PROFILE
¡CRacy!KÍller
TROPHY ROAD
I
Highest: 40,957
WINS
RANKED
GOLD III
CURRENT
2,653
MYTHIC II
HIGHEST
6,542
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 546 h
3v3: 8,032 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 1,280 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 1,288 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,532,518 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,532,518 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 906,471 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 565,724 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,365,668 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 420 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 28 Best: MYTHIC II
- Trophy pushing 17 Average of their best 20: 798 trophies · 40,957 total trophies · 0 of 7 classes mastered
Current formOut of form48% wins in 25 battles
-
2,653
Season 50 · in progress
Gold III
¡CRacy!KÍller’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked22 / 80
- Trophy pushing3 / 20
Ranked
28 × 80 % = 22.4 pointsBest: MYTHIC II
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 16% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
17 × 20 % = 3.4 pointsAverage of their best 20: 798 trophies · 40,957 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 911,379 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 41% |
| Ranked | Top 25% |
| Best ranked rank | Top 22% |
| Prestige | Top 76% |
| Fame | Top 71% |
| Experience | Top 13% |
| 3v3 victories | Top 15% |
| Showdown victories | Top 18% |
| Brawlers at power 11 | Top 35% |
| Collection | Top 31% |
| Best streak | Top 38% |
BRAWLERS
102 / 108 Collected
1 SHELLY
550
9
1 COLT
1,184
11
EL PRIMO
703
11
POCO
632
9
BROCK
613
10
3 NITA
585
9
1 BULL
541
9
ROSA
537
9
BARLEY
523
10
3 RICO
1,006
11
DYNAMIKE
804
11
4 DARRYL
732
11
1 CARL
634
11
1 TICK
632
11
1 GUS
619
11
1 PENNY
606
11
2 JACKY
591
11
JESSIE
541
10
2 8-BIT
508
9
2 BIBI
767
9
PIPER
757
9
STU
748
11
NANI
642
9
GALE
606
11
2 FRANK
595
9
BO
584
9
1 EDGAR
557
9
4 ASH
548
11
6 LARRY & LAWRIE
524
11
PAM
500
9
2 COLETTE
456
11
1 BEA
448
8
1 EMZ
422
6
1 MANDY
380
9
3 BONNIE
352
9
BELLE
336
9
1 PEARL
311
9
1 TRUNK
267
9
GROM
235
9
HANK
206
9
1 SAM
204
7
4 ANGELO
184
9
4 GRIFF
163
11
8 BOLT
100
9
BERRY
83
7
MAISIE
49
4
LOLA
21
4
2 SHADE
19
4
1 MEEPLE
8
4
MORTIS
1,139
11
MAX
664
11
BYRON
632
10
1 FANG
612
11
2 GRAY
572
9
SPROUT
544
9
1 TARA
541
9
1 SQUEAK
535
9
1 GENE
528
9
3 MR. P
484
9
1 MICO
477
9
2 OTIS
431
9
FINX
357
11
1 BUSTER
355
11
BUZZ
354
10
2 MELODIE
241
11
1 DOUG
239
7
CHARLIE
231
9
1 RUFFS
230
9
2 LILY
177
8
GIGI
176
9
ALLI
120
11
LOU
113
4
2 R-T
103
9
CHUCK
80
1
1 CLANCY
60
10
4 MOE
46
1
4 ZIGGY
46
1
3 WILLOW
23
1
2 GLOWY
21
1
1 NAJIA
10
9
1 DAMIAN
10
1
EVE
0
4
JANET
0
1
JUJU
0
1
MINA
0
1
STARR NOVA
0
1
5 KIT
1,001
9
1 LEON
814
11
4 SURGE
789
11
SPIKE
738
11
SANDY
734
11
3 CHESTER
617
11
2 CROW
605
11
AMBER
564
9
1 CORDELIUS
535
11
KENJI
501
11
DRACO
184
9
1 PIERCE
35
9
1 NORI
10
10
MEG
0
1
5 KAZE
66
9
SIRIUS
0
4
Account value
What everything they own would cost in gems
≈ 161,596
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS102 owned
8103037142
30,789
-
Power levels192,730 power points · 407,340 coins
