PROFILE
korgoth
TROPHY ROAD
III
Highest: 66,991
WINS
RANKED
DIAMOND II
CURRENT
3,577
MYTHIC III
HIGHEST
5,820
CHAMPIONSHIP CHALLENGE
✕ Not qualified
METEORIC FAME III
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 534 h
3v3: 8,418 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 77 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 2,211 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,423,055 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,423,055 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 875,952 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.5 % | 546,971 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,319,747 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 413 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 34 Best: MYTHIC III
- Trophy pushing 30 Average of their best 20: 1,255 trophies · 66,991 total trophies · 0 of 7 classes mastered
Current formNormal64% wins in 25 battles
-
3,582
Season 50 · in progress
Diamond II
korgoth’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked27 / 80
- Trophy pushing6 / 20
Ranked
34 × 80 % = 27.2 pointsBest: MYTHIC III
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 16% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
30 × 20 % = 6.0 pointsAverage of their best 20: 1,255 trophies · 66,991 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 896,287 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 15% |
| Ranked | Top 15% |
| Best ranked rank | Top 15% |
| Prestige | Top 13% |
| Fame | Top 2.4% |
| Experience | Top 19% |
| 3v3 victories | Top 14% |
| Showdown victories | Top 22% |
| Brawlers at power 11 | Top 6.1% |
| Collection | Top 5.6% |
| Best streak | Top 18% |
BRAWLERS
108 / 108 Collected
SHELLY
1,000
11
3 ROSA
2,002
11
3 POCO
1,622
11
6 BROCK
1,420
11
COLT
1,154
11
9 NITA
1,020
11
1 BULL
1,007
11
1 BARLEY
1,003
11
EL PRIMO
449
11
1 TICK
1,232
11
13 PENNY
1,092
11
JESSIE
1,067
11
3 DYNAMIKE
1,065
11
3 JACKY
1,003
11
8-BIT
1,000
11
DARRYL
407
9
4 CARL
306
7
1 RICO
305
11
GUS
197
1
7 BO
2,007
11
2 EMZ
1,396
11
GROM
1,231
11
2 GRIFF
1,091
11
4 GALE
1,046
11
1 MANDY
1,040
11
5 COLETTE
1,008
11
6 FRANK
1,007
11
5 PIPER
1,006
11
2 BEA
1,006
11
5 PEARL
1,001
11
EDGAR
1,000
11
8 LOLA
762
11
MAISIE
639
11
3 PAM
588
11
BERRY
542
11
BELLE
495
11
1 BIBI
328
7
1 BONNIE
322
5
3 LARRY & LAWRIE
287
11
1 ANGELO
271
7
SHADE
270
7
2 HANK
259
5
4 ASH
239
11
1 BOLT
235
11
STU
201
5
3 MEEPLE
193
7
SAM
106
1
4 NANI
60
6
2 TRUNK
26
11
10 SQUEAK
1,143
11
TARA
1,103
11
FANG
1,092
11
2 DOUG
1,035
11
GENE
1,013
11
2 LILY
1,008
11
10 OTIS
1,005
11
2 SPROUT
1,004
11
4 LOU
1,004
11
2 MR. P
1,002
11
3 STARR NOVA
639
11
BYRON
458
9
2 NAJIA
457
11
1 BUZZ
438
11
5 MICO
437
11
WILLOW
427
11
CHUCK
407
11
1 JAE-YONG
369
11
JUJU
358
7
4 MAX
347
11
1 GRAY
346
11
1 GLOWY
332
11
3 MELODIE
301
11
2 BUSTER
295
7
1 CLANCY
291
11
3 R-T
288
11
2 FINX
269
8
16 ZIGGY
247
11
7 LUMI
238
7
MORTIS
228
11
2 OLLIE
186
7
3 ALLI
173
11
3 JANET
162
7
8 DAMIAN
154
11
2 CHARLIE
124
6
5 MOE
50
7
RUFFS
0
1
EVE
0
1
MINA
0
1
GIGI
0
1
WENDY
0
1
COSMO
0
1
VINCE
0
1
LEON
1,028
11
SPIKE
1,017
11
6 CROW
1,009
11
4 KIT
1,006
11
1 CHESTER
1,005
11
2 SANDY
1,001
11
1 PIERCE
822
11
3 MEG
818
11
2 DRACO
420
7
NORI
420
11
AMBER
370
11
3 CORDELIUS
314
9
KENJI
277
9
1 SURGE
247
7
3 SIRIUS
602
11
2 KAZE
192
7
Account value
What everything they own would cost in gems
≈ 260,584
GEMS
Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels295,440 power points · 613,065 coins
90,851
-
GADGETS188 owned
18,800
-
STAR POWERS157 owned
31,400
-
Hypercharges106 owned
53,000
-
GEARS140 owned
14,750
-
Buffies63 owned
18,900
Brawlers at the gem price of their rarity; everything else at the game’s exchange rate (10 coins or 10 power points per gem). Skins do not count: the API only shows the one each brawler is wearing.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1133 missing
108,480
225,555
-
GADGETS28 missing
28,000
-
STAR POWERS59 missing
118,000
-
Hypercharges2 missing
10,000
-
GEARS525 missing
528,500
-
Buffies36 missing
72,000
36,000
-
Total
180,480
946,055
≈ 112,654
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 15 | 80% | — | |
| 10 | 40% | 30% |
Teammates
Who they play with most: 11 battles in this period
-
LOL u sukk
#2J0JYV8LYQ
Battles together4Wins together50%Their most played brawler
BuzzLast together18h 31m ago -
꧁乂✰𝒪𝓷𝔢ᴘі𝔢c
#2CY8VG08U9
Battles together3Wins together67%Their most played brawler
BibiLast together18h 31m ago
Who they play with most: 25 battles in this period
-
LOL u sukk
#2J0JYV8LYQ
Battles together4Wins together50%Their most played brawler
BuzzLast together18h 31m ago -
꧁乂✰𝒪𝓷𝔢ᴘі𝔢c
#2CY8VG08U9
Battles together3Wins together67%Their most played brawler
BibiLast together18h 31m ago
Who they play with most: 25 battles in this period
-
LOL u sukk
#2J0JYV8LYQ
Battles together4Wins together50%Their most played brawler
BuzzLast together18h 31m ago -
꧁乂✰𝒪𝓷𝔢ᴘі𝔢c
#2CY8VG08U9
Battles together3Wins together67%Their most played brawler
BibiLast together18h 31m ago
Who they play with most in their last 25 battles
-
LOL u sukk
#2J0JYV8LYQ
Battles together4Wins together50%Their most played brawler
BuzzLast together18h 31m ago -
꧁乂✰𝒪𝓷𝔢ᴘі𝔢c
#2CY8VG08U9
Battles together3Wins together67%Their most played brawler
BibiLast together18h 31m ago
BATTLE LOG
- All brawlers
Squeak 12
Penny 3
Leon 2
Colt 2
Grom 2
Tick 1
Jessie 1
Emz 1
Bo 1
- All match types
Trophies 15
Ranked 10
- All modes
Trio Showdown 15
Knockout 4
Gem Grab 3
Hot Zone 1
Brawl Ball 1
Heist 1
- All results
- Victory
- Defeat
- Draw
-
RANKED
VS1m 49s
-
RANKED
VS1m 40s
-
RANKED
VS1m 54s
-
RANKED
VS2m 40s
-
RANKED
VS1m 19s
-
RANKED
VS1m 26s
-
RANKED
VS3m 16s
-
RANKED
VS1m 51s
-
RANKED
VS2m 9s
-
RANKED
VS1m 25s