PROFILE
Stecken
TROPHY ROAD
I
Highest: 82,654
WINS
RANKED
MYTHIC I
CURRENT
4,942
MYTHIC II
HIGHEST
5,415
CHAMPIONSHIP CHALLENGE
✕ Not qualified
METEORIC FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 523 h
3v3: 7,698 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 1,163 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 1,310 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,803,863 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,803,863 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 987,159 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 616,263 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,488,566 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 402 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 35 Best: MYTHIC II
- Trophy pushing 29 Average of their best 20: 1,168 trophies · 82,638 total trophies · 0 of 7 classes mastered
Current formNormal72% wins in 25 battles
-
5,340
Season 50 · in progress
Mythic II
Stecken’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked28 / 80
- Trophy pushing6 / 20
Ranked
35 × 80 % = 28.0 pointsBest: MYTHIC II
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 17% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
29 × 20 % = 5.8 pointsAverage of their best 20: 1,168 trophies · 82,638 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 906,644 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 7.0% |
| Ranked | Top 4.8% |
| Best ranked rank | Top 21% |
| Prestige | Top 6.6% |
| Fame | Top 7.3% |
| Experience | Top 16% |
| 3v3 victories | Top 15% |
| Showdown victories | Top 18% |
| Brawlers at power 11 | Top 10.0% |
| Collection | Top 18% |
| Best streak | Top 9.4% |
BRAWLERS
108 / 108 Collected
3 SHELLY
1,006
11
POCO
2,000
11
5 BROCK
1,037
11
1 COLT
1,010
11
7 NITA
1,000
11
1 EL PRIMO
588
11
1 BULL
509
7
3 BARLEY
501
11
4 ROSA
368
7
DYNAMIKE
1,190
11
RICO
1,121
11
1 DARRYL
1,013
11
2 8-BIT
1,008
11
1 JACKY
1,008
11
TICK
612
1
3 CARL
557
7
3 JESSIE
501
11
1 PENNY
321
4
1 GUS
251
5
GRIFF
1,380
11
BIBI
1,045
11
5 BERRY
1,011
11
3 STU
1,007
11
34 PAM
1,006
9
EMZ
1,006
11
2 MANDY
1,006
11
1 MAISIE
1,005
11
SHADE
1,005
11
2 PIPER
1,002
11
FRANK
1,002
11
EDGAR
1,001
11
3 BO
1,000
11
1 ANGELO
1,000
11
4 COLETTE
548
7
MEEPLE
515
7
SAM
513
7
2 NANI
512
7
4 BELLE
512
7
11 BEA
510
7
5 GALE
509
7
5 BONNIE
508
7
3 BOLT
361
7
1 HANK
326
5
1 LARRY & LAWRIE
292
6
4 GROM
258
4
1 PEARL
256
1
1 ASH
252
5
1 LOLA
252
6
4 TRUNK
251
4
9 MICO
1,086
9
6 NAJIA
1,031
10
MORTIS
1,024
11
6 OLLIE
1,024
8
4 FANG
1,021
11
LILY
1,019
11
5 MAX
1,014
11
1 BUSTER
1,010
11
GRAY
1,010
11
3 LOU
1,008
11
4 SQUEAK
1,008
11
1 MOE
1,008
9
1 MINA
1,007
9
3 GENE
1,006
11
GIGI
1,005
11
1 JUJU
1,003
11
2 BYRON
1,002
11
3 JAE-YONG
1,002
11
2 ZIGGY
1,001
11
1 BUZZ
716
8
2 WILLOW
714
7
3 CHUCK
693
11
3 MELODIE
604
11
1 FINX
581
11
2 OTIS
578
11
5 TARA
525
7
6 LUMI
517
7
5 DAMIAN
513
9
1 ALLI
507
8
1 CLANCY
506
8
7 GLOWY
506
11
3 STARR NOVA
504
7
3 DOUG
502
8
3 RUFFS
501
11
4 R-T
500
7
MR. P
402
7
1 SPROUT
344
7
EVE
332
7
1 JANET
283
5
5 CHARLIE
259
3
1 WENDY
257
7
4 COSMO
255
7
2 VINCE
21
7
LEON
1,736
11
5 KENJI
1,107
11
1 SPIKE
1,059
11
CROW
1,036
11
3 CHESTER
1,008
11
1 CORDELIUS
1,008
11
3 SANDY
1,006
11
1 SURGE
1,003
11
2 KIT
1,003
11
2 NORI
1,003
11
