PROFILE
Brawl
TROPHY ROAD
I
Highest: 40,988
WINS
RANKED
SILVER II
CURRENT
1,018
DIAMOND II
HIGHEST
4,533
CHAMPIONSHIP CHALLENGE
✕ Not qualified
SATURNIAN FAME III
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 366 h
3v3: 5,396 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 729 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 1,029 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,803,863 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,803,863 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 987,159 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 616,263 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,488,566 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 282 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 15 Best: DIAMOND II
- Trophy pushing 19 Average of their best 20: 886 trophies · 40,988 total trophies · 0 of 7 classes mastered
Current formIn form80% wins in 25 battles
-
1,018
Season 50 · in progress
Silver II
Brawl’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked12 / 80
- Trophy pushing4 / 20
Ranked
15 × 80 % = 12.0 pointsBest: DIAMOND II
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 17% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
19 × 20 % = 3.8 pointsAverage of their best 20: 886 trophies · 40,988 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 921,901 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 40% |
| Ranked | Top 68% |
| Best ranked rank | Top 55% |
| Prestige | Top 51% |
| Fame | Top 19% |
| Experience | Top 29% |
| 3v3 victories | Top 25% |
| Showdown victories | Top 32% |
| Brawlers at power 11 | Top 33% |
| Collection | Top 15% |
| Best streak | Top 26% |
BRAWLERS
108 / 108 Collected
1 SHELLY
1,000
11
5 BULL
1,181
11
1 COLT
1,002
11
1 EL PRIMO
700
11
1 NITA
646
11
POCO
573
11
6 BROCK
550
10
1 ROSA
508
10
4 BARLEY
454
11
RICO
1,079
11
3 TICK
656
11
1 DYNAMIKE
628
11
JESSIE
557
11
DARRYL
523
9
1 JACKY
521
10
GUS
473
11
1 PENNY
378
8
4 CARL
372
9
8-BIT
331
9
7 BIBI
1,044
10
MANDY
1,032
11
1 EDGAR
628
10
1 ASH
571
11
3 EMZ
543
9
FRANK
532
10
NANI
523
11
1 PIPER
435
9
PAM
431
9
1 BEA
390
8
GALE
389
9
BO
369
9
1 STU
356
10
6 GROM
307
7
1 BONNIE
291
7
1 ANGELO
281
9
1 SHADE
269
10
1 BERRY
262
9
COLETTE
260
10
1 GRIFF
248
9
1 HANK
233
7
4 BELLE
209
8
7 LARRY & LAWRIE
209
7
MAISIE
204
9
MEEPLE
175
10
1 SAM
170
8
1 LOLA
132
8
1 PEARL
115
7
1 TRUNK
13
7
BOLT
0
3
MICO
1,015
11
3 SQUEAK
1,002
11
1 MORTIS
587
11
5 WILLOW
570
11
1 JANET
557
10
2 MELODIE
547
11
LILY
445
11
2 MR. P
420
8
1 BUZZ
403
9
BYRON
370
9
1 LOU
327
9
1 FANG
324
8
1 DAMIAN
318
11
1 STARR NOVA
311
11
2 BUSTER
304
9
5 JUJU
281
9
1 RUFFS
270
9
2 CHARLIE
264
8
1 CHUCK
253
8
1 TARA
235
7
3 GENE
225
8
2 EVE
179
8
1 MAX
141
7
2 SPROUT
137
9
9 DOUG
124
8
2 FINX
123
8
9 JAE-YONG
118
8
5 OTIS
65
8
4 NAJIA
63
8
3 CLANCY
33
9
2 LUMI
26
8
COSMO
21
7
1 R-T
13
8
1 ALLI
13
8
1 GIGI
13
8
1 GRAY
10
8
1 ZIGGY
10
8
1 GLOWY
10
8
MOE
0
8
OLLIE
0
8
MINA
0
8
WENDY
0
9
VINCE
0
3
3 LEON
1,015
11
SPIKE
1,013
11
4 KENJI
1,003
11
4 MEG
1,002
11
SURGE
823
11
1 CORDELIUS
622
11
CROW
478
11
9 SANDY
411
9
3 PIERCE
339
9
KIT
193
10
1 DRACO
145
8
3 AMBER
32
8
1 CHESTER
10
8
NORI
0
8
SIRIUS
566
11
3 KAZE
456
11
Account value
What everything they own would cost in gems
≈ 198,092
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels210,290 power points · 443,800 coins
65,409
-
GADGETS163 owned
16,300
-
STAR POWERS132 owned
26,400
-
Hypercharges67 owned
33,500
-
GEARS86 owned
8,900
-
Buffies49 owned
14,700
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1176 missing
193,630
394,820
-
GADGETS53 missing
53,000
-
STAR POWERS84 missing
168,000
-
Hypercharges41 missing
205,000
-
GEARS579 missing
587,000
-
Buffies50 missing
100,000
50,000
-
Total
293,630
1,457,820
≈ 175,145
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 24 | 83% | 8% | |
| 1 | 0% | 0% |
Teammates
No teammate played with them more than once in this period.
Who they play with most: 25 battles in this period
-
david panter
#VUYRQGRL
Battles together3Wins together100%Their most played brawler
VinceLast together1d 8h ago -
(BOC.) топ
#2QUVP0JYY
Battles together2Wins together100%Their most played brawler
OllieLast together1d 8h ago -
PAROVOZ
#8JLCP0VUJ
Battles together2Wins together100%Their most played brawler
VinceLast together1d 8h ago
Who they play with most: 25 battles in this period
-
david panter
#VUYRQGRL
Battles together3Wins together100%Their most played brawler
VinceLast together1d 8h ago -
(BOC.) топ
#2QUVP0JYY
Battles together2Wins together100%Their most played brawler
OllieLast together1d 8h ago -
PAROVOZ
#8JLCP0VUJ
Battles together2Wins together100%Their most played brawler
VinceLast together1d 8h ago
Who they play with most in their last 25 battles
-
david panter
#VUYRQGRL
Battles together3Wins together100%Their most played brawler
VinceLast together1d 8h ago -
(BOC.) топ
#2QUVP0JYY
Battles together2Wins together100%Their most played brawler
OllieLast together1d 8h ago -
PAROVOZ
#8JLCP0VUJ
Battles together2Wins together100%Their most played brawler
VinceLast together1d 8h ago
BATTLE LOG
- All brawlers
Berry 19
Crow 5
Kit 1
- All match types
Trophies 24
Challenges 1
- All modes
Knockout 14
Loaded Showdown 7
Mega Duo Showdown 4
- All results
- Victory
- Defeat
- Draw
-
VS1m 5s
-
VS40s
-
VS23s
-
VS25s
-
VS25s
-
VS30s
-
VS1m 12s
-
VS25s
-
VS1m 8s
-
802
LVL9
ТВОЙ БАТЯ
477
LVL11
Brawl
-
462
LVL11
Brawl
783
LVL9
ТВОЙ БАТЯ
-
330
LVL9
Lapon
459
LVL11
Brawl
-
366
LVL8
TukannoBanano
462
LVL11
Brawl
-
VS2m 3s
-
SPECIAL CHALLENGE
DEFEAT
Knockout
VS1m 17s