PROFILE
Blue Monday
TROPHY ROAD
I
Highest: 92,355
WINS
RANKED
DIAMOND II
CURRENT
3,512
MYTHIC III
HIGHEST
7,344
CHAMPIONSHIP CHALLENGE
✕ Not qualified
METEORIC FAME III
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 630 h
3v3: 10,466 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 1,192 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 627 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 3,096,075 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 3,096,075 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.9 % | 1,070,204 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 669,843 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,615,883 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 489 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 34 Best: MYTHIC III
- Trophy pushing 26 Average of their best 20: 1,029 trophies · 92,355 total trophies · 0 of 7 classes mastered
Current formIn form88% wins in 25 battles
-
3,512
Season 50 · in progress
Diamond II
Blue Monday’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked27 / 80
- Trophy pushing5 / 20
Ranked
34 × 80 % = 27.2 pointsBest: MYTHIC III
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 18% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
26 × 20 % = 5.2 pointsAverage of their best 20: 1,029 trophies · 92,355 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 913,116 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 4.6% |
| Ranked | Top 15% |
| Best ranked rank | Top 14% |
| Prestige | Top 9.5% |
| Fame | Top 2.3% |
| Experience | Top 9.7% |
| 3v3 victories | Top 8.9% |
| Showdown victories | Top 30% |
| Brawlers at power 11 | Top 2.3% |
| Collection | Top 7.7% |
| Best streak | Top 14% |
BRAWLERS
108 / 108 Collected
2 SHELLY
1,021
11
1 EL PRIMO
1,015
11
2 BROCK
1,012
11
1 BULL
1,010
11
3 ROSA
1,003
11
1 COLT
888
11
2 NITA
842
11
6 POCO
759
11
1 BARLEY
688
11
4 DARRYL
1,046
11
6 CARL
1,018
11
4 PENNY
1,012
11
1 RICO
1,004
11
1 DYNAMIKE
1,002
11
2 JACKY
864
11
6 JESSIE
856
11
2 TICK
836
11
4 GUS
805
11
1 8-BIT
782
11
8 MANDY
1,092
11
7 ANGELO
1,019
11
6 FRANK
1,015
11
9 EDGAR
1,014
11
5 BOLT
1,013
11
6 BO
1,012
11
6 MEEPLE
1,011
11
1 BIBI
1,010
11
1 COLETTE
1,010
11
1 HANK
1,010
11
4 BEA
1,008
11
1 STU
1,007
9
2 BONNIE
1,007
11
5 MAISIE
1,007
11
2 PIPER
1,006
11
3 TRUNK
1,004
11
8 SHADE
1,002
11
1 BELLE
1,000
11
3 GRIFF
1,000
11
9 EMZ
865
11
1 PEARL
830
11
5 SAM
805
11
3 GROM
794
11
2 NANI
735
11
3 ASH
708
11
8 LARRY & LAWRIE
699
11
8 GALE
689
11
4 BERRY
649
11
8 PAM
646
11
3 LOLA
620
11
11 BUZZ
1,018
11
1 FANG
1,018
11
2 ALLI
1,014
9
8 LILY
1,013
11
4 CLANCY
1,012
11
2 BYRON
1,011
11
1 EVE
1,010
11
5 MICO
1,007
9
9 OTIS
1,000
11
7 DOUG
1,000
11
2 BUSTER
950
11
1 TARA
911
11
12 GIGI
909
11
1 GENE
863
11
2 CHUCK
856
11
14 MORTIS
843
11
2 OLLIE
841
11
1 WILLOW
840
11
9 RUFFS
838
11
4 JANET
820
11
8 MR. P
805
11
1 JAE-YONG
797
11
1 NAJIA
787
11
6 FINX
786
11
1 R-T
777
11
1 GRAY
774
11
9 DAMIAN
762
11
11 MOE
754
11
7 JUJU
754
11
5 MELODIE
719
11
7 MAX
708
11
1 LOU
687
11
2 LUMI
678
11
19 GLOWY
666
11
2 ZIGGY
659
11
10 SQUEAK
644
11
1 MINA
639
11
3 CHARLIE
634
11
3 SPROUT
609
11
9 STARR NOVA
432
11
21 WENDY
371
11
12 VINCE
285
9
9 COSMO
139
9
3 CROW
1,025
11
11 CORDELIUS
1,011
11
1 KIT
1,010
11
14 LEON
1,005
11
5 SPIKE
1,000
11
25 SANDY
1,000
11
4 SURGE
1,000
11
1 CHESTER
1,000
11
1 MEG
854
11
1 PIERCE
794
11
6 AMBER
697
11
22 KENJI
696
11
2 DRACO
688
11
5 NORI
332
11
7 SIRIUS
1,008
11
6 KAZE
845
11
Account value
What everything they own would cost in gems
≈ 282,085
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels392,270 power points · 815,245 coins
120,752
-
GADGETS216 owned
21,600
-
STAR POWERS216 owned
43,200
-
Hypercharges103 owned
51,500
-
GEARS27 owned
3,150
-
Buffies30 owned
9,000
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 115 missing
11,650
23,375
-
GADGETSAll done!
-
STAR POWERSAll done!
-
Hypercharges5 missing
25,000
-
GEARS638 missing
644,500
-
Buffies69 missing
138,000
69,000
-
Total
149,650
761,875
≈ 91,153
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
No teammate played with them more than once in this period.
Who they play with most: 25 battles in this period
-
w gyat
#GVJ989G22
Battles together2Wins together100%Their most played brawler
El PrimoLast together1d 11h ago -
BL | Skippo
#8VRJCQ20V
Battles together2Wins together100%Their most played brawler
EdgarLast together1d 11h ago
Who they play with most: 25 battles in this period
-
w gyat
#GVJ989G22
Battles together2Wins together100%Their most played brawler
El PrimoLast together1d 11h ago -
BL | Skippo
#8VRJCQ20V
Battles together2Wins together100%Their most played brawler
EdgarLast together1d 11h ago
Who they play with most in their last 25 battles
-
w gyat
#GVJ989G22
Battles together2Wins together100%Their most played brawler
El PrimoLast together1d 11h ago -
BL | Skippo
#8VRJCQ20V
Battles together2Wins together100%Their most played brawler
EdgarLast together1d 11h ago
BATTLE LOG
- All brawlers
Shade 13
Buster 6
Trunk 4
Gigi 2
- All modes
Loaded Showdown 15
Brawl Ball 6
Gem Grab 4
- All results
- Victory
- Defeat
- Draw
-
VS1m 35s
-
VS1m 40s
-
VS2m 5s
-
VS1m 21s
-
VS2m 14s
-
VS2m 36s
-
VS1m
-
VS51s
-
VS24s
-
VS1m 40s