2 MEG
1,002
9
2 DRACO
750
9
AMBER
507
11
7 PIERCE
503
11
5 SIRIUS
1,046
11
KAZE
1,000
11
Account value
What everything they own would cost in gems
≈ 218,961
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels254,520 power points · 528,260 coins
78,278
-
GADGETS181 owned
18,100
-
STAR POWERS117 owned
23,400
-
Hypercharges106 owned
53,000
-
GEARS22 owned
2,200
-
Buffies37 owned
11,100
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1148 missing
149,400
310,360
-
GADGETS35 missing
35,000
-
STAR POWERS99 missing
198,000
-
Hypercharges2 missing
10,000
-
GEARS643 missing
654,000
-
Buffies62 missing
124,000
62,000
-
Total
273,400
1,269,360
≈ 154,276
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 11 | 64% | 27% | |
| 14 | 79% | — |
Teammates
Who they play with most: 17 battles in this period
-
fick dia hen
#YQPL2Y828
Battles together17Wins together71%Their most played brawler
SurgeLast together20h 17m ago
Who they play with most: 25 battles in this period
-
fick dia hen
#YQPL2Y828
Battles together22Wins together68%Their most played brawler
SurgeLast together20h 17m ago -
baloonsdistroy
#RGQLRJVLG
Battles together2Wins together100%Their most played brawler
Mr. PLast together1d 23h ago -
чекушка
#90RYGY90R
Battles together2Wins together100%Their most played brawler
StuLast together1d 23h ago
Who they play with most: 25 battles in this period
-
fick dia hen
#YQPL2Y828
Battles together22Wins together68%Their most played brawler
SurgeLast together20h 17m ago -
baloonsdistroy
#RGQLRJVLG
Battles together2Wins together100%Their most played brawler
Mr. PLast together1d 23h ago -
чекушка
#90RYGY90R
Battles together2Wins together100%Their most played brawler
StuLast together1d 23h ago
Who they play with most in their last 25 battles
-
fick dia hen
#YQPL2Y828
Battles together22Wins together68%Their most played brawler
SurgeLast together20h 17m ago -
baloonsdistroy
#RGQLRJVLG
Battles together2Wins together100%Their most played brawler
Mr. PLast together1d 23h ago -
чекушка
#90RYGY90R
Battles together2Wins together100%Their most played brawler
StuLast together1d 23h ago
BATTLE LOG
- All brawlers
Spike 14
Chuck 8
Griff 3
- All match types
Challenges 14
Trophies 11
- All modes
Mega Duo Showdown 14
Brawl Hockey 5
Brawl Ball 3
Hot Zone 3
- All results
- Victory
- Defeat
- Draw
-
VS2m 17s
-
VS2m 47s
-
VS1m 12s
-
SPECIAL CHALLENGE
803
LVL11
Stecken
803
LVL11
fick dia hen
-
SPECIAL CHALLENGE
802
LVL11
fick dia hen
802
LVL11
Stecken
-
SPECIAL CHALLENGE
803
LVL11
Stecken
803
LVL11
fick dia hen
-
SPECIAL CHALLENGE
703
LVL11
fick dia hen
703
LVL11
Stecken
-
SPECIAL CHALLENGE
603
LVL11
Stecken
603
LVL11
fick dia hen
-
SPECIAL CHALLENGE
602
LVL11
fick dia hen
602
LVL11
Stecken
-
SPECIAL CHALLENGE
601
LVL11
Stecken
601
LVL11
fick dia hen
-
SPECIAL CHALLENGE
501
LVL11
Stecken
501
LVL11
fick dia hen
-
SPECIAL CHALLENGE
401
LVL11
Stecken
401
LVL11
fick dia hen
-
SPECIAL CHALLENGE
301
LVL11
fick dia hen
301
LVL11
Stecken
-
SPECIAL CHALLENGE
300
LVL11
Stecken
300
LVL11
fick dia hen
-
SPECIAL CHALLENGE
200
LVL11
Stecken
200
LVL11
fick dia hen
-
SPECIAL CHALLENGE
100
LVL11
fick dia hen
100
LVL11
Stecken
-
SPECIAL CHALLENGE
0
LVL11
Stecken
0
LVL11
fick dia hen
-
VS58s
-
VS1m 2s
-
VS53s
-
VS2m 54s
-
VS1m 50s
-
VS1m 36s
-
VS45s
-
VS1m 23s