PROFILE
geogeo
TROPHY ROAD
II
Highest: 34,484
WINS
RANKED
SILVER III
CURRENT
1,311
GOLD III
HIGHEST
2,707
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 145 h
3v3: 2,024 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 340 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 459 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,423,055 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,423,055 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 875,952 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.5 % | 546,971 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,319,747 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 111 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 9 Best: GOLD III
- Trophy pushing 21 Average of their best 20: 1,060 trophies · 34,484 total trophies · 0 of 7 classes mastered
Current formNormal60% wins in 25 battles
-
1,343
Season 50 · in progress
Silver III
geogeo’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked7 / 80
- Trophy pushing4 / 20
Ranked
9 × 80 % = 7.2 pointsBest: GOLD III
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 15% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
21 × 20 % = 4.2 pointsAverage of their best 20: 1,060 trophies · 34,484 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 893,615 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 51% |
| Ranked | Top 60% |
| Best ranked rank | Top 76% |
| Prestige | Top 36% |
| Fame | Top 71% |
| Experience | Top 62% |
| 3v3 victories | Top 55% |
| Showdown victories | Top 66% |
| Brawlers at power 11 | Top 84% |
| Collection | Top 74% |
| Best streak | Top 89% |
BRAWLERS
83 / 108 Collected
1 SHELLY
274
7
1 COLT
1,046
10
1 BROCK
709
9
1 EL PRIMO
566
9
ROSA
374
8
BARLEY
318
8
1 BULL
282
6
POCO
254
5
NITA
250
5
DARRYL
1,116
10
4 8-BIT
1,020
11
RICO
1,007
10
JESSIE
663
9
JACKY
517
10
CARL
259
6
GUS
255
4
2 DYNAMIKE
191
1
5 PENNY
136
3
3 TICK
86
4
GRIFF
1,238
10
2 GALE
1,085
11
EDGAR
1,068
10
FRANK
1,063
10
SAM
1,060
11
2 SHADE
1,021
11
LARRY & LAWRIE
1,010
10
EMZ
1,008
10
PEARL
671
10
3 LOLA
509
7
COLETTE
371
7
BOLT
332
7
BERRY
308
7
BO
282
8
STU
250
4
BIBI
243
4
1 MAISIE
231
5
MANDY
230
8
PIPER
208
1
BONNIE
196
5
5 HANK
158
1
6 NANI
123
3
5 TRUNK
60
3
3 ANGELO
55
1
3 MEEPLE
33
1
2 PAM
21
1
2 BELLE
21
1
1 ASH
10
1
BEA
0
1
GROM
0
1
3 BUZZ
1,066
10
SQUEAK
1,039
10
1 OTIS
1,020
10
BYRON
1,009
11
2 LUMI
1,001
10
3 MAX
1,000
11
3 STARR NOVA
541
9
2 MORTIS
323
7
FINX
301
8
JAE-YONG
250
5
BUSTER
214
1
1 GENE
208
8
SPROUT
176
1
1 COSMO
173
5
1 WENDY
69
1
3 MICO
68
1
ZIGGY
50
3
4 JUJU
46
1
3 R-T
40
1
2 EVE
21
3
TARA
0
1
LOU
0
1
RUFFS
0
1
LILY
0
1
MOE
0
3
NAJIA
0
1
CHESTER
1,097
10
1 NORI
1,077
10
1 PIERCE
510
9
DRACO
318
4
2 CROW
304
8
LEON
226
8
9 SPIKE
126
3
2 AMBER
23
1
Account value
What everything they own would cost in gems
≈ 76,964
GEMS
Invested in brawlers:
How recommendations work
-
BRAWLERS83 owned
81030268
20,758
-
Power levels78,840 power points · 166,215 coins
24,506
-
GADGETS45 owned
4,500
-
STAR POWERS39 owned
7,800
-
Hypercharges22 owned
11,000
-
GEARS36 owned
3,600
-
Buffies16 owned
4,800
Brawlers at the gem price of their rarity; everything else at the game’s exchange rate (10 coins or 10 power points per gem). Skins do not count: the API only shows the one each brawler is wearing.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1177 missing
231,580
478,280
-
GADGETS121 missing
121,000
-
STAR POWERS127 missing
254,000
-
Hypercharges61 missing
305,000
-
GEARS478 missing
488,000
-
Buffies71 missing
142,000
71,000
-
Total
373,580
1,717,280
≈ 209,086
-
Brawlers to level 11102 missing
325,080
672,405
-
GADGETS171 missing
171,000
-
STAR POWERS177 missing
354,000
-
Hypercharges86 missing
430,000
-
GEARS629 missing
640,000
-
Buffies83 missing
166,000
83,000
-
Total
491,080
2,350,405
≈ 284,149
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 25 battles in this period
-
max
#2QGCL8CQV9
Battles together22Wins together55%Their most played brawler
ShellyLast together4h 44m ago -
rexx2t
#9CCYL98LC
Battles together2Wins together100%Their most played brawler
NitaLast together2h 48m ago
Who they play with most: 25 battles in this period
-
max
#2QGCL8CQV9
Battles together22Wins together55%Their most played brawler
ShellyLast together4h 44m ago -
rexx2t
#9CCYL98LC
Battles together2Wins together100%Their most played brawler
NitaLast together2h 48m ago
Who they play with most: 25 battles in this period
-
max
#2QGCL8CQV9
Battles together22Wins together55%Their most played brawler
ShellyLast together4h 44m ago -
rexx2t
#9CCYL98LC
Battles together2Wins together100%Their most played brawler
NitaLast together2h 48m ago
Who they play with most in their last 25 battles
-
max
#2QGCL8CQV9
Battles together22Wins together55%Their most played brawler
ShellyLast together4h 44m ago -
rexx2t
#9CCYL98LC
Battles together2Wins together100%Their most played brawler
NitaLast together2h 48m ago
BATTLE LOG
- All brawlers
Brock 24
Larry & Lawrie 1
- All modes
Mega Duo Showdown 19
Knockout 5
Solo Showdown 1
- All results
- Victory
- Defeat
- Draw
-
707
LVL9
geogeo
672
LVL10
rexx2t
-
692
LVL9
geogeo
657
LVL10
rexx2t
-
VS1m 37s
-
VS1m 17s
-
VS2m 7s
-
VS1m 2s
-
1223
LVL11
max
689
LVL9
geogeo
-
1218
LVL11
max
684
LVL9
geogeo
-
683
LVL9
geogeo
1220
LVL11
max
-
1225
LVL11
max
686
LVL9
geogeo
-
1224
LVL11
max
683
LVL9
geogeo
-
673
LVL9
geogeo
1214
LVL11
max
-
1219
LVL11
max
676
LVL9
geogeo
-
1204
LVL11
max
661
LVL9
geogeo
-
663
LVL9
geogeo
1208
LVL11
max
-
666
LVL9
geogeo
1213
LVL11
max
-
1215
LVL11
max
665
LVL9
geogeo
-
664
LVL9
geogeo
1017
LVL11
max
-
1021
LVL11
max
667
LVL9
geogeo
-
1390
LVL11
max
665
LVL9
geogeo
-
1394
LVL11
max
667
LVL9
geogeo
-
665
LVL9
geogeo
1393
LVL11
max
-
1387
LVL11
max
659
LVL9
geogeo