PROFILE
sunset.ツ
TROPHY ROAD
II
Highest: 33,961
WINS
RANKED
GOLD III
CURRENT
2,617
GOLD III
HIGHEST
4,057
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 184 h
3v3: 2,029 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 547 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 990 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,532,518 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,532,518 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 906,471 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 565,724 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,365,668 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 140 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 12 Best: GOLD III
- Trophy pushing 15 Average of their best 20: 635 trophies · 33,951 total trophies · 0 of 7 classes mastered
Current formNormal52% wins in 25 battles
-
2,729
Season 50 · in progress
Gold III
sunset.ツ’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked9 / 80
- Trophy pushing3 / 20
Ranked
12 × 80 % = 9.6 pointsBest: GOLD III
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 16% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
15 × 20 % = 3.0 pointsAverage of their best 20: 635 trophies · 33,951 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 911,379 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 51% |
| Ranked | Top 25% |
| Best ranked rank | Top 75% |
| Prestige | Top 69% |
| Fame | Top 71% |
| Experience | Top 53% |
| 3v3 victories | Top 55% |
| Showdown victories | Top 39% |
| Brawlers at power 11 | Top 44% |
| Collection | Top 59% |
| Best streak | Top 56% |
BRAWLERS
106 / 108 Collected
1 SHELLY
295
7
NITA
367
8
EL PRIMO
365
8
1 COLT
339
8
1 BARLEY
320
8
BULL
272
8
BROCK
272
8
1 POCO
245
8
ROSA
239
7
1 JACKY
478
11
DYNAMIKE
332
8
2 DARRYL
331
7
4 8-BIT
317
8
1 PENNY
308
7
JESSIE
291
11
1 CARL
256
8
1 GUS
250
7
2 RICO
227
11
1 TICK
206
7
GALE
1,064
11
FRANK
1,027
11
1 GRIFF
1,010
11
1 PEARL
419
8
PAM
416
9
1 SHADE
409
11
1 EDGAR
408
9
3 BOLT
397
7
1 BO
319
10
2 BERRY
304
10
PIPER
302
11
1 BONNIE
268
7
2 COLETTE
261
11
BELLE
261
7
NANI
248
9
2 EMZ
243
9
3 MANDY
240
7
BEA
237
7
LOLA
237
7
STU
231
7
ANGELO
228
8
BIBI
224
7
1 HANK
224
7
ASH
223
11
1 MAISIE
215
7
1 SAM
211
7
7 TRUNK
210
8
2 GROM
206
9
1 LARRY & LAWRIE
203
9
6 MEEPLE
202
8
SQUEAK
546
11
1 FANG
394
11
GIGI
390
9
2 CHARLIE
340
11
MICO
340
11
2 CHUCK
321
10
1 BUZZ
309
9
5 MORTIS
283
7
EVE
270
7
1 ALLI
268
7
1 ZIGGY
267
8
1 BYRON
263
8
1 DAMIAN
257
8
SPROUT
247
8
VINCE
246
7
GRAY
242
7
FINX
240
8
12 MOE
236
7
OTIS
232
7
COSMO
227
7
1 JAE-YONG
221
7
LOU
216
11
8 TARA
215
7
10 BUSTER
215
7
DOUG
215
7
1 WILLOW
213
8
5 LILY
212
8
1 MINA
212
8
7 MR. P
211
8
5 JANET
211
9
3 MELODIE
209
8
4 NAJIA
208
7
GENE
206
7
6 LUMI
204
7
1 MAX
203
7
1 RUFFS
202
7
4 R-T
202
7
WENDY
202
11
1 GLOWY
149
7
STARR NOVA
31
7
1 OLLIE
28
7
NORI
2,014
11
SURGE
1,022
11
SPIKE
634
11
CROW
426
11
LEON
396
9
KIT
391
11
2 MEG
378
11
KENJI
366
11
2 PIERCE
326
8
CHESTER
317
9
CORDELIUS
276
9
SANDY
251
11
AMBER
238
9
1 DRACO
216
8
SIRIUS
389
11
2 KAZE
251
9
Account value
What everything they own would cost in gems
≈ 135,325
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS106 owned
8103041142
32,185
-
Power levels162,260 power points · 339,640 coins
50,190
-
GADGETS69 owned
6,900
-
STAR POWERS54 owned
10,800
-
Hypercharges52 owned
26,000
-
GEARS31 owned
3,250
-
Buffies20 owned
6,000
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1181 missing
234,180
483,450
-
GADGETS143 missing
143,000
-
STAR POWERS158 missing
316,000
-
Hypercharges54 missing
270,000
-
GEARS622 missing
631,500
-
Buffies79 missing
158,000
79,000
-
Total
392,180
1,922,950
≈ 231,513
-
Brawlers to level 1183 missing
241,660
498,980
-
GADGETS147 missing
147,000
-
STAR POWERS162 missing
324,000
-
Hypercharges56 missing
280,000
-
GEARS634 missing
643,500
-
Buffies79 missing
158,000
79,000
-
Total
399,660
1,972,480
≈ 237,214
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
No teammate played with them more than once in this period.
