PROFILE
MR-Crabs🦀
TROPHY ROAD
II
Highest: 55,665
WINS
RANKED
SILVER III
CURRENT
1,391
MYTHIC I
HIGHEST
5,097
CHAMPIONSHIP CHALLENGE
✕ Not qualified
LUNAR FAME II
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 281 h
3v3: 1,828 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 964 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 2,648 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,803,863 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,803,863 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 987,159 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 616,263 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,488,566 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 209 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 22 Best: MYTHIC I
- Trophy pushing 27 Average of their best 20: 1,271 trophies · 55,665 total trophies · 0 of 7 classes mastered
Current formIn form84% wins in 25 battles
-
1,391
Season 50 · in progress
Silver III
MR-Crabs🦀’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked17 / 80
- Trophy pushing5 / 20
Ranked
22 × 80 % = 17.6 pointsBest: MYTHIC I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 17% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
27 × 20 % = 5.4 pointsAverage of their best 20: 1,271 trophies · 55,665 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 926,076 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 23% |
| Ranked | Top 57% |
| Best ranked rank | Top 34% |
| Prestige | Top 40% |
| Fame | Top 35% |
| Experience | Top 32% |
| 3v3 victories | Top 57% |
| Showdown victories | Top 7.7% |
| Brawlers at power 11 | Top 56% |
| Collection | Top 37% |
| Best streak | Top 56% |
BRAWLERS
108 / 108 Collected
1 SHELLY
1,426
11
7 BULL
917
9
3 EL PRIMO
844
9
6 BROCK
610
9
4 POCO
586
9
NITA
492
9
3 BARLEY
462
9
ROSA
439
8
COLT
416
7
2 8-BIT
1,812
11
3 RICO
1,310
11
16 TICK
971
9
18 GUS
948
11
5 DYNAMIKE
883
11
1 CARL
637
9
3 JESSIE
487
9
PENNY
374
8
DARRYL
344
7
1 JACKY
297
9
3 MANDY
1,505
11
3 COLETTE
1,301
11
3 BIBI
1,174
11
4 SHADE
1,168
10
7 GALE
960
9
3 EDGAR
842
9
1 FRANK
830
9
3 BOLT
611
7
2 BEA
593
9
EMZ
578
9
11 PIPER
554
8
1 NANI
475
8
8 STU
465
10
PEARL
451
8
LARRY & LAWRIE
430
9
PAM
418
6
6 MAISIE
390
9
3 BO
364
6
3 BONNIE
352
6
1 HANK
276
8
GROM
273
6
1 ASH
265
4
BERRY
259
9
2 GRIFF
240
7
13 TRUNK
223
7
10 LOLA
207
4
ANGELO
153
9
SAM
142
4
BELLE
111
4
5 MEEPLE
70
1
FINX
1,144
11
3 LILY
1,098
11
2 MICO
1,095
9
3 BUZZ
892
11
2 LOU
793
10
3 TARA
729
9
7 RUFFS
675
9
SQUEAK
660
10
MORTIS
648
9
BYRON
521
10
NAJIA
505
11
8 OTIS
463
9
6 DAMIAN
431
9
20 MOE
393
11
18 GRAY
328
7
3 MAX
305
9
3 SPROUT
305
5
1 MELODIE
296
8
GLOWY
244
9
STARR NOVA
215
7
GENE
208
6
1 DOUG
204
1
11 ZIGGY
202
8
9 FANG
152
1
9 CLANCY
131
1
7 CHARLIE
94
1
6 OLLIE
75
3
4 CHUCK
52
1
4 MR. P
47
1
3 GIGI
42
6
3 R-T
41
1
3 LUMI
40
6
3 BUSTER
33
3
3 VINCE
33
1
1 JUJU
13
1
1 JAE-YONG
12
1
1 WILLOW
10
6
1 ALLI
10
1
1 MINA
10
1
EVE
0
5
JANET
0
3
WENDY
0
6
COSMO
0
2
1 SURGE
1,709
11
3 PIERCE
1,600
10
3 MEG
1,437
10
CROW
1,306
11
1 NORI
1,239
9
SPIKE
1,151
9
LEON
1,005
11
2 KENJI
953
11
3 SANDY
842
11
CORDELIUS
772
9
10 AMBER
156
1
1 DRACO
68
1
4 KIT
51
1
1 CHESTER
12
1
7 KAZE
207
7
5 SIRIUS
73
1
Account value
What everything they own would cost in gems
≈ 145,686
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels140,480 power points · 296,550 coins
43,703
-
GADGETS117 owned
11,700
-
STAR POWERS101 owned
20,200
-
Hypercharges39 owned
19,500
-
GEARS30 owned
3,000
-
Buffies49 owned
14,700
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1190 missing
263,440
542,070
-
GADGETS99 missing
99,000
-
STAR POWERS115 missing
230,000
-
Hypercharges69 missing
345,000
-
GEARS635 missing
646,000
-
Buffies50 missing
100,000
50,000
-
Total
363,440
1,912,070
≈ 227,551
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 20 | 90% | 0% | |
| 5 | 60% | — |
Teammates
Who they play with most: 5 battles in this period
-
Naoko
#2Q20U0PU
Battles together3Wins together100%Their most played brawler
ClancyLast together3h 51m ago -
Nick
#208VP2G8G
Battles together3Wins together100%Their most played brawler
VinceLast together3h 51m ago
Who they play with most: 25 battles in this period
-
Naoko
#2Q20U0PU
Battles together3Wins together100%Their most played brawler
ClancyLast together3h 51m ago -
Nick
#208VP2G8G
Battles together3Wins together100%Their most played brawler
VinceLast together3h 51m ago
Who they play with most: 25 battles in this period
-
Naoko
#2Q20U0PU
Battles together3Wins together100%Their most played brawler
ClancyLast together3h 51m ago -
Nick
#208VP2G8G
Battles together3Wins together100%Their most played brawler
VinceLast together3h 51m ago
Who they play with most in their last 25 battles
-
Naoko
#2Q20U0PU
Battles together3Wins together100%Their most played brawler
ClancyLast together3h 51m ago -
Nick
#208VP2G8G
Battles together3Wins together100%Their most played brawler
VinceLast together3h 51m ago
BATTLE LOG
- All brawlers
Starr Nova 11
Shelly 4
Buster 3
Berry 3
Gigi 3
Willow 1
- All match types
Trophies 20
Challenges 5
- All modes
Solo Showdown 12
Mega Duo Showdown 7
Brawl Ball 5
Basket Brawl 1
- All results
- Victory
- Defeat
- Draw
-
VS19s
-
VS34s
-
VS30s
-
VS22s
-
VS1m 12s
-
SPECIAL CHALLENGE
100
LVL11
Baba pro Yiğit
103
LVL11
MR-Crabs🦀
-
SPECIAL CHALLENGE
3
LVL11
1 против ВСЕХХХ
3
LVL11
MR-Crabs🦀
-
SPECIAL CHALLENGE
2
LVL11
MR-Crabs🦀
2
LVL11
RalfSchumCher
-
SPECIAL CHALLENGE
1
LVL11
zuk420
1
LVL11
MR-Crabs🦀
-
SPECIAL CHALLENGE
0
LVL11
царь египта
0
LVL11
MR-Crabs🦀
-
VS1m 43s
-
95
LVL7
MR-Crabs🦀
38
LVL6
Hanji
-
42
LVL9
CODE:MARTILO
75
LVL7
MR-Crabs🦀