PROFILE
LEON
TROPHY ROAD
II
Highest: 33,593
WINS
RANKED
BRONZE I
CURRENT
0
MYTHIC I
HIGHEST
6,294
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 346 h
3v3: 4,455 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 1,616 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 433 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,423,055 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,423,055 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 875,952 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.5 % | 546,971 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,319,747 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 264 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 25 Best: MYTHIC I
- Trophy pushing 15 Average of their best 20: 728 trophies · 33,587 total trophies · 0 of 7 classes mastered
Current formOut of form44% wins in 25 battles
LEON’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked20 / 80
- Trophy pushing3 / 20
Ranked
25 × 80 % = 20.0 pointsBest: MYTHIC I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. They have not played Ranked this season, so only their all-time best counts.
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
15 × 20 % = 3.0 pointsAverage of their best 20: 728 trophies · 33,587 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 896,287 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 52% |
| Ranked | Top 99% |
| Best ranked rank | Top 34% |
| Prestige | Top 89% |
| Fame | Top 71% |
| Experience | Top 25% |
| 3v3 victories | Top 31% |
| Showdown victories | Top 27% |
| Brawlers at power 11 | Top 70% |
| Collection | Top 68% |
| Best streak | Top 56% |
BRAWLERS
88 / 108 Collected
SHELLY
613
10
COLT
852
11
EL PRIMO
821
11
NITA
536
7
BULL
525
9
2 BROCK
519
7
ROSA
504
7
BARLEY
502
9
POCO
500
7
1 DYNAMIKE
786
11
JESSIE
669
9
1 RICO
628
11
DARRYL
531
7
CARL
508
7
TICK
451
7
JACKY
398
6
PENNY
320
7
8-BIT
315
8
GUS
154
2
EDGAR
1,032
11
1 BIBI
609
11
PIPER
577
10
BO
574
9
FRANK
541
10
STU
535
8
1 EMZ
510
8
1 GALE
413
7
COLETTE
382
8
SAM
334
6
LARRY & LAWRIE
324
6
GRIFF
318
5
ANGELO
285
7
NANI
274
6
MAISIE
265
6
PAM
250
5
LOLA
232
4
BELLE
228
6
BEA
222
7
BONNIE
187
4
1 HANK
167
5
GROM
165
2
MANDY
152
5
PEARL
151
4
ASH
150
5
6 SHADE
75
4
BERRY
58
4
MEEPLE
0
4
TRUNK
0
1
MORTIS
846
11
BUZZ
709
11
MELODIE
589
9
MAX
574
7
2 LILY
546
9
GRAY
522
9
FANG
521
8
RUFFS
520
11
BUSTER
502
8
1 TARA
450
7
LOU
412
7
CHARLIE
300
7
BYRON
261
5
EVE
235
6
MICO
226
11
GENE
199
6
1 SQUEAK
198
6
MR. P
191
6
SPROUT
175
7
OTIS
171
1
JANET
156
6
10 JAE-YONG
119
10
5 R-T
118
5
2 CHUCK
79
5
6 WILLOW
65
5
CLANCY
0
4
MOE
0
4
CROW
912
11
SURGE
704
11
LEON
682
10
1 CORDELIUS
644
10
SPIKE
582
9
1 SANDY
509
9
KIT
505
8
MEG
432
6
CHESTER
249
9
1 AMBER
241
8
1 DRACO
212
9
8 KENJI
89
7
NORI
0
6
Account value
What everything they own would cost in gems
≈ 89,088
GEMS
Invested in brawlers:
How recommendations work
-
BRAWLERS88 owned
810292713
24,433
-
Power levels96,400 power points · 200,150 coins
29,655
-
GADGETS89 owned
8,900
-
STAR POWERS45 owned
9,000
-
Hypercharges28 owned
14,000
-
GEARS19 owned
1,900
-
Buffies4 owned
1,200
Brawlers at the gem price of their rarity; everything else at the game’s exchange rate (10 coins or 10 power points per gem). Skins do not count: the API only shows the one each brawler is wearing.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1176 missing
232,720
483,170
-
GADGETS87 missing
87,000
-
STAR POWERS131 missing
262,000
-
Hypercharges60 missing
300,000
-
GEARS526 missing
537,000
-
Buffies95 missing
190,000
95,000
-
Total
422,720
1,764,170
≈ 218,689
-
Brawlers to level 1196 missing
307,520
638,470
-
GADGETS127 missing
127,000
-
STAR POWERS171 missing
342,000
-
Hypercharges80 missing
400,000
-
GEARS646 missing
657,000
-
Buffies95 missing
190,000
95,000
-
Total
497,520
2,259,470
≈ 275,699
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 19 battles in this period
-
F7x|HuSEyNoV
#80UYYC99YV
Battles together2Wins together100%Their most played brawler
MandyLast together18h 16m ago -
MistorSosiska
#9PY8J98UU
Battles together2Wins together100%Their most played brawler
BerryLast together18h 16m ago -
Emrah
#2R2JPLU80R
Battles together2Wins together50%Their most played brawler
ChuckLast together18h 21m ago
Who they play with most: 25 battles in this period
-
F7x|HuSEyNoV
#80UYYC99YV
Battles together2Wins together100%Their most played brawler
MandyLast together18h 16m ago -
MistorSosiska
#9PY8J98UU
Battles together2Wins together100%Their most played brawler
BerryLast together18h 16m ago -
Emrah
#2R2JPLU80R
Battles together2Wins together50%Their most played brawler
ChuckLast together18h 21m ago
Who they play with most: 25 battles in this period
-
F7x|HuSEyNoV
#80UYYC99YV
Battles together2Wins together100%Their most played brawler
MandyLast together18h 16m ago -
MistorSosiska
#9PY8J98UU
Battles together2Wins together100%Their most played brawler
BerryLast together18h 16m ago -
Emrah
#2R2JPLU80R
Battles together2Wins together50%Their most played brawler
ChuckLast together18h 21m ago
Who they play with most in their last 25 battles
-
F7x|HuSEyNoV
#80UYYC99YV
Battles together2Wins together100%Their most played brawler
MandyLast together18h 16m ago -
MistorSosiska
#9PY8J98UU
Battles together2Wins together100%Their most played brawler
BerryLast together18h 16m ago -
Emrah
#2R2JPLU80R
Battles together2Wins together50%Their most played brawler
ChuckLast together18h 21m ago
BATTLE LOG
- All brawlers
Mortis 9
Chester 6
Edgar 4
Buzz 3
Ruffs 3
- All modes
Brawl Ball 20
Solo Showdown 5
- All results
- Victory
- Defeat
- Draw
-
VS1m 20s
-
VS2m 9s
-
VS26s
-
VS1m 47s
-
VS40s
-
VS2m 30s
-
VS1m 1s
-
VS36s
-
VS31s
-
VS1m 31s
-
VS1m 30s
-
VS1m 6s
-
VS30s
-
VS2m 7s
-
VS23s
-
VS2m 35s