PROFILE
ori|pro}$
TROPHY ROAD
I
Highest: 90,104
WINS
RANKED
GOLD II
CURRENT
2,462
MYTHIC II
HIGHEST
5,326
CHAMPIONSHIP CHALLENGE
✕ Not qualified
SOLAR FAME II
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 780 h
3v3: 13,662 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 925 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 754 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,803,863 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,803,863 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 987,159 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 616,263 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,488,566 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 607 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 27 Best: MYTHIC II
- Trophy pushing 35 Average of their best 20: 1,316 trophies · 90,104 total trophies · 1 of 7 classes mastered
Current formNormal56% wins in 25 battles
-
2,462
Season 50 · in progress
Gold II
ori|pro}$’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked22 / 80
- Trophy pushing7 / 20
Ranked
27 × 80 % = 21.6 pointsBest: MYTHIC II
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 17% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
35 × 20 % = 7.0 pointsAverage of their best 20: 1,316 trophies · 90,104 total trophies · 1 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 906,644 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 5.1% |
| Ranked | Top 27% |
| Best ranked rank | Top 21% |
| Prestige | Top 3.8% |
| Fame | Top 13% |
| Experience | Top 11% |
| 3v3 victories | Top 5.2% |
| Showdown victories | Top 34% |
| Brawlers at power 11 | Top 4.6% |
| Collection | Top 25% |
| Best streak | Top 14% |
BRAWLERS
108 / 108 Collected
SHELLY
1,055
11
1 EL PRIMO
1,179
11
BROCK
1,141
11
POCO
1,112
11
2 BULL
1,088
11
NITA
1,067
11
1 ROSA
1,056
11
COLT
1,050
11
3 BARLEY
1,003
11
1 JESSIE
1,046
11
1 GUS
1,043
11
2 DARRYL
1,023
11
DYNAMIKE
1,022
11
RICO
1,016
11
4 TICK
1,008
11
8-BIT
1,006
11
2 JACKY
1,006
11
3 CARL
1,003
11
3 PENNY
1,000
11
BIBI
2,000
11
1 EDGAR
1,238
11
2 BOLT
1,105
11
STU
1,078
11
2 COLETTE
1,071
11
2 MAISIE
1,062
11
2 NANI
1,047
11
GROM
1,042
11
6 LARRY & LAWRIE
1,042
11
GALE
1,033
11
5 FRANK
1,029
11
3 EMZ
1,028
11
2 MANDY
1,026
11
1 SHADE
1,026
11
2 BO
1,015
11
6 BELLE
1,015
11
GRIFF
1,008
11
2 PEARL
1,006
2
2 PIPER
1,004
11
2 BEA
1,004
11
1 ANGELO
1,001
11
6 LOLA
585
11
1 SAM
422
2
2 BERRY
420
2
BONNIE
363
2
MEEPLE
289
11
PAM
224
2
TRUNK
208
9
3 ASH
206
2
3 HANK
205
2
1 FANG
2,043
11
MORTIS
2,007
11
2 CLANCY
1,258
11
CHUCK
1,221
11
MICO
1,141
11
MINA
1,120
11
3 BUZZ
1,070
11
5 DOUG
1,069
11
LILY
1,058
11
BYRON
1,043
11
4 TARA
1,034
11
MELODIE
1,030
11
MAX
1,028
11
3 WILLOW
1,020
11
1 R-T
1,010
11
7 MR. P
1,005
11
1 RUFFS
1,000
11
6 STARR NOVA
863
11
DAMIAN
531
11
ALLI
494
11
5 NAJIA
449
11
3 SQUEAK
408
2
3 JAE-YONG
394
2
GIGI
352
2
OLLIE
342
11
CHARLIE
338
2
3 JANET
323
2
BUSTER
308
9
1 LOU
305
11
OTIS
303
11
2 FINX
296
11
LUMI
290
2
3 JUJU
287
2
2 SPROUT
268
2
GRAY
249
11
2 GLOWY
229
2
6 GENE
224
2
MOE
216
2
EVE
215
2
VINCE
205
2
1 ZIGGY
200
2
1 WENDY
185
2
COSMO
0
2
1 KIT
1,416
11
2 CROW
1,226
11
SURGE
1,226
11
KENJI
1,198
11
CORDELIUS
1,143
11
1 AMBER
1,115
11
1 LEON
1,084
11
SPIKE
1,049
11
2 SANDY
1,035
11
2 DRACO
1,012
11
MEG
1,008
11
12 PIERCE
472
11
1 NORI
421
2
4 CHESTER
325
2
KAZE
1,156
11
1 SIRIUS
1,061
11
Account value
What everything they own would cost in gems
≈ 224,324
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels306,260 power points · 635,645 coins
94,191
-
GADGETS147 owned
14,700
-
STAR POWERS116 owned
23,200
-
Hypercharges100 owned
50,000
-
GEARS15 owned
1,550
-
Buffies26 owned
7,800
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1127 missing
97,660
202,975
-
GADGETS69 missing
69,000
-
STAR POWERS100 missing
200,000
-
Hypercharges8 missing
40,000
-
GEARS650 missing
660,500
-
Buffies73 missing
146,000
73,000
-
Total
243,660
1,245,475
≈ 148,914
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 5 | 80% | 0% | |
| 20 | 50% | 0% |
Teammates
No teammate played with them more than once in this period.
