler
400
LVL11
슬라임
386
LVL8
Brawler
352
LVL11
Brawler
292
LVL9
BreadDEV
424
LVL9
Brawler
414
LVL11
Brawler
460
LVL11
limis 1×1
356
LVL7
@Sambrawl998
-
VS1m 55s
-
VS2m 54s
-
398
LVL11
ale
345
LVL7
@Sambrawl998