Who they play with most: 25 battles in this period
-
Gian
#Y22LR00R8
Battles together3Wins together100%Their most played brawler
CarlLast together1d 11h ago -
Mickael
#2UP0RU98UR
Battles together2Wins together100%Their most played brawler
EdgarLast together1d 11h ago -
U.I.ssj4⚡⚡⚡
#JQ2L8RUL
Battles together2Wins together50%Their most played brawler
GromLast together1d 12h ago
Who they play with most: 25 battles in this period
-
Gian
#Y22LR00R8
Battles together3Wins together100%Their most played brawler
CarlLast together1d 11h ago -
Mickael
#2UP0RU98UR
Battles together2Wins together100%Their most played brawler
EdgarLast together1d 11h ago -
U.I.ssj4⚡⚡⚡
#JQ2L8RUL
Battles together2Wins together50%Their most played brawler
GromLast together1d 12h ago
Who they play with most in their last 25 battles
-
Gian
#Y22LR00R8
Battles together3Wins together100%Their most played brawler
CarlLast together1d 11h ago -
Mickael
#2UP0RU98UR
Battles together2Wins together100%Their most played brawler
EdgarLast together1d 11h ago -
U.I.ssj4⚡⚡⚡
#JQ2L8RUL
Battles together2Wins together50%Their most played brawler
GromLast together1d 12h ago
BATTLE LOG
- All brawlers
Nori 23
Kit 1
Gigi 1
- All modes
Mega Duo Showdown 16
Hot Zone 4
Heist 3
Gem Grab 2
- All results
- Victory
- Defeat
- Draw
-
VS57s
-
VS1m 32s
-
VS2m 34s
-
VS1m 33s
-
577
LVL11
༒🆂🅴🅲🅷༒𓄁
2001
LVL11
sunset.ツ
-
394
LVL11
sunset.ツ
670
LVL11
1ts_3li
-
VS1m 17s
-
1987
LVL11
sunset.ツ
563
LVL11
JO-JO
-
1976
LVL11
sunset.ツ
830
LVL10
Gian
-
817
LVL10
Gian
1966
LVL11
sunset.ツ
-
1960
LVL11
sunset.ツ
808
LVL10
Gian
-
1945
LVL11
sunset.ツ
745
LVL11
999
-
577
LVL11
Bacanita
1957
LVL11
sunset.ツ
-
1960
LVL11
sunset.ツ
524
LVL11
rip.demian
-
1950
LVL11
sunset.ツ
1321
LVL11
KEN🔥
-
1792
LVL11
Mickael
1944
LVL11
sunset.ツ
-
1934
LVL11
sunset.ツ
1780
LVL11
Mickael
-
592
LVL11
jijijija
1941
LVL11
sunset.ツ
-
VS2m 8s
-
VS1m 49s
-
545
LVL11
Str8Dabbin
1944
LVL11
sunset.ツ
-
VS1m 14s
-
1959
LVL11
sunset.ツ
513
LVL10
GlaveOFFice
-
778
LVL11
rocaju2014
1944
LVL11
sunset.ツ
-
VS1m 12s