Who they play with most: 25 battles in this period
-
満|yosefツ ᴷⁱˡˡᵧₒ
#8LGQQC9PU
Battles together4Wins together75%Their most played brawler
EmzLast together2d 2h ago
Who they play with most: 25 battles in this period
-
満|yosefツ ᴷⁱˡˡᵧₒ
#8LGQQC9PU
Battles together4Wins together75%Their most played brawler
EmzLast together2d 2h ago
Who they play with most in their last 25 battles
-
満|yosefツ ᴷⁱˡˡᵧₒ
#8LGQQC9PU
Battles together4Wins together75%Their most played brawler
EmzLast together2d 2h ago
BATTLE LOG
- All brawlers
Edgar 14
Gale 3
Colette 2
Nita 2
Max 1
Bibi 1
Finx 1
Nani 1
- All match types
Challenges 20
Trophies 5
- All modes
Mega Duo Showdown 20
Soul Collector 2
Brawl Hockey 2
Loaded Showdown 1
- All results
- Victory
- Defeat
- Draw
-
SPECIAL CHALLENGE
VS44s
-
SPECIAL CHALLENGE
VS59s
-
SPECIAL CHALLENGE
803
LVL11
ori|pro}$
802
LVL11
барсик
-
SPECIAL CHALLENGE
801
LVL11
dodo
802
LVL11
ori|pro}$
-
SPECIAL CHALLENGE
803
LVL11
ori|pro}$
802
LVL11
again why
-
SPECIAL CHALLENGE
802
LVL11
Totoro
802
LVL11
ori|pro}$
-
SPECIAL CHALLENGE
702
LVL11
⛩️|MateWoW 🥀
702
LVL11
ori|pro}$
-
SPECIAL CHALLENGE
602
LVL11
ori|pro}$
602
LVL11
AcrylicPsycho
-
SPECIAL CHALLENGE
502
LVL11
ori|pro}$
503
LVL11
refael pro
-
SPECIAL CHALLENGE
403
LVL11
XenliL
402
LVL11
ori|pro}$
-
SPECIAL CHALLENGE
403
LVL11
вдвдвдвдвд
403
LVL11
ori|pro}$
-
SPECIAL CHALLENGE
402
LVL11
ori|pro}$
402
LVL11
🌯 ZHONGUO 🌯
-
SPECIAL CHALLENGE
402
LVL11
☆OP☆¥OUSSEF
403
LVL11
ori|pro}$
-
SPECIAL CHALLENGE
303
LVL11
ori|pro}$
301
LVL11
ŵœz£”
-
SPECIAL CHALLENGE
303
LVL11
SyrianSigma
302
LVL11
ori|pro}$
-
SPECIAL CHALLENGE
202
LVL11
ori|pro}$
203
LVL11
Yasmin
-
SPECIAL CHALLENGE
102
LVL11
ori|pro}$
102
LVL11
RIDIK
-
SPECIAL CHALLENGE
101
LVL11
ori|pro}$
100
LVL11
ᴱᴸᴵᵀᴱメᴱᴿᴬ
-
SPECIAL CHALLENGE
100
LVL11
ياسر og
100
LVL11
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-
SPECIAL CHALLENGE
0
LVL11
ori|pro}$
0
LVL11
kia 08
-
VS2m 30s
-
VS1m 22s
-
1031
LVL11
ori|pro}$
1737
LVL11
満|yosefツ ᴷⁱˡˡᵧₒ
-
1070
LVL11
ori|pro}$
1737
LVL11
満|yosefツ ᴷⁱˡˡᵧₒ