PROFILE
Lolli
TROPHY ROAD
II
Highest: 55,513
WINS
RANKED
SILVER I
CURRENT
750
GOLD II
HIGHEST
2,436
CHAMPIONSHIP CHALLENGE
✕ Not qualified
SOLAR FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 278 h
3v3: 2,555 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 577 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 2,348 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,423,055 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,423,055 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 875,952 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.5 % | 546,971 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,319,747 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 209 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 8 Best: GOLD II
- Trophy pushing 17 Average of their best 20: 685 trophies · 55,513 total trophies · 0 of 7 classes mastered
Current formIn form96% wins in 25 battles
Lolli’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked6 / 80
- Trophy pushing3 / 20
Ranked
8 × 80 % = 6.4 pointsBest: GOLD II
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. They have not played Ranked this season, so only their all-time best counts.
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
17 × 20 % = 3.4 pointsAverage of their best 20: 685 trophies · 55,513 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 868,930 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 24% |
| Ranked | Top 86% |
| Best ranked rank | Top 83% |
| Prestige | Top 80% |
| Fame | Top 17% |
| Experience | Top 38% |
| 3v3 victories | Top 49% |
| Showdown victories | Top 14% |
| Brawlers at power 11 | Top 26% |
| Collection | Top 17% |
| Best streak | Top 16% |
BRAWLERS
108 / 108 Collected
SHELLY
521
11
POCO
574
9
3 NITA
526
11
2 COLT
523
11
1 BROCK
511
9
3 ROSA
511
8
1 BULL
503
8
1 EL PRIMO
500
9
2 BARLEY
431
9
DYNAMIKE
1,055
11
5 GUS
677
9
1 8-BIT
563
9
3 JESSIE
521
9
4 RICO
512
10
2 DARRYL
507
9
4 PENNY
503
9
JACKY
442
8
3 TICK
418
9
4 CARL
269
7
1 BIBI
1,000
11
EMZ
616
9
1 BEA
598
9
2 EDGAR
594
11
4 GALE
574
9
6 BONNIE
565
9
2 GRIFF
562
9
COLETTE
561
9
1 NANI
558
9
2 LOLA
550
11
2 ANGELO
548
9
4 PEARL
543
10
2 MANDY
537
9
PIPER
523
9
7 MEEPLE
520
11
MAISIE
517
11
2 BO
516
11
2 PAM
513
9
4 GROM
508
8
3 BELLE
506
7
2 LARRY & LAWRIE
505
9
14 STU
504
8
1 SHADE
500
11
4 BERRY
450
9
4 HANK
381
9
TRUNK
374
9
3 FRANK
370
9
2 BOLT
347
9
3 ASH
336
8
3 SAM
329
8
16 TARA
705
8
GLOWY
657
11
7 DAMIAN
607
11
11 GENE
587
9
2 MAX
561
11
MR. P
559
11
4 STARR NOVA
557
11
1 MICO
531
11
3 LILY
529
11
10 JUJU
523
10
1 LUMI
522
11
2 JAE-YONG
519
11
2 MORTIS
516
11
2 CLANCY
515
11
9 OTIS
513
9
6 FANG
511
8
16 GIGI
511
9
6 WENDY
511
10
9 MINA
510
9
1 GRAY
509
11
9 MOE
509
9
2 ZIGGY
509
9
3 JANET
507
9
7 R-T
507
10
2 EVE
506
8
2 LOU
505
11
1 RUFFS
503
8
1 SPROUT
502
7
3 FINX
502
11
4 SQUEAK
500
11
8 ALLI
500
11
8 DOUG
487
9
2 OLLIE
406
10
1 CHARLIE
379
9
MELODIE
375
9
1 BUZZ
359
9
6 COSMO
343
9
2 BUSTER
342
9
2 WILLOW
342
11
2 CHUCK
326
7
1 NAJIA
247
5
1 BYRON
239
7
10 VINCE
180
10
3 SURGE
739
11
1 SPIKE
664
11
1 MEG
659
10
3 PIERCE
620
11
3 KENJI
616
11
1 KIT
572
11
5 AMBER
547
11
1 NORI
528
10
LEON
514
11
1 CROW
504
9
4 CORDELIUS
502
11
7 SANDY
501
10
CHESTER
500
11
1 DRACO
434
10
2 SIRIUS
1,006
11
1 KAZE
507
11
Account value
What everything they own would cost in gems
≈ 197,839
GEMS
Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels241,210 power points · 509,850 coins
75,106
-
GADGETS165 owned
16,500
-
STAR POWERS137 owned
27,400
-
Hypercharges54 owned
27,000
-
GEARS102 owned
10,250
-
Buffies29 owned
8,700
Brawlers at the gem price of their rarity; everything else at the game’s exchange rate (10 coins or 10 power points per gem). Skins do not count: the API only shows the one each brawler is wearing.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1169 missing
162,710
328,770
-
GADGETS51 missing
51,000
-
STAR POWERS79 missing
158,000
-
Hypercharges54 missing
270,000
-
GEARS563 missing
573,500
-
Buffies70 missing
140,000
70,000
-
Total
302,710
1,451,270
≈ 175,398
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 25 battles in this period
-
dr.hungry
#2RC8UPQU2P
Battles together25Wins together96%Their most played brawler
PocoLast together33m 16s ago -
JettaVR6
#2UUPVLUCYY
Battles together14Wins together100%Their most played brawler
ColetteLast together18h ago
Who they play with most: 25 battles in this period
-
dr.hungry
#2RC8UPQU2P
Battles together25Wins together96%Their most played brawler
PocoLast together33m 16s ago -
JettaVR6
#2UUPVLUCYY
Battles together14Wins together100%Their most played brawler
ColetteLast together18h ago
Who they play with most: 25 battles in this period
-
dr.hungry
#2RC8UPQU2P
Battles together25Wins together96%Their most played brawler
PocoLast together33m 16s ago -
JettaVR6
#2UUPVLUCYY
Battles together14Wins together100%Their most played brawler
ColetteLast together18h ago
Who they play with most in their last 25 battles
-
dr.hungry
#2RC8UPQU2P
Battles together25Wins together96%Their most played brawler
PocoLast together33m 16s ago -
JettaVR6
#2UUPVLUCYY
Battles together14Wins together100%Their most played brawler
ColetteLast together18h ago
BATTLE LOG
- All brawlers
Vince 9
Gus 5
Glowy 2
Cosmo 2
Moe 2
Jae-yong 1
Crow 1
Berry 1
Bo 1
Griff 1
- All modes
Trio Showdown 14
Mega Duo Showdown 11
- All results
- Victory
- Defeat
- Draw
-
658
LVL9
Lolli
696
LVL11
dr.hungry
-
645
LVL9
Lolli
683
LVL11
dr.hungry
-
503
LVL11
Lolli
666
LVL11
dr.hungry
-
678
LVL9
dr.hungry
660
LVL11
Lolli
-
638
LVL11
Lolli
661
LVL9
dr.hungry
-
503
LVL9
Lolli
713
LVL11
dr.hungry
-
628
LVL9
Lolli
148
LVL9
dr.hungry
-
144
LVL9
dr.hungry
626
LVL9
Lolli
-
610
LVL9
Lolli
126
LVL9
dr.hungry
-
340
LVL9
Lolli
122
LVL9
dr.hungry
-
320
LVL9
Lolli
105
LVL9
dr.hungry