60,007
-
GADGETS141 owned
14,100
-
STAR POWERS147 owned
29,400
-
Hypercharges40 owned
20,000
-
GEARS33 owned
3,400
-
Buffies13 owned
3,900
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1171 missing
188,750
384,690
-
GADGETS63 missing
63,000
-
STAR POWERS57 missing
114,000
-
Hypercharges62 missing
310,000
-
GEARS596 missing
606,000
-
Buffies86 missing
172,000
86,000
-
Total
360,750
1,563,690
≈ 192,444
-
Brawlers to level 1177 missing
211,190
431,280
-
GADGETS75 missing
75,000
-
STAR POWERS69 missing
138,000
-
Hypercharges68 missing
340,000
-
GEARS632 missing
642,000
-
Buffies86 missing
172,000
86,000
-
Total
383,190
1,712,280
≈ 209,547
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 24 | 46% | 7% | |
| 1 | 100% | — |
Teammates
Who they play with most: 25 battles in this period
-
I have a big
#80QCP8GPQ2
Battles together3Wins together33%Their most played brawler
PocoLast together7h 39m ago -
STMN|K3N
#LP8UJU208
Battles together2Wins together50%Their most played brawler
ByronLast together7h 41m ago -
Zero <3
#LCQVYQQV0
Battles together2Wins together50%Their most played brawler
ClancyLast together14h 36m ago
Who they play with most: 25 battles in this period
-
I have a big
#80QCP8GPQ2
Battles together3Wins together33%Their most played brawler
PocoLast together7h 39m ago -
STMN|K3N
#LP8UJU208
Battles together2Wins together50%Their most played brawler
ByronLast together7h 41m ago -
Zero <3
#LCQVYQQV0
Battles together2Wins together50%Their most played brawler
ClancyLast together14h 36m ago
Who they play with most: 25 battles in this period
-
I have a big
#80QCP8GPQ2
Battles together3Wins together33%Their most played brawler
PocoLast together7h 39m ago -
STMN|K3N
#LP8UJU208
Battles together2Wins together50%Their most played brawler
ByronLast together7h 41m ago -
Zero <3
#LCQVYQQV0
Battles together2Wins together50%Their most played brawler
ClancyLast together14h 36m ago
Who they play with most in their last 25 battles
-
I have a big
#80QCP8GPQ2
Battles together3Wins together33%Their most played brawler
PocoLast together7h 39m ago -
STMN|K3N
#LP8UJU208
Battles together2Wins together50%Their most played brawler
ByronLast together7h 41m ago -
Zero <3
#LCQVYQQV0
Battles together2Wins together50%Their most played brawler
ClancyLast together14h 36m ago
BATTLE LOG
- All brawlers
Nani 4
Poco 3
Barley 3
Crow 3
Leon 3
Trunk 2
Spike 2
Tick 1
Colt 1
Dynamike 1
Brock 1
Piper 1
- All match types
Trophies 24
Challenges 1
- All modes
Mega Duo Showdown 11
Gem Grab 8
Knockout 6
- All results
- Victory
- Defeat
- Draw
-
VS1m 33s
-
VS1m 54s
-
VS1m 56s
-
VS1m 29s
-
VS1m 56s
-
VS1m 40s
-
VS1m 13s
-
VS1m 38s
-
VS1m 11s
-
VS45s
-
VS1m 30s
-
VS1m 33s
-
VS1m 34s
-
VS1m 43s
-
238
LVL11
biggie
252
LVL9
¡CRacy!KÍller
-
SPECIAL CHALLENGE
252
LVL9
¡CRacy!KÍller
159
LVL11
MHV
-
742
LVL11
¡CRacy!KÍller
925
LVL11
БАВЯIЗL
-
2000
LVL11
MataNoobs3000
746
LVL11
¡CRacy!KÍller
-
885
LVL11
star girl
596
LVL11
¡CRacy!KÍller
-
595
LVL11
¡CRacy!KÍller
873
LVL11
GIO__@
-
937
LVL11
Albino
585
LVL11
¡CRacy!KÍller
-
1195
LVL11
Kai |
799
LVL11
¡CRacy!KÍller
-
2080
LVL11
Walterman2163
801
LVL11
¡CRacy!KÍller
-
803
LVL11
¡CRacy!KÍller
2044
LVL11
Liann
-
978
LVL11
DapperDev
760
LVL9
¡CRacy!KÍller