PROFILE
esmiu
TROPHY ROAD
III
Highest: 49,324
WINS
RANKED
GOLD II
CURRENT
2,414
DIAMOND III
HIGHEST
4,537
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 321 h
3v3: 4,558 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 209 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 1,629 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,532,518 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,532,518 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 906,471 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 565,724 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,365,668 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 246 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 18 Best: DIAMOND III
- Trophy pushing 36 Average of their best 20: 1,412 trophies · 49,317 total trophies · 1 of 7 classes mastered
Current formNormal76% wins in 25 battles
-
2,414
Season 50 · in progress
Gold II
esmiu’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked15 / 80
- Trophy pushing7 / 20
Ranked
18 × 80 % = 14.4 pointsBest: DIAMOND III
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 16% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
36 × 20 % = 7.2 pointsAverage of their best 20: 1,412 trophies · 49,317 total trophies · 1 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 911,379 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 30% |
| Ranked | Top 28% |
| Best ranked rank | Top 46% |
| Prestige | Top 23% |
| Fame | Top 71% |
| Experience | Top 36% |
| 3v3 victories | Top 30% |
| Showdown victories | Top 31% |
| Brawlers at power 11 | Top 67% |
| Collection | Top 48% |
| Best streak | Top 4.0% |
BRAWLERS
99 / 108 Collected
1 SHELLY
1,097
9
BULL
1,452
10
NITA
1,171
11
4 COLT
1,006
8
2 BROCK
807
9
EL PRIMO
541
7
2 POCO
321
9
BARLEY
279
8
ROSA
255
7
3 GUS
1,361
10
1 TICK
1,191
10
DYNAMIKE
1,074
11
JESSIE
1,069
9
JACKY
1,012
10
5 PENNY
412
7
1 RICO
385
7
13 CARL
260
4
8-BIT
259
7
DARRYL
188
4
9 COLETTE
2,047
11
1 BIBI
2,043
11
1 EMZ
1,449
11
1 SHADE
1,311
9
1 BELLE
1,136
11
1 EDGAR
1,115
10
PIPER
1,112
11
BEA
1,072
9
4 BO
1,001
9
MAISIE
1,000
11
6 NANI
775
4
4 STU
729
9
1 GRIFF
669
9
LOLA
639
8
1 PAM
445
8
2 FRANK
345
7
BERRY
315
6
4 GROM
194
8
3 ANGELO
181
8
4 TRUNK
170
1
GALE
163
4
10 BOLT
147
1
1 LARRY & LAWRIE
136
4
4 PEARL
89
4
1 HANK
45
1
3 ASH
36
4
3 SAM
35
1
MANDY
35
7
BONNIE
0
1
MEEPLE
0
1
EVE
1,117
11
5 FANG
1,003
10
BUZZ
698
9
2 SQUEAK
604
9
MOE
513
9
5 WILLOW
488
8
BYRON
464
7
1 WENDY
462
10
TARA
440
8
MORTIS
346
5
1 LOU
317
7
MAX
239
1
1 MELODIE
214
6
STARR NOVA
211
4
OTIS
198
5
2 GENE
132
7
9 COSMO
126
3
1 CHUCK
120
4
4 GRAY
118
6
6 SPROUT
94
1
5 ZIGGY
94
11
7 OLLIE
91
2
4 GLOWY
55
6
2 NAJIA
53
1
ALLI
52
1
1 JAE-YONG
46
1
3 BUSTER
33
1
1 RUFFS
12
1
1 MICO
10
1
DAMIAN
3
1
DOUG
0
1
LILY
0
3
LUMI
0
2
MINA
0
1
PIERCE
2,230
11
5 CROW
2,016
11
4 SPIKE
2,010
11
1 MEG
595
9
1 CHESTER
525
9
18 SURGE
304
4
NORI
210
7
9 DRACO
160
1
6 AMBER
125
1
CORDELIUS
74
1
3 KIT
39
3
1 LEON
15
1
SANDY
0
1
KENJI
0
1
4 SIRIUS
54
5
3 KAZE
33
1
Account value
What everything they own would cost in gems
≈ 120,863
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS99 owned
8103034142
29,742
-
Power levels100,030 power points · 209,675 coins
30,971
-
GADGETS88 owned
8,800
-
STAR POWERS67 owned
13,400
-
Hypercharges46 owned
23,000
-
GEARS46 owned
4,750
-
Buffies34 owned
10,200
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1186 missing
270,230
559,060
-
GADGETS110 missing
110,000
-
STAR POWERS131 missing
262,000
-
Hypercharges53 missing
265,000
-
GEARS565 missing
574,500
-
Buffies62 missing
124,000
62,000
-
Total
394,230
1,832,560
≈ 222,679
-
Brawlers to level 1195 missing
303,890
628,945
-
GADGETS128 missing
128,000
-
STAR POWERS149 missing
298,000
-
Hypercharges62 missing
310,000
-
GEARS619 missing
628,500
-
Buffies65 missing
130,000
65,000
-
Total
433,890
2,058,445
≈ 249,234
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 25 battles in this period
-
leqend
#88GG8YU88
Battles together25Wins together76%Their most played brawler
KitLast together17h 3m ago
Who they play with most: 25 battles in this period
-
leqend
#88GG8YU88
Battles together25Wins together76%Their most played brawler
KitLast together17h 3m ago
Who they play with most: 25 battles in this period
-
leqend
#88GG8YU88
Battles together25Wins together76%Their most played brawler
KitLast together17h 3m ago
Who they play with most in their last 25 battles
-
leqend
#88GG8YU88
Battles together25Wins together76%Their most played brawler
KitLast together17h 3m ago
BATTLE LOG
- All brawlers
Colette 19
Gus 2
Shade 2
Pierce 1
Emz 1
- All modes
Mega Duo Showdown 24
Brawl Ball 1
- All results
- Victory
- Defeat
- Draw
-
1359
LVL11
leqend
2237
LVL11
esmiu
-
2039
LVL11
esmiu
1014
LVL11
leqend
-
1344
LVL10
esmiu
1994
LVL11
leqend
-
1974
LVL11
leqend
1333
LVL10
esmiu
-
1974
LVL11
leqend
1310
LVL9
esmiu
-
VS2m 27s
-
1939
LVL11
leqend
1441
LVL11
esmiu
-
1922
LVL11
leqend
2031
LVL11
esmiu
-
1922
LVL11
leqend
2033
LVL11
esmiu
-
2036
LVL11
esmiu
1925
LVL11
leqend
-
1904
LVL11
leqend
2024
LVL11
esmiu
-
1884
LVL11
leqend
2012
LVL11
esmiu
-
1870
LVL11
leqend
2004
LVL11
esmiu
-
1859
LVL11
leqend
1993
LVL11
esmiu
-
1842
LVL11
leqend
1976
LVL11
esmiu
-
1845
LVL11
leqend
1979
LVL11
esmiu
-
1836
LVL11
leqend
1970
LVL11
esmiu
-
1821
LVL11
leqend
1955
LVL11
esmiu
-
1960
LVL11
esmiu
1826
LVL11
leqend
-
1809
LVL11
leqend
1943
LVL11
esmiu
-
1798
LVL11
leqend
1932
LVL11
esmiu
-
1783
LVL11
leqend
1917
LVL11
esmiu
-
1789
LVL11
leqend
1924
LVL11
esmiu
-
1767
LVL11
leqend
1902
LVL11
esmiu
-
1881
LVL11
esmiu
1746
LVL11